Player Matchup

Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
SirWhite1999
Tiamat
Level 61
God Stats
70W - 54L
1,529 SR
Queue Stats
230W - 225L
1,513 Elo+
Solo
Ymir
Ymir
TheBuzzKiller
Ymir
Level 84
God Stats
8W - 5L
1,239 SR
Queue Stats
51W - 47L
1,589 Elo+
Party 1
King Arthur
King Arthur
WhilsonSprings
King Arthur
Level 121
God Stats
2W - 2L
1,286 SR
Queue Stats
99W - 74L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
luvs2splooge
Danzaburou
Level 101
God Stats
6W - 1L
1,516 SR
Queue Stats
24W - 33L
1,405 Elo+
Party 1
Team Averages
Level 98
1,414 SR
1,509 Elo+

VS

Team Averages
Level 106
1,477 SR
1,468 Elo+
Heimdallr
Heimdallr
Darkcannibal
Heimdallr
Level 136
God Stats
1W - 6L
1,542 SR
Queue Stats
49W - 47L
1,461 Elo+
Party 3
Eset
Eset
Flυx
Eset
Level 147
God Stats
3W - 2L
1,492 SR
Queue Stats
136W - 116L
1,608 Elo+
Party 2
Mulan
Mulan
IamChronosMain
Mulan
Level 39
God Stats
0W - 2L
1,349 SR
Queue Stats
20W - 25L
1,508 Elo+
Solo
Osiris
Osiris
ImAnhurMom
Osiris
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 9L
1,267 Elo+
Party 2
Sol
Sol
üDarknigthü
Sol
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 46L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 0 / 0
4,762
595
1,647
6,622
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
8
1 / 1 / 1
4,831
604
3,387
3,398
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 3
4,280
535
831
6,116
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
WhilsonSprings
King Arthur
9
1 / 0 / 0
5,053
632
2,685
5,381
3,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
luvs2splooge
Danzaburou
8
1 / 1 / 0
4,692
587
3,163
4,147
1,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darkcannibal
Heimdallr
8
1 / 0 / 0
4,551
569
3,038
2,886
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Flυx
Eset
5
0 / 3 / 0
3,846
481
2,245
6,087
1,574
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
3,042
380
0
0
0
Osiris
ImAnhurMom
Osiris
8
0 / 1 / 1
4,550
569
3,008
5,795
3,100
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 1 / 0
5,357
670
4,484
4,842
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
0
2
L
Heimdallr
Darkcannibal
Heimdallr
1
0
0
1
L
Eset
Flυx
Eset
0
3
0
0
L
0
0
0
0
L
Osiris
ImAnhurMom
Osiris
0
1
1
0.5
W
Tiamat
1
1
1
1.5
W
0
1
3
1.5
W
King Arthur
WhilsonSprings
King Arthur
1
0
0
1
W
Danzaburou
luvs2splooge
Danzaburou
1
1
0
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,713
Damage
12,775
25,664
Taken
19,610
11,883
Mitigated
7,879
6,904
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,647
998
0
1,663
6,622
2,062
0
862
5,760
0
30,101
L
Heimdallr
Darkcannibal
Heimdallr
3,038
935
0
872
2,886
1,372
0
69
2,817
0
30,609
L
Eset
Flυx
Eset
2,245
471
0
1,378
6,087
1,574
0
1,426
4,611
11,672
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
ImAnhurMom
Osiris
3,008
1,245
0
1,330
5,795
3,100
0
147
5,648
0
30,264
W
Tiamat
3,387
100
0
1,084
3,398
1,956
42
2,329
1,069
27,953
0
W
831
186
0
1,594
6,116
3,178
0
2,265
3,851
4,669
0
W
King Arthur
WhilsonSprings
King Arthur
2,685
309
0
1,210
5,381
3,396
0
172
5,209
0
32,607
W
Danzaburou
luvs2splooge
Danzaburou
3,163
1,439
0
1,353
4,147
1,291
407
642
3,505
0
28,304
L
4,484
1,645
0
1,693
4,842
1,833
576
2,204
2,316
33,460
3,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,618
Gold Earned
21,346
239
Minions Killed
202
0
Camps Cleared
0
850,625
Distance Traveled
659,585
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,762
595
58
7
0
176,872
1
L
Heimdallr
4,551
569
51
6
0
175,334
4
L
Eset
3,846
481
14
2
0
143,734
1
L
Mulan
3,042
380
0
0
0
0
0
L
Osiris
4,550
569
67
8
0
188,072
2
W
Tiamat
4,831
604
54
7
0
168,672
2
W
Ymir
4,280
535
8
1
0
170,989
0
W
King Arthur
5,053
632
64
8
0
171,260
2
W
Danzaburou
4,692
587
55
7
0
162,832
1
L
Sol
5,357
670
70
9
0
152,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role