Player Matchup

Chaac
Chaac
Coach BuII
Chaac
Level 83
God Stats
19W - 21L
1,510 SR
Queue Stats
222W - 271L
1,388 Elo+
Party 1
Eset
Eset
CoachLobster
Eset
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 72L
1,421 Elo+
Party 1
Artemis
Artemis
Trzmieli
Artemis
Level 44
God Stats
6W - 10L
1,541 SR
Queue Stats
12W - 21L
1,296 Elo+
Party 1
Team Averages
Level 82
1,517 SR
1,368 Elo+

VS

Team Averages
Level 54
1,450 SR
1,462 Elo+
Baron Samedi
Baron Samedi
JellyCOTR
Baron Samedi
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 145L
1,441 Elo+
Solo
King Arthur
King Arthur
Spandeadender
King Arthur
Level 34
God Stats
19W - 15L
1,609 SR
Queue Stats
124W - 91L
1,547 Elo+
Solo
Thanatos
Thanatos
Xternion
Thanatos
Level 86
God Stats
6W - 10L
1,240 SR
Queue Stats
128W - 162L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
3 / 2 / 8
12,056
635
15,029
26,382
25,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 1 / 7
13,068
688
22,819
10,763
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Trzmieli
Artemis
17
4 / 2 / 8
12,320
648
13,596
12,789
5,958
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JellyCOTR
Baron Samedi
16
2 / 5 / 3
11,180
588
14,629
17,816
10,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Spandeadender
King Arthur
15
2 / 4 / 3
11,184
589
8,808
23,967
29,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Xternion
Thanatos
16
1 / 4 / 4
11,196
589
14,157
20,864
14,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
5
5
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
2
8
3.5
W
6
1
7
9.5
L
Baron Samedi
JellyCOTR
Baron Samedi
2
5
3
0.7
L
King Arthur
Spandeadender
King Arthur
2
4
3
0.88
W
Artemis
Trzmieli
Artemis
4
2
8
4
L
Thanatos
Xternion
Thanatos
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,444
Damage
37,594
49,934
Taken
62,647
36,079
Mitigated
54,395
16,097
Healing
20,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
15,029
3,543
516
9,313
26,382
25,328
773
8,540
17,297
0
42,267
W
22,819
1,277
1,606
2,831
10,763
4,793
816
2,301
8,330
64,928
0
L
Baron Samedi
JellyCOTR
Baron Samedi
14,629
1,289
2,952
3,888
17,816
10,492
538
7,141
10,371
49,134
0
L
King Arthur
Spandeadender
King Arthur
8,808
1,864
0
1,552
23,967
29,244
202
6,971
16,488
0
36,518
W
Artemis
Trzmieli
Artemis
13,596
8,502
0
1,831
12,789
5,958
1,372
4,604
7,913
0
37,764
L
Thanatos
Xternion
Thanatos
14,157
1,410
0
11,684
20,864
14,659
323
9,129
11,445
0
47,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
33,560
188
Minions Killed
173
7
Camps Cleared
7
984,696
Distance Traveled
975,625
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,056
635
49
3
3
343,240
3
W
Eset
13,068
688
91
5
4
329,782
3
L
Baron Samedi
11,180
588
46
2
2
289,739
3
L
King Arthur
11,184
589
47
2
0
360,346
0
W
Artemis
12,320
648
48
3
0
311,674
0
L
Thanatos
11,196
589
80
4
5
325,540
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role