Player Matchup

Janus
Janus
AnywayImACowMoo
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,617 Elo+
Party 1
Cerberus
Cerberus
CrimsomLeaf
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Olivertho
Gilgamesh
Level 45
God Stats
10W - 11L
1,502 SR
Queue Stats
72W - 113L
1,450 Elo+
Solo
Jing Wei
Jing Wei
Xx K1NG LAMA xX
Jing Wei
Level 89
God Stats
5W - 4L
1,676 SR
Queue Stats
178W - 128L
1,579 Elo+
Party 1
Awilix
Awilix
itsvortex25
Awilix
Level 5
God Stats
1W - 2L
1,578 SR
Queue Stats
7W - 5L
1,627 Elo+
Party 1
Team Averages
Level 50
1,551 SR
1,553 Elo+

VS

Team Averages
Level 101
1,570 SR
1,538 Elo+
Chaac
Chaac
Flex4119
Chaac
Level 36
God Stats
6W - 5L
1,546 SR
Queue Stats
39W - 28L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
KL2V146
Kukulkan
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,538 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SealedMythology
Ah Muzen Cab
Level 135
God Stats
14W - 2L
1,806 SR
Queue Stats
95W - 73L
1,625 Elo+
Party 2
Hercules
Hercules
kingofkings7789
Hercules
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,477 Elo+
Solo
Lancelot
Lancelot
lilsIacker92
Lancelot
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
99W - 75L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,861
443
4,228
10,878
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
CrimsomLeaf
Cerberus
11
0 / 6 / 7
7,533
377
8,129
26,714
24,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Olivertho
Gilgamesh
16
4 / 1 / 2
10,298
515
14,023
18,047
19,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
17
1 / 2 / 2
10,540
527
3,847
11,636
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
16
7 / 3 / 4
10,188
509
19,229
17,172
7,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Flex4119
Chaac
15
0 / 4 / 4
10,178
509
10,009
18,314
15,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
KL2V146
Kukulkan
17
0 / 2 / 5
10,253
513
13,639
7,640
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
SealedMythology
Ah Muzen Cab
20
7 / 1 / 0
12,982
649
14,722
10,601
5,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
13
2 / 2 / 5
8,615
431
8,631
19,860
10,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lancelot
lilsIacker92
Lancelot
17
6 / 5 / 2
10,759
538
14,380
20,374
9,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
14
Kills
15
15
Deaths
14
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
Cerberus
CrimsomLeaf
Cerberus
0
6
7
0.58
W
Chaac
Flex4119
Chaac
0
4
4
0.5
W
Kukulkan
KL2V146
Kukulkan
0
2
5
1.25
L
Gilgamesh
Olivertho
Gilgamesh
4
1
2
5
W
Ah Muzen Cab
SealedMythology
Ah Muzen Cab
7
1
0
7
L
Jing Wei
1
2
2
1
L
Awilix
7
3
4
3
W
Hercules
2
2
5
2.25
W
Lancelot
lilsIacker92
Lancelot
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,456
Damage
61,381
84,447
Taken
76,789
60,473
Mitigated
45,845
19,811
Healing
25,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,228
372
0
1,315
10,878
4,569
0
3,360
7,194
60,110
0
L
Cerberus
CrimsomLeaf
Cerberus
8,129
1,533
0
5,240
26,714
24,382
0
2,990
23,130
28,274
0
W
Chaac
Flex4119
Chaac
10,009
3,215
129
6,536
18,314
15,528
1,222
1,086
16,495
0
77,903
W
Kukulkan
KL2V146
Kukulkan
13,639
433
0
1,693
7,640
3,967
534
779
6,821
97,365
0
L
Gilgamesh
Olivertho
Gilgamesh
14,023
2,965
0
2,772
18,047
19,547
204
686
17,199
0
75,941
W
Ah Muzen Cab
SealedMythology
Ah Muzen Cab
14,722
6,943
0
3,216
10,601
5,678
603
1,670
8,887
0
147,322
L
Jing Wei
3,847
3,496
0
4,828
11,636
4,145
0
0
11,592
0
81,361
L
Awilix
19,229
6,508
0
5,656
17,172
7,830
0
5,857
10,950
0
80,904
W
Hercules
8,631
2,493
296
8,029
19,860
10,993
0
6,385
13,388
0
33,572
W
Lancelot
lilsIacker92
Lancelot
14,380
4,541
0
6,011
20,374
9,679
0
2,437
17,901
0
77,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,420
Gold Earned
52,787
570
Minions Killed
731
0
Camps Cleared
0
1,893,121
Distance Traveled
1,944,664
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,861
443
89
4
0
351,499
5
L
Cerberus
7,533
377
47
2
0
375,217
1
W
Chaac
10,178
509
151
8
0
333,634
0
W
Kukulkan
10,253
513
170
9
0
381,229
3
L
Gilgamesh
10,298
515
128
6
0
409,188
8
W
Ah Muzen Cab
12,982
649
245
12
0
438,042
1
L
Jing Wei
10,540
527
189
9
0
331,531
1
L
Awilix
10,188
509
117
6
0
425,686
2
W
Hercules
8,615
431
52
3
0
343,661
0
W
Lancelot
10,759
538
113
6
0
448,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role