Player Matchup

Atlas
Atlas
ASAP_WARc_
Atlas
Level 127
God Stats
2W - 1L
1,740 SR
Queue Stats
17W - 17L
1,526 Elo+
Party 4
Thanatos
Thanatos
KNIF3T0AST3R
Thanatos
Level 99
God Stats
4W - 0L
1,698 SR
Queue Stats
96W - 79L
1,503 Elo+
Party 3
Chaac
Chaac
TheCatSadness
Chaac
Level 38
God Stats
1W - 1L
1,619 SR
Queue Stats
7W - 4L
1,671 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WoodyMan5043
Morgan Le Fay
Level 48
God Stats
3W - 1L
1,684 SR
Queue Stats
73W - 59L
1,513 Elo+
Party 3
Cupid
Cupid
last_kingslayer2
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,470 Elo+
Party 4
Team Averages
Level 68
1,648 SR
1,537 Elo+

VS

Team Averages
Level 36
1,506 SR
1,540 Elo+
Zhong Kui
Zhong Kui
AlMyXsLivInTexas
Zhong Kui
Level 46
God Stats
0W - 2L
1,301 SR
Queue Stats
18W - 11L
1,486 Elo+
Party 1
Cerberus
Cerberus
LivinglaVidaYoga
Cerberus
Level 17
God Stats
1W - 6L
1,500 SR
Queue Stats
86W - 72L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ranqom12324
Tsukuyomi
Level 63
God Stats
16W - 7L
1,774 SR
Queue Stats
531W - 286L
1,648 Elo+
Party 2
Danzaburou
Danzaburou
Vacioh
Danzaburou
Level 29
God Stats
8W - 4L
1,719 SR
Queue Stats
300W - 192L
1,619 Elo+
Party 2
Ares
Ares
haydencalhoun
Ares
Level 23
God Stats
4W - 4L
1,235 SR
Queue Stats
28W - 25L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
4 / 0 / 4
9,456
525
6,179
14,368
14,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
KNIF3T0AST3R
Thanatos
17
4 / 2 / 2
10,143
564
6,315
12,320
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 1 / 2
9,536
530
5,530
13,455
8,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
WoodyMan5043
Morgan Le Fay
17
0 / 0 / 3
9,694
539
2,758
8,098
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 4
10,062
559
6,982
9,198
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
1 / 3 / 2
9,169
509
13,264
13,573
13,529
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 1
8,535
474
7,149
14,681
6,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Ranqom12324
Tsukuyomi
9
0 / 1 / 0
6,704
372
2,747
5,950
1,925
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Vacioh
Danzaburou
6
0 / 3 / 0
5,875
326
2,168
5,485
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 2 / 0
5,546
308
1,487
6,521
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
4
4
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
4
0
4
6
L
Zhong Kui
1
3
2
0.67
W
Thanatos
KNIF3T0AST3R
Thanatos
4
2
2
2.5
L
3
3
1
1.17
L
Tsukuyomi
Ranqom12324
Tsukuyomi
0
1
0
0
W
0
1
2
1
L
Danzaburou
Vacioh
Danzaburou
0
3
0
0
W
Morgan Le Fay
WoodyMan5043
Morgan Le Fay
0
0
3
1.5
L
0
2
0
0
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,764
Damage
26,815
57,439
Taken
46,210
35,329
Mitigated
26,064
25,377
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
6,179
2,604
495
2,552
14,368
14,029
1,433
3,711
10,537
48,120
0
L
Zhong Kui
13,264
1,827
0
4,295
13,573
13,529
696
2,537
10,768
74,842
0
W
Thanatos
KNIF3T0AST3R
Thanatos
6,315
2,299
0
10,895
12,320
5,691
0
4,663
7,576
0
84,442
L
7,149
542
0
3,432
14,681
6,333
600
1,835
12,774
46,018
0
L
Tsukuyomi
Ranqom12324
Tsukuyomi
2,747
861
0
1,450
5,950
1,925
0
1,657
4,164
0
34,516
W
5,530
1,606
0
5,153
13,455
8,750
2,319
9,392
3,989
0
56,562
L
Danzaburou
Vacioh
Danzaburou
2,168
1,234
0
1,178
5,485
1,700
0
1,006
4,402
0
21,282
W
Morgan Le Fay
WoodyMan5043
Morgan Le Fay
2,758
618
0
1,939
8,098
3,625
830
1,662
6,428
82,279
0
L
1,487
279
0
649
6,521
2,577
0
1,162
5,165
4,834
0
W
6,982
3,643
788
3,555
9,198
3,234
4,646
3,184
6,001
0
62,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,891
Gold Earned
35,829
564
Minions Killed
336
0
Camps Cleared
0
1,662,915
Distance Traveled
1,024,077
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,456
525
60
3
0
314,896
3
L
Zhong Kui
9,169
509
146
8
0
271,079
2
W
Thanatos
10,143
564
129
7
0
349,402
1
L
Cerberus
8,535
474
90
5
0
293,473
2
L
Tsukuyomi
6,704
372
62
3
0
188,873
1
W
Chaac
9,536
530
127
7
0
338,654
1
L
Danzaburou
5,875
326
31
2
0
128,019
0
W
Morgan Le Fay
9,694
539
134
7
0
351,482
1
L
Ares
5,546
308
7
0
0
142,633
0
W
Cupid
10,062
559
114
6
0
308,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role