Player Matchup

Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Alkial_Caiman
Izanami
Level 125
God Stats
23W - 22L
1,442 SR
Queue Stats
131W - 153L
1,538 Elo+
Party 2
Nox
Nox
XptcvboyX
Nox
Level 142
God Stats
2W - 5L
1,645 SR
Queue Stats
833W - 905L
1,457 Elo+
Solo
Team Averages
Level 98
1,529 SR
1,498 Elo+

VS

Team Averages
Level 60
1,540 SR
1,619 Elo+
Nox
Nox
Damny420
Nox
Level 49
God Stats
2W - 1L
1,491 SR
Queue Stats
445W - 323L
1,524 Elo+
Party 1
Lancelot
Lancelot
Takaruku
Lancelot
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
360W - 223L
1,726 Elo+
Party 1
Cupid
Cupid
ШЛЮХАCLOWN
Cupid
Level 8
God Stats
10W - 9L
1,630 SR
Queue Stats
61W - 28L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 6 / 3
7,549
629
6,282
15,076
15,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
12
3 / 5 / 1
8,156
680
6,261
11,538
4,440
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 3
8,509
709
5,204
9,440
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
9,291
774
7,936
6,159
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Takaruku
Lancelot
15
5 / 1 / 8
9,436
786
11,135
9,902
8,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

14
5 / 4 / 9
9,323
777
12,653
12,936
5,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
16
16
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
6
3
0.25
L
Izanami
3
5
1
0.7
W
6
1
7
9.5
W
Lancelot
Takaruku
Lancelot
5
1
8
9
L
3
5
3
0.9
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,747
Damage
31,724
36,054
Taken
28,997
24,378
Mitigated
16,127
1,894
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,282
1,920
340
1,326
15,076
15,803
0
4,114
10,585
0
16,320
L
Izanami
6,261
4,167
0
228
11,538
4,440
23
2,286
9,127
0
31,948
W
7,936
1,309
0
537
6,159
2,416
531
1,228
4,931
16,681
0
W
Lancelot
Takaruku
Lancelot
11,135
2,209
0
2,211
9,902
8,343
129
2,231
7,671
0
27,046
L
5,204
954
0
0
9,440
4,135
224
1,994
7,274
21,274
0
W
12,653
7,254
269
2,596
12,936
5,368
817
1,952
10,984
0
40,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,214
Gold Earned
28,050
120
Minions Killed
121
5
Camps Cleared
6
559,249
Distance Traveled
695,868
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,549
629
19
2
1
187,415
1
L
Izanami
8,156
680
52
4
2
191,238
2
W
Nox
9,291
774
24
2
1
232,885
0
W
Lancelot
9,436
786
30
3
4
264,301
1
L
Nox
8,509
709
49
4
2
180,596
1
W
Cupid
9,323
777
67
6
1
198,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role