Player Matchup

Set
Set
Ciscofg123
Set
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 374L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
DnAhanks
Baron Samedi
Level 106
God Stats
1W - 1L
1,267 SR
Queue Stats
28W - 45L
1,321 Elo+
Solo
Vamana
Vamana
SpingTap
Vamana
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 57L
1,395 Elo+
Solo
Amaterasu
Amaterasu
Svage clam
Amaterasu
Level 129
God Stats
1W - 1L
1,287 SR
Queue Stats
160W - 198L
1,319 Elo+
Solo
Kali
Kali
darkwaterdragon
Kali
Level 67
God Stats
1W - 1L
1,288 SR
Queue Stats
25W - 31L
1,377 Elo+
Solo
Team Averages
Level 91
1,369 SR
1,352 Elo+

VS

Team Averages
Level 118
1,457 SR
1,416 Elo+
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
JucyBrucy7
Fafnir
Level 126
God Stats
1W - 5L
1,298 SR
Queue Stats
248W - 329L
1,391 Elo+
Party 1
Chaac
Chaac
LawfulHydra7006
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,518 Elo+
Solo
Atlas
Atlas
trygunsouleater
Atlas
Level 28
God Stats
3W - 1L
1,435 SR
Queue Stats
24W - 44L
1,272 Elo+
Solo
Olorun
Olorun
xxxKimberlyxxx
Olorun
Level 154
God Stats
4W - 7L
1,552 SR
Queue Stats
334W - 408L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 12
10,430
614
13,266
21,917
12,225
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DnAhanks
Baron Samedi
20
4 / 5 / 12
12,198
718
24,352
18,317
11,743
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
SpingTap
Vamana
19
4 / 4 / 12
11,889
699
19,332
22,952
22,449
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Svage clam
Amaterasu
20
7 / 2 / 10
12,640
744
10,236
22,893
22,708
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 5 / 11
13,604
800
21,668
21,429
12,394
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 4 / 7
9,072
534
4,207
9,881
7,105
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
JucyBrucy7
Fafnir
18
4 / 5 / 15
11,122
654
10,446
16,977
13,615
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 6 / 12
12,216
719
24,364
24,960
29,823
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
10 / 3 / 9
12,469
733
22,882
32,006
28,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
2 / 4 / 14
11,146
656
14,427
16,455
11,605
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
79
22
Kills
22
24
Deaths
22
57
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
7
1.13
W
1
8
12
0.88
W
Baron Samedi
DnAhanks
Baron Samedi
4
5
12
2
L
Fafnir
JucyBrucy7
Fafnir
4
5
15
2.3
L
5
6
12
1.83
W
Vamana
SpingTap
Vamana
4
4
12
2.5
W
Amaterasu
Svage clam
Amaterasu
7
2
10
6
W
6
5
11
2.3
L
10
3
9
4.83
L
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,854
Damage
76,326
107,508
Taken
100,279
81,519
Mitigated
90,282
47,886
Healing
38,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,207
1,106
0
35
9,881
7,105
0
2,850
7,031
0
9,573
W
13,266
5,893
99
4,521
21,917
12,225
104
10,141
11,776
0
24,490
W
Baron Samedi
DnAhanks
Baron Samedi
24,352
3,112
8,440
6,520
18,317
11,743
1,084
10,570
7,747
49,919
0
L
Fafnir
JucyBrucy7
Fafnir
10,446
3,903
1,805
3,426
16,977
13,615
251
3,490
13,487
16,562
0
L
24,364
3,624
2,101
5,064
24,960
29,823
357
7,325
17,635
0
45,908
W
Vamana
SpingTap
Vamana
19,332
7,770
663
7,292
22,952
22,449
1,331
9,723
13,229
0
39,893
W
Amaterasu
Svage clam
Amaterasu
10,236
3,571
3,703
9,440
22,893
22,708
2,126
8,158
14,735
61
18,024
W
21,668
8,377
1,254
5,954
21,429
12,394
2,771
9,163
12,266
0
44,000
L
22,882
10,733
1,684
13,550
32,006
28,134
369
5,768
26,238
45,927
0
L
14,427
8,572
5,490
5,340
16,455
11,605
810
4,980
11,475
28,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,761
Gold Earned
56,025
163
Minions Killed
156
0
Camps Cleared
0
1,614,475
Distance Traveled
1,277,204
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,072
534
11
1
0
156,494
4
W
Set
10,430
614
19
1
0
292,480
0
W
Baron Samedi
12,198
718
41
2
0
254,552
1
L
Fafnir
11,122
654
21
1
0
309,454
0
L
Chaac
12,216
719
49
3
0
280,755
0
W
Vamana
11,889
699
35
2
0
365,838
1
W
Amaterasu
12,640
744
23
1
0
379,640
5
W
Kali
13,604
800
45
3
0
321,965
1
L
Atlas
12,469
733
33
2
0
271,878
0
L
Olorun
11,146
656
42
2
0
258,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role