Player Matchup

Tiamat
Tiamat
Anko
Tiamat
Level 146
God Stats
2W - 3L
1,349 SR
Queue Stats
35W - 35L
1,524 Elo+
Party 1
Chiron
Chiron
GoGetemAsh
Chiron
Level 120
God Stats
2W - 3L
1,554 SR
Queue Stats
18W - 16L
1,553 Elo+
Party 1
Nike
Nike
deadlydude789
Nike
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,377 Elo+
Solo
Arachne
Arachne
vikingfury56
Arachne
Level 104
God Stats
22W - 21L
1,523 SR
Queue Stats
354W - 385L
1,413 Elo+
Solo
Charybdis
Charybdis
zBoava
Charybdis
Level 87
God Stats
0W - 1L
1,178 SR
Queue Stats
6W - 16L
1,341 Elo+
Solo
Team Averages
Level 104
1,421 SR
1,441 Elo+

VS

Team Averages
Level 103
1,520 SR
1,366 Elo+
King Arthur
King Arthur
BallinBROM12
King Arthur
Level 116
God Stats
3W - 2L
1,336 SR
Queue Stats
56W - 50L
1,519 Elo+
Solo
Poseidon
Poseidon
Jumpzer
Poseidon
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,325 Elo+
Solo
Lancelot
Lancelot
TheRealCthulu
Lancelot
Level 147
God Stats
4W - 1L
1,762 SR
Queue Stats
242W - 260L
1,387 Elo+
Solo
Jing Wei
Jing Wei
Troxiti
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,358 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mintyz_Ivxcii
Morgan Le Fay
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anko
Tiamat
16
3 / 1 / 2
11,012
1,101
8,312
7,604
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
GoGetemAsh
Chiron
16
3 / 1 / 4
10,732
1,073
15,486
10,829
4,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 6
9,696
970
10,087
17,913
15,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
vikingfury56
Arachne
15
1 / 3 / 5
9,702
970
8,346
14,147
7,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
zBoava
Charybdis
15
0 / 12 / 4
9,623
962
11,241
19,231
7,265
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

169

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BallinBROM12
King Arthur
16
0 / 3 / 14
9,866
987
8,501
16,587
17,127
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Jumpzer
Poseidon
16
1 / 2 / 10
10,408
1,041
13,350
8,249
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
TheRealCthulu
Lancelot
17
5 / 3 / 14
10,806
1,081
17,071
13,908
6,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Troxiti
Jing Wei
17
11 / 0 / 10
12,335
1,234
19,693
12,968
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
mintyz_Ivxcii
Morgan Le Fay
17
5 / 0 / 11
11,214
1,121
7,934
5,880
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
8
Kills
22
22
Deaths
8
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Anko
Tiamat
3
1
2
4
W
King Arthur
BallinBROM12
King Arthur
0
3
14
2.33
L
Chiron
GoGetemAsh
Chiron
3
1
4
5
W
Poseidon
Jumpzer
Poseidon
1
2
10
3
W
Lancelot
TheRealCthulu
Lancelot
5
3
14
4
W
Jing Wei
Troxiti
Jing Wei
11
0
10
16
L
1
5
6
0.8
W
Morgan Le Fay
mintyz_Ivxcii
Morgan Le Fay
5
0
11
10.5
L
Arachne
vikingfury56
Arachne
1
3
5
1.17
L
Charybdis
zBoava
Charybdis
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,472
Damage
66,549
69,724
Taken
57,592
40,013
Mitigated
35,293
8,033
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Anko
Tiamat
8,312
1,083
0
2,569
7,604
5,671
0
3,027
4,577
42,318
0
W
King Arthur
BallinBROM12
King Arthur
8,501
825
0
0
16,587
17,127
0
2,255
13,163
0
22,391
L
Chiron
GoGetemAsh
Chiron
15,486
5,258
1,066
1,959
10,829
4,586
0
5,603
5,226
0
34,629
W
Poseidon
Jumpzer
Poseidon
13,350
1,655
0
0
8,249
2,743
0
257
7,992
43,947
0
W
Lancelot
TheRealCthulu
Lancelot
17,071
910
0
336
13,908
6,734
0
2,872
11,036
0
23,970
W
Jing Wei
Troxiti
Jing Wei
19,693
15,709
0
4,331
12,968
5,759
0
1,918
11,050
0
41,697
L
10,087
2,402
92
500
17,913
15,415
0
5,668
12,245
0
17,904
W
Morgan Le Fay
mintyz_Ivxcii
Morgan Le Fay
7,934
911
0
749
5,880
2,930
0
1,010
4,870
25,864
0
L
Arachne
vikingfury56
Arachne
8,346
6,394
0
1,208
14,147
7,076
0
4,206
9,941
0
11,388
L
Charybdis
zBoava
Charybdis
11,241
6,164
134
505
19,231
7,265
0
2,780
16,451
0
34,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,765
Gold Earned
54,629
198
Minions Killed
228
5
Camps Cleared
10
966,149
Distance Traveled
1,048,772
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,012
1,101
97
10
0
204,869
0
W
King Arthur
9,866
987
19
2
0
198,150
0
L
Chiron
10,732
1,073
36
4
2
185,565
0
W
Poseidon
10,408
1,041
88
9
1
182,792
0
W
Lancelot
10,806
1,081
28
3
1
249,905
0
W
Jing Wei
12,335
1,234
52
5
6
206,445
2
L
Nike
9,696
970
5
1
0
209,922
0
W
Morgan Le Fay
11,214
1,121
41
4
2
211,480
0
L
Arachne
9,702
970
9
1
2
220,978
0
L
Charybdis
9,623
962
51
5
1
144,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role