Player Matchup

Terra
Terra
CHUBxTERIO69
Terra
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 42L
1,251 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DramaLlamax6
Tsukuyomi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 62L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
MeliodasWrath1
Ao Kuang
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 82L
1,556 Elo+
Party 1
Nox
Nox
Ultra Majestic
Nox
Level 120
God Stats
0W - 3L
1,311 SR
Queue Stats
43W - 64L
1,228 Elo+
Solo
Jormungandr
Jormungandr
modj19
Jormungandr
Level 147
God Stats
8W - 7L
1,523 SR
Queue Stats
189W - 216L
1,425 Elo+
Solo
Team Averages
Level 94
1,467 SR
1,388 Elo+

VS

Team Averages
Level 126
1,677 SR
1,488 Elo+
Arachne
Arachne
Anonymous Kaos
Arachne
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 67L
1,526 Elo+
Party 2
Geb
Geb
KALI NachoDaddy
Geb
Level 106
God Stats
3W - 1L
1,862 SR
Queue Stats
90W - 105L
1,427 Elo+
Solo
Terra
Terra
NH ARK R3b3l
Terra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,519 Elo+
Party 2
Cernunnos
Cernunnos
Wicked BigNasty
Cernunnos
Level 144
God Stats
1W - 0L
1,858 SR
Queue Stats
82W - 70L
1,507 Elo+
Party 2
Hades
Hades
killerBunny2004
Hades
Level 121
God Stats
6W - 2L
1,665 SR
Queue Stats
313W - 343L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
7,925
793
2,852
10,396
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
DramaLlamax6
Tsukuyomi
13
3 / 6 / 3
7,285
729
13,755
11,198
6,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
14
2 / 3 / 5
7,274
727
10,224
12,541
8,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 6
7,244
724
7,732
8,403
5,012
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
modj19
Jormungandr
13
0 / 4 / 6
7,193
719
12,943
14,154
13,695
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 8
9,029
903
10,275
14,278
8,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 1 / 12
8,169
817
5,691
15,833
10,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 12
8,086
809
5,034
9,751
8,766
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Wicked BigNasty
Cernunnos
16
6 / 2 / 9
9,151
915
21,578
9,019
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 13
7,507
751
8,417
10,179
5,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
8
Kills
17
17
Deaths
8
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
2
1
3
3.5
L
Tsukuyomi
DramaLlamax6
Tsukuyomi
3
6
3
0.75
W
1
1
12
7
L
Ao Kuang
2
3
5
1.5
W
2
1
12
8
L
1
3
6
1.33
W
Cernunnos
Wicked BigNasty
Cernunnos
6
2
9
5.25
W
0
3
13
2.17
L
Jormungandr
modj19
Jormungandr
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,506
Damage
50,995
56,692
Taken
59,060
43,491
Mitigated
38,594
11,227
Healing
33,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,275
5,845
828
6,161
14,278
8,744
392
10,677
3,601
0
13,268
L
2,852
572
573
1,281
10,396
10,249
0
6,422
3,974
4,825
0
L
Tsukuyomi
DramaLlamax6
Tsukuyomi
13,755
2,084
1,683
740
11,198
6,391
0
3,916
7,282
0
21,202
W
5,691
290
1,632
6,417
15,833
10,662
291
7,913
7,920
9,268
0
L
Ao Kuang
10,224
3,610
60
3,725
12,541
8,144
0
3,184
9,357
20,452
0
W
5,034
1,046
6,266
4,293
9,751
8,766
29
5,640
4,111
10,136
0
L
7,732
1,681
93
297
8,403
5,012
0
1,807
6,596
18,251
0
W
Cernunnos
Wicked BigNasty
Cernunnos
21,578
7,313
0
2,496
9,019
4,747
538
4,586
4,433
0
48,965
W
8,417
854
2,656
2,971
10,179
5,675
830
4,935
5,244
18,524
0
L
Jormungandr
modj19
Jormungandr
12,943
1,266
874
1,901
14,154
13,695
0
3,813
10,341
26,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,921
Gold Earned
41,942
113
Minions Killed
121
0
Camps Cleared
0
892,143
Distance Traveled
922,374
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,029
903
8
1
0
190,922
0
L
Terra
7,925
793
3
0
0
189,221
0
L
Tsukuyomi
7,285
729
17
2
0
177,447
0
W
Geb
8,169
817
4
0
0
194,517
0
L
Ao Kuang
7,274
727
23
2
0
163,584
1
W
Terra
8,086
809
12
1
0
189,902
1
L
Nox
7,244
724
30
3
0
186,534
0
W
Cernunnos
9,151
915
64
6
0
167,404
0
W
Hades
7,507
751
33
3
0
179,629
3
L
Jormungandr
7,193
719
40
4
0
175,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role