Player Matchup

Lancelot
Lancelot
Chaseオヤ
Lancelot
Level 66
God Stats
1W - 2L
1,217 SR
Queue Stats
4W - 4L
1,332 Elo+
Party 2
Khepri
Khepri
Iriochi
Khepri
Level 67
God Stats
1W - 0L
1,758 SR
Queue Stats
3W - 2L
1,534 Elo+
Party 2
King Arthur
King Arthur
ScrubNoobs
King Arthur
Level 35
God Stats
1W - 0L
1,699 SR
Queue Stats
37W - 20L
1,528 Elo+
Party 2
Skadi
Skadi
SurgeGale
Skadi
Level 88
God Stats
4W - 0L
1,591 SR
Queue Stats
23W - 14L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
jackytig
Nu Wa
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,303 Elo+
Solo
Team Averages
Level 59
1,553 SR
1,441 Elo+

VS

Team Averages
Level 62
1,472 SR
1,460 Elo+
Nu Wa
Nu Wa
Clommer
Nu Wa
Level 24
God Stats
7W - 3L
1,161 SR
Queue Stats
72W - 62L
1,442 Elo+
Party 3
Kukulkan
Kukulkan
IamOdoyle
Kukulkan
Level 17
God Stats
4W - 7L
1,448 SR
Queue Stats
24W - 27L
1,425 Elo+
Party 1
Hercules
Hercules
atomickevn
Hercules
Level 107
God Stats
3W - 1L
1,723 SR
Queue Stats
115W - 97L
1,426 Elo+
Party 3
Ne Zha
Ne Zha
eljarocho
Ne Zha
Level 97
God Stats
18W - 13L
1,530 SR
Queue Stats
393W - 403L
1,492 Elo+
Solo
Cthulhu
Cthulhu
fixer119
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chaseオヤ
Lancelot
18
14 / 2 / 8
12,934
1,293
17,237
11,510
5,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Iriochi
Khepri
17
1 / 0 / 18
10,764
1,076
5,336
9,228
11,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
ScrubNoobs
King Arthur
18
8 / 3 / 9
12,113
1,211
17,060
16,608
15,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
SurgeGale
Skadi
19
7 / 2 / 22
12,604
1,260
28,606
10,793
6,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
jackytig
Nu Wa
18
1 / 1 / 23
11,208
1,121
17,324
7,542
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

255

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Clommer
Nu Wa
16
3 / 5 / 3
11,263
1,126
11,431
13,920
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
IamOdoyle
Kukulkan
16
0 / 8 / 3
9,957
996
12,809
16,709
8,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
atomickevn
Hercules
16
0 / 6 / 6
9,986
999
9,684
23,136
27,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
eljarocho
Ne Zha
16
4 / 10 / 2
10,748
1,075
9,878
19,041
8,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
fixer119
Cthulhu
16
1 / 2 / 5
10,407
1,041
8,604
18,117
24,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
31
Kills
8
8
Deaths
31
80
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Chaseオヤ
Lancelot
14
2
8
9
L
Nu Wa
Clommer
Nu Wa
3
5
3
0.9
L
Kukulkan
IamOdoyle
Kukulkan
0
8
3
0.19
W
Khepri
Iriochi
Khepri
1
0
18
10
W
King Arthur
ScrubNoobs
King Arthur
8
3
9
4.17
W
Skadi
SurgeGale
Skadi
7
2
22
9
L
Hercules
atomickevn
Hercules
0
6
6
0.5
L
Ne Zha
eljarocho
Ne Zha
4
10
2
0.5
L
Cthulhu
fixer119
Cthulhu
1
2
5
1.75
W
Nu Wa
jackytig
Nu Wa
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,563
Damage
52,406
55,681
Taken
90,923
43,935
Mitigated
74,859
6,469
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Chaseオヤ
Lancelot
17,237
4,594
0
561
11,510
5,560
0
7,814
3,382
0
28,311
L
Nu Wa
Clommer
Nu Wa
11,431
2,794
333
1,053
13,920
5,625
0
3,328
10,592
31,367
0
L
Kukulkan
IamOdoyle
Kukulkan
12,809
1,339
0
1,062
16,709
8,143
0
3,110
13,599
48,284
0
W
Khepri
Iriochi
Khepri
5,336
298
0
3,499
9,228
11,939
0
7,031
1,751
7,711
0
W
King Arthur
ScrubNoobs
King Arthur
17,060
845
0
250
16,608
15,808
0
8,065
7,933
0
46,582
W
Skadi
SurgeGale
Skadi
28,606
14,726
0
1,672
10,793
6,516
0
5,335
5,331
0
53,340
L
Hercules
atomickevn
Hercules
9,684
2,014
0
5,937
23,136
27,461
0
4,484
18,652
0
18,403
L
Ne Zha
eljarocho
Ne Zha
9,878
3,525
0
607
19,041
8,743
0
5,420
13,621
0
22,642
L
Cthulhu
fixer119
Cthulhu
8,604
791
780
1,279
18,117
24,887
0
6,318
11,799
27,449
0
W
Nu Wa
jackytig
Nu Wa
17,324
5,969
92
395
7,542
4,112
0
3,681
3,640
29,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,623
Gold Earned
52,361
174
Minions Killed
197
10
Camps Cleared
3
1,029,969
Distance Traveled
967,241
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,934
1,293
22
2
4
209,582
0
L
Nu Wa
11,263
1,126
42
4
0
179,265
0
L
Kukulkan
9,957
996
74
7
2
182,165
0
W
Khepri
10,764
1,076
4
0
1
213,524
0
W
King Arthur
12,113
1,211
55
6
2
214,173
0
W
Skadi
12,604
1,260
69
7
1
201,935
0
L
Hercules
9,986
999
26
3
1
207,892
0
L
Ne Zha
10,748
1,075
18
2
0
188,996
0
L
Cthulhu
10,407
1,041
37
4
0
208,923
0
W
Nu Wa
11,208
1,121
24
2
2
190,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role