Player Matchup

Lancelot
Lancelot
Canaraio48
Lancelot
Level 146
God Stats
3W - 2L
1,814 SR
Queue Stats
117W - 81L
1,769 Elo+
Party 1
Cabrakan
Cabrakan
Fuardy
Cabrakan
Level 154
God Stats
6W - 3L
1,699 SR
Queue Stats
75W - 55L
1,762 Elo+
Party 1
Mulan
Mulan
UvitaPower
Mulan
Level 148
God Stats
72W - 57L
1,617 SR
Queue Stats
164W - 136L
1,752 Elo+
Party 1
Team Averages
Level 149
1,710 SR
1,761 Elo+

VS

Team Averages
Level 99
1,620 SR
1,403 Elo+
Eset
Eset
BeenerBlaster
Eset
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,298 Elo+
Party 2
Hercules
Hercules
MacPixelHypicrit
Hercules
Level 149
God Stats
1W - 1L
1,859 SR
Queue Stats
116W - 105L
1,614 Elo+
Solo
Nemesis
Nemesis
Prozxlla
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Canaraio48
Lancelot
14
11 / 4 / 8
9,776
889
17,826
11,823
6,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
Fuardy
Cabrakan
14
3 / 1 / 13
9,011
819
5,445
13,433
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
14
7 / 1 / 9
9,036
821
9,176
10,681
13,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 3
7,484
680
10,799
11,017
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 2
8,398
763
9,900
15,223
10,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Prozxlla
Nemesis
10
0 / 9 / 6
7,090
645
5,949
12,897
8,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
21
Kills
6
6
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Lancelot
Canaraio48
Lancelot
11
4
8
3.75
W
Cabrakan
Fuardy
Cabrakan
3
1
13
9.5
L
4
3
2
1.67
L
Nemesis
Prozxlla
Nemesis
0
9
6
0.33
W
Mulan
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,447
Damage
26,648
35,937
Taken
39,137
38,778
Mitigated
22,602
8,719
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,799
1,088
304
578
11,017
3,476
0
1,495
9,522
26,304
0
W
Lancelot
Canaraio48
Lancelot
17,826
3,013
0
2,217
11,823
6,857
0
2,764
8,855
0
30,772
W
Cabrakan
Fuardy
Cabrakan
5,445
606
270
2,991
13,433
18,013
0
5,718
7,429
18,988
0
L
9,900
3,368
0
3,578
15,223
10,834
0
2,863
12,360
0
27,151
L
Nemesis
Prozxlla
Nemesis
5,949
2,081
0
414
12,897
8,292
0
1,843
11,054
0
9,804
W
Mulan
9,176
1,655
674
2,567
10,681
13,908
44
2,771
7,700
0
32,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,823
Gold Earned
22,972
117
Minions Killed
96
4
Camps Cleared
5
650,296
Distance Traveled
553,988
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,484
680
40
4
2
163,921
0
W
Lancelot
9,776
889
23
2
1
232,402
1
W
Cabrakan
9,011
819
41
4
1
203,387
4
L
Hercules
8,398
763
48
4
3
192,628
5
L
Nemesis
7,090
645
8
1
0
197,439
0
W
Mulan
9,036
821
53
5
2
214,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role