Player Matchup

Cthulhu
Cthulhu
ColdGoul
Cthulhu
Level 105
God Stats
6W - 0L
1,870 SR
Queue Stats
225W - 174L
1,515 Elo+
Party 2
Loki
Loki
ColdSkeIeton
Loki
Level 128
God Stats
2W - 6L
1,725 SR
Queue Stats
296W - 226L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
demolition95208
Ah Puch
Level 12
God Stats
16W - 8L
1,546 SR
Queue Stats
83W - 49L
1,381 Elo+
Party 2
Team Averages
Level 82
1,714 SR
1,460 Elo+

VS

Team Averages
Level 88
1,596 SR
1,548 Elo+
Hun Batz
Hun Batz
OneUpOverU
Hun Batz
Level 107
God Stats
1W - 2L
1,770 SR
Queue Stats
98W - 77L
1,596 Elo+
Party 1
Cabrakan
Cabrakan
TheKonohaKid
Cabrakan
Level 142
God Stats
14W - 8L
1,519 SR
Queue Stats
250W - 211L
1,547 Elo+
Party 1
Hel
Hel
krypteck91
Hel
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ColdGoul
Cthulhu
13
3 / 2 / 7
8,896
741
5,344
9,495
6,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 0 / 3
9,386
782
7,312
10,246
4,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 0 / 8
9,381
782
9,473
2,834
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OneUpOverU
Hun Batz
10
1 / 4 / 1
6,941
578
4,906
12,720
11,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
TheKonohaKid
Cabrakan
11
0 / 3 / 2
6,798
567
7,283
10,113
6,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 1
6,935
578
1,375
7,685
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ColdGoul
Cthulhu
3
2
7
3.25
W
7
0
3
8.5
L
Hun Batz
OneUpOverU
Hun Batz
1
4
1
0.38
L
Cabrakan
TheKonohaKid
Cabrakan
0
3
2
0.33
W
2
0
8
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,129
Damage
13,564
22,575
Taken
30,518
12,275
Mitigated
21,010
4,709
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ColdGoul
Cthulhu
5,344
439
36
1,781
9,495
6,243
658
4,930
4,222
14,497
0
W
7,312
2,414
0
1,584
10,246
4,767
535
3,026
7,024
0
35,921
L
Hun Batz
OneUpOverU
Hun Batz
4,906
833
0
0
12,720
11,588
0
4,594
7,903
0
19,799
L
Cabrakan
TheKonohaKid
Cabrakan
7,283
1,222
0
432
10,113
6,201
0
6,641
3,289
15,194
0
W
9,473
239
0
1,308
2,834
1,265
1,107
507
2,283
41,879
0
L
1,375
306
2,706
1,955
7,685
3,221
0
4,303
3,324
15,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,663
Gold Earned
20,674
137
Minions Killed
86
9
Camps Cleared
3
647,218
Distance Traveled
637,791
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,896
741
24
2
0
227,505
1
W
Loki
9,386
782
28
2
7
204,687
1
L
Hun Batz
6,941
578
34
3
0
218,008
4
L
Cabrakan
6,798
567
26
2
0
212,733
4
W
Ah Puch
9,381
782
85
7
2
215,026
0
L
Hel
6,935
578
26
2
3
207,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role