Player Matchup

Lancelot
Lancelot
AllBeast-19
Lancelot
Level 86
God Stats
5W - 1L
1,684 SR
Queue Stats
283W - 290L
1,486 Elo+
Solo
King Arthur
King Arthur
Sanity HORiZON
King Arthur
Level 124
God Stats
1W - 2L
1,314 SR
Queue Stats
17W - 22L
1,404 Elo+
Solo
Zhong Kui
Zhong Kui
Shisui_UchihaMS-
Zhong Kui
Level 117
God Stats
3W - 3L
1,807 SR
Queue Stats
275W - 262L
1,536 Elo+
Party 2
Chiron
Chiron
TheCaptainK_95
Chiron
Level 110
God Stats
14W - 17L
1,614 SR
Queue Stats
299W - 325L
1,382 Elo+
Solo
Geb
Geb
iJose_PR
Geb
Level 109
God Stats
6W - 1L
1,799 SR
Queue Stats
110W - 103L
1,446 Elo+
Party 2
Team Averages
Level 109
1,644 SR
1,451 Elo+

VS

Team Averages
Level 97
1,598 SR
1,480 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LordDongusThe5th
Apollo
Level 98
God Stats
14W - 17L
1,464 SR
Queue Stats
111W - 121L
1,427 Elo+
Solo
Skadi
Skadi
MeliodasAce
Skadi
Level 106
God Stats
4W - 3L
1,564 SR
Queue Stats
27W - 27L
1,458 Elo+
Party 1
Vulcan
Vulcan
RTR_BaMa10023
Vulcan
Level 67
God Stats
34W - 21L
1,766 SR
Queue Stats
488W - 543L
1,481 Elo+
Solo
Ymir
Ymir
linevaux
Ymir
Level 86
God Stats
1W - 2L
1,698 SR
Queue Stats
193W - 211L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AllBeast-19
Lancelot
9
1 / 0 / 2
5,754
523
3,268
7,537
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Sanity HORiZON
King Arthur
11
0 / 0 / 0
6,270
570
5,927
9,712
9,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
11
1 / 0 / 2
6,351
577
5,285
7,957
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
3 / 0 / 2
5,609
510
4,950
4,441
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 0 / 2
5,943
540
4,330
9,932
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 0 / 0
5,959
542
6,127
7,959
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,917
447
3,943
8,870
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 0
4,636
421
4,580
6,604
1,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
5,867
533
5,679
5,764
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 1 / 0
5,079
462
3,635
7,496
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Lancelot
AllBeast-19
Lancelot
1
0
2
2
L
0
2
0
0
L
0
3
0
0
L
0
2
0
0
W
King Arthur
Sanity HORiZON
King Arthur
0
0
0
0
W
Zhong Kui
1
0
2
2
W
3
0
2
4
W
3
0
2
4
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,760
Damage
23,964
39,579
Taken
36,693
25,938
Mitigated
16,439
19,813
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,127
4,605
0
3,338
7,959
4,119
0
0
7,959
0
40,162
W
Lancelot
AllBeast-19
Lancelot
3,268
421
0
4,830
7,537
2,899
0
1,092
6,445
0
33,764
L
3,943
2,607
274
1,061
8,870
2,948
0
1,709
7,161
0
31,861
L
4,580
1,643
116
570
6,604
1,942
0
1,283
5,321
0
24,967
L
5,679
2,932
0
1,000
5,764
2,467
0
3,415
2,349
47,975
0
W
King Arthur
Sanity HORiZON
King Arthur
5,927
1,391
0
2,875
9,712
9,133
0
0
9,712
0
58,234
W
Zhong Kui
5,285
491
0
4,737
7,957
5,643
0
4,617
3,340
53,753
0
W
4,950
1,954
669
3,564
4,441
1,254
226
963
3,478
0
30,343
W
4,330
548
300
2,838
9,932
7,009
184
2,642
7,290
22,099
0
L
Ymir
3,635
511
0
1,390
7,496
4,963
0
3,208
4,288
20,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,927
Gold Earned
26,458
357
Minions Killed
304
0
Camps Cleared
0
1,013,257
Distance Traveled
1,064,646
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,959
542
87
8
0
234,060
0
W
Lancelot
5,754
523
69
6
0
231,102
3
L
Apollo
4,917
447
52
5
0
208,621
0
L
Skadi
4,636
421
49
4
0
195,228
3
L
Vulcan
5,867
533
92
8
0
223,211
2
W
King Arthur
6,270
570
110
10
0
214,371
2
W
Zhong Kui
6,351
577
93
8
0
203,128
2
W
Chiron
5,609
510
53
5
0
165,976
0
W
Geb
5,943
540
32
3
0
198,680
4
L
Ymir
5,079
462
24
2
0
203,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role