Player Matchup

Ne Zha
Ne Zha
CherryCaro
Ne Zha
Level 65
God Stats
1W - 11L
1,431 SR
Queue Stats
332W - 367L
1,379 Elo+
Party 2
Tiamat
Tiamat
KaoticKevin
Tiamat
Level 73
God Stats
3W - 11L
1,390 SR
Queue Stats
249W - 270L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
MellowSamurai
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,063 Elo+
Solo
Hades
Hades
Zazzalil
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,423 Elo+
Party 3
Thanatos
Thanatos
oberjoble
Thanatos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,405 Elo+
Party 3
Team Averages
Level 52
1,464 SR
1,344 Elo+

VS

Team Averages
Level 99
1,583 SR
1,489 Elo+
Osiris
Osiris
AcidOG CMoney
Osiris
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,562 Elo+
Party 1
Skadi
Skadi
CS942489
Skadi
Level 16
God Stats
1W - 0L
1,706 SR
Queue Stats
6W - 5L
1,460 Elo+
Party 1
Anhur
Anhur
Hilian69
Anhur
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 194L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
MrBlackjaw
Ao Kuang
Level 103
God Stats
3W - 0L
1,710 SR
Queue Stats
36W - 43L
1,506 Elo+
Party 1
Athena
Athena
TheRealWesley98
Athena
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CherryCaro
Ne Zha
18
2 / 4 / 12
9,894
582
7,818
20,691
19,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
18
6 / 6 / 12
11,176
657
22,314
22,678
17,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MellowSamurai
Cernunnos
20
8 / 6 / 11
12,340
726
26,032
22,144
12,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Zazzalil
Hades
16
3 / 8 / 13
10,217
601
13,482
23,528
23,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
oberjoble
Thanatos
17
5 / 8 / 7
10,459
615
14,882
21,527
19,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 20
12,488
735
11,362
23,743
34,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
CS942489
Skadi
20
8 / 3 / 13
13,306
783
22,088
14,465
6,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Hilian69
Anhur
20
8 / 9 / 14
12,762
751
30,275
18,946
10,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
MrBlackjaw
Ao Kuang
19
10 / 5 / 10
12,660
745
20,856
23,025
11,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 3 / 21
11,845
697
12,051
23,702
24,758
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
110
24
Kills
32
32
Deaths
25
55
Assists
78
Player
Kills
Deaths
Assists
KDA
W
3
5
20
2.6
W
Skadi
CS942489
Skadi
8
3
13
4.83
L
Ne Zha
CherryCaro
Ne Zha
2
4
12
2
W
Anhur
Hilian69
Anhur
8
9
14
1.67
L
Tiamat
6
6
12
2
L
Cernunnos
MellowSamurai
Cernunnos
8
6
11
2.25
W
Ao Kuang
MrBlackjaw
Ao Kuang
10
5
10
3
W
3
3
21
4.5
L
Hades
Zazzalil
Hades
3
8
13
1.19
L
Thanatos
oberjoble
Thanatos
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,528
Damage
96,632
110,568
Taken
103,881
92,940
Mitigated
88,059
33,304
Healing
38,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,362
2,504
2,891
7,934
23,743
34,440
1,679
7,623
16,120
540
23,284
W
Skadi
CS942489
Skadi
22,088
7,686
1,834
3,016
14,465
6,838
2,910
4,517
9,948
0
46,703
L
Ne Zha
CherryCaro
Ne Zha
7,818
1,765
1,944
4,056
20,691
19,625
0
7,251
13,440
0
14,255
W
Anhur
Hilian69
Anhur
30,275
10,566
1,578
828
18,946
10,316
1,187
6,733
12,213
0
55,703
L
Tiamat
22,314
3,492
2,514
6,961
22,678
17,386
98
6,742
15,936
35,038
0
L
Cernunnos
MellowSamurai
Cernunnos
26,032
9,075
1,247
3,736
22,144
12,802
360
4,305
17,839
107
52,474
W
Ao Kuang
MrBlackjaw
Ao Kuang
20,856
7,121
3,768
10,049
23,025
11,707
1,405
9,093
13,932
29,797
0
W
12,051
1,434
1,048
5,621
23,702
24,758
629
7,937
15,765
23,946
0
L
Hades
Zazzalil
Hades
13,482
3,088
684
2,976
23,528
23,400
0
7,727
15,801
23,263
0
L
Thanatos
oberjoble
Thanatos
14,882
2,519
805
8,381
21,527
19,727
55
7,361
14,166
0
22,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,086
Gold Earned
63,061
130
Minions Killed
152
0
Camps Cleared
0
1,354,070
Distance Traveled
1,555,567
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,488
735
19
1
0
332,132
5
W
Skadi
13,306
783
45
3
0
303,236
0
L
Ne Zha
9,894
582
10
1
0
319,402
0
W
Anhur
12,762
751
50
3
0
255,770
1
L
Tiamat
11,176
657
18
1
0
306,815
0
L
Cernunnos
12,340
726
62
4
0
268,452
2
W
Ao Kuang
12,660
745
8
0
0
322,351
0
W
Athena
11,845
697
30
2
0
342,078
1
L
Hades
10,217
601
26
2
0
179,817
2
L
Thanatos
10,459
615
14
1
0
279,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role