Player Matchup

Discordia
Discordia
AmputationMagic
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,419 Elo+
Party 1
Cupid
Cupid
Drewbii Drew
Cupid
Level 25
God Stats
1W - 3L
1,461 SR
Queue Stats
1W - 3L
1,491 Elo+
Party 1
Sobek
Sobek
Noahh Noo
Sobek
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 1
Cthulhu
Cthulhu
diamondman
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,574 Elo+
Party 1
Bellona
Bellona
lNodnarbl
Bellona
Level 87
God Stats
0W - 1L
1,163 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 1
Team Averages
Level 56
1,425 SR
1,519 Elo+

VS

Team Averages
Level 53
1,556 SR
1,471 Elo+
Ares
Ares
B3ng3anc3
Ares
Level 13
God Stats
3W - 1L
1,745 SR
Queue Stats
6W - 8L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
ImDoobin
Nu Wa
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
67W - 79L
1,389 Elo+
Party 3
Lancelot
Lancelot
ONIxGARY
Lancelot
Level 125
God Stats
3W - 1L
1,706 SR
Queue Stats
108W - 86L
1,641 Elo+
Party 2
King Arthur
King Arthur
caboose28
King Arthur
Level 61
God Stats
6W - 7L
1,279 SR
Queue Stats
186W - 189L
1,468 Elo+
Party 3
Ravana
Ravana
yumcrash
Ravana
Level 48
God Stats
6W - 0L
1,549 SR
Queue Stats
53W - 42L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AmputationMagic
Discordia
16
5 / 6 / 2
9,471
729
17,302
14,138
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 7 / 5
8,181
629
5,921
12,837
5,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Noahh Noo
Sobek
14
0 / 5 / 8
8,244
634
6,700
18,710
18,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
diamondman
Cthulhu
17
3 / 4 / 4
9,477
729
13,450
20,820
22,794
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
lNodnarbl
Bellona
16
3 / 5 / 4
9,231
710
4,959
14,249
12,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 1 / 16
10,416
801
9,785
14,506
19,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
ImDoobin
Nu Wa
16
3 / 5 / 10
9,744
750
11,519
11,496
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
ONIxGARY
Lancelot
19
17 / 1 / 8
12,041
926
25,697
14,516
13,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
caboose28
King Arthur
17
1 / 3 / 13
10,025
771
12,190
17,499
20,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
yumcrash
Ravana
19
4 / 1 / 10
11,399
877
10,415
8,425
5,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
11
Kills
27
27
Deaths
11
23
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Discordia
AmputationMagic
Discordia
5
6
2
1
W
Ares
2
1
16
10
L
0
7
5
0.36
W
Nu Wa
ImDoobin
Nu Wa
3
5
10
1.6
L
Sobek
Noahh Noo
Sobek
0
5
8
0.8
W
Lancelot
ONIxGARY
Lancelot
17
1
8
21
W
King Arthur
caboose28
King Arthur
1
3
13
2.5
L
Cthulhu
diamondman
Cthulhu
3
4
4
1.25
L
Bellona
lNodnarbl
Bellona
3
5
4
1
W
Ravana
yumcrash
Ravana
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,332
Damage
69,606
80,754
Taken
66,442
66,077
Mitigated
64,028
3,838
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AmputationMagic
Discordia
17,302
2,967
0
917
14,138
6,019
0
3,921
10,217
40,586
0
W
Ares
9,785
648
0
1,192
14,506
19,499
440
8,389
6,117
12,483
0
L
5,921
2,677
0
370
12,837
5,912
0
2,847
9,990
0
25,302
W
Nu Wa
ImDoobin
Nu Wa
11,519
4,492
0
352
11,496
5,971
2,630
8,030
3,466
28,457
0
L
Sobek
Noahh Noo
Sobek
6,700
671
0
1,105
18,710
18,703
0
6,327
12,383
11,980
0
W
Lancelot
ONIxGARY
Lancelot
25,697
5,390
0
6,066
14,516
13,220
905
7,446
7,070
0
50,923
W
King Arthur
caboose28
King Arthur
12,190
868
5
592
17,499
20,109
181
8,956
8,543
0
32,161
L
Cthulhu
diamondman
Cthulhu
13,450
834
0
0
20,820
22,794
0
5,241
15,579
34,922
0
L
Bellona
lNodnarbl
Bellona
4,959
2,358
0
1,446
14,249
12,649
0
2,968
11,281
0
15,385
W
Ravana
yumcrash
Ravana
10,415
3,336
0
3,038
8,425
5,229
2,475
4,631
3,794
0
65,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,604
Gold Earned
53,625
174
Minions Killed
271
0
Camps Cleared
0
1,131,626
Distance Traveled
1,473,974
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,471
729
45
3
0
222,722
2
W
Ares
10,416
801
5
0
0
285,892
0
L
Cupid
8,181
629
41
3
0
191,229
0
W
Nu Wa
9,744
750
38
3
0
233,082
0
L
Sobek
8,244
634
9
1
0
226,060
0
W
Lancelot
12,041
926
62
5
0
344,892
1
W
King Arthur
10,025
771
53
4
0
295,857
0
L
Cthulhu
9,477
729
48
4
0
253,079
0
L
Bellona
9,231
710
31
2
0
238,536
0
W
Ravana
11,399
877
113
9
0
314,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role