Player Matchup

Ymir
Ymir
MathB92
Ymir
Level 48
God Stats
2W - 2L
1,657 SR
Queue Stats
2W - 3L
1,466 Elo+
Party 1
Mercury
Mercury
MiStiK-_-Skillz
Mercury
Level 106
God Stats
9W - 5L
1,579 SR
Queue Stats
222W - 198L
1,565 Elo+
Party 1
Mulan
Mulan
Skysim888
Mulan
Level 69
God Stats
4W - 1L
1,887 SR
Queue Stats
12W - 8L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
ZMiTx1
Baron Samedi
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 130L
1,424 Elo+
Party 3
Heimdallr
Heimdallr
vinniciusmit
Heimdallr
Level 154
God Stats
2W - 3L
1,690 SR
Queue Stats
134W - 129L
1,424 Elo+
Party 3
Team Averages
Level 80
1,663 SR
1,480 Elo+

VS

Team Averages
Level 76
1,529 SR
1,443 Elo+
King Arthur
King Arthur
AngryBriefcase
King Arthur
Level 110
God Stats
16W - 19L
1,481 SR
Queue Stats
162W - 145L
1,565 Elo+
Party 4
Cthulhu
Cthulhu
Daikirai707
Cthulhu
Level 18
God Stats
0W - 4L
1,566 SR
Queue Stats
1W - 5L
1,293 Elo+
Party 4
Ravana
Ravana
Geoplexy
Ravana
Level 35
God Stats
4W - 5L
1,755 SR
Queue Stats
90W - 79L
1,525 Elo+
Party 2
Thoth
Thoth
I Splits I
Thoth
Level 129
God Stats
0W - 2L
1,342 SR
Queue Stats
191W - 158L
1,546 Elo+
Party 2
Ullr
Ullr
TGCwidowmaker
Ullr
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,287 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MathB92
Ymir
3
0 / 0 / 0
8,266
218
0
0
0
20
14 / 9 / 1
20,457
538
28,537
41,698
19,704
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Skysim888
Mulan
20
4 / 6 / 6
17,704
466
23,511
42,060
31,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
ZMiTx1
Baron Samedi
20
7 / 7 / 9
18,598
489
31,977
29,379
17,244
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
vinniciusmit
Heimdallr
20
4 / 5 / 9
17,966
473
23,167
38,943
18,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngryBriefcase
King Arthur
20
8 / 6 / 13
19,147
504
40,086
48,621
74,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cthulhu
Daikirai707
Cthulhu
20
2 / 5 / 9
14,350
378
9,290
25,052
37,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Geoplexy
Ravana
20
3 / 6 / 10
16,136
425
13,595
27,156
17,108
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
20
10 / 5 / 8
19,272
507
38,061
25,453
13,389
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 7 / 9
17,179
452
12,247
39,357
21,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
76
29
Kills
27
27
Deaths
29
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AngryBriefcase
King Arthur
8
6
13
2.42
L
Cthulhu
Daikirai707
Cthulhu
2
5
9
1.3
L
Ravana
Geoplexy
Ravana
3
6
10
1.33
L
Thoth
10
5
8
2.8
W
Ymir
MathB92
Ymir
0
0
0
0
W
14
9
1
1.61
W
Mulan
Skysim888
Mulan
4
6
6
1.17
L
4
7
9
1.21
W
Baron Samedi
ZMiTx1
Baron Samedi
7
7
9
1.64
W
Heimdallr
vinniciusmit
Heimdallr
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,192
Damage
113,279
152,080
Taken
165,639
86,576
Mitigated
164,209
45,153
Healing
33,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AngryBriefcase
King Arthur
40,086
5,426
0
17,271
48,621
74,739
1,026
9,981
38,640
0
166,483
L
Cthulhu
Daikirai707
Cthulhu
9,290
187
250
4,701
25,052
37,688
134
6,130
18,922
40,258
0
L
Ravana
Geoplexy
Ravana
13,595
3,853
0
6,463
27,156
17,108
2,846
5,181
21,975
0
144,035
L
Thoth
38,061
330
0
1,366
25,453
13,389
3,366
5,419
20,034
179,657
0
W
Ymir
MathB92
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
28,537
13,038
0
6,221
41,698
19,704
2,130
12,186
29,240
0
227,874
W
Mulan
Skysim888
Mulan
23,511
4,743
0
14,633
42,060
31,241
1,441
9,717
32,154
1,739
137,481
L
12,247
3,772
0
3,836
39,357
21,285
5,997
5,810
33,547
0
166,703
W
Baron Samedi
ZMiTx1
Baron Samedi
31,977
1,088
4,317
7,266
29,379
17,244
530
10,926
18,122
142,890
0
W
Heimdallr
vinniciusmit
Heimdallr
23,167
8,079
0
12,716
38,943
18,387
181
14,509
24,027
0
168,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,991
Gold Earned
86,084
882
Minions Killed
919
0
Camps Cleared
0
2,644,521
Distance Traveled
3,503,649
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
19,147
504
253
7
0
750,697
8
L
Cthulhu
14,350
378
64
2
0
562,784
3
L
Ravana
16,136
425
160
4
0
775,196
2
L
Thoth
19,272
507
250
7
0
695,155
4
W
Ymir
8,266
218
0
0
0
0
0
W
Mercury
20,457
538
237
6
0
774,906
2
W
Mulan
17,704
466
218
6
0
672,901
10
L
Ullr
17,179
452
192
5
0
719,817
2
W
Baron Samedi
18,598
489
215
6
0
581,400
5
W
Heimdallr
17,966
473
212
6
0
615,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role