Player Matchup

Atlas
Atlas
Afalau
Atlas
Level 158
God Stats
112W - 43L
1,783 SR
Queue Stats
205W - 117L
1,719 Elo+
Party 2
Izanami
Izanami
Gadgenite
Izanami
Level 159
God Stats
28W - 6L
1,883 SR
Queue Stats
293W - 194L
1,717 Elo+
Party 2
Nike
Nike
Mythicsheik
Nike
Level 8
God Stats
3W - 1L
1,524 SR
Queue Stats
8W - 2L
1,592 Elo+
Party 2
Team Averages
Level 108
1,730 SR
1,676 Elo+

VS

Team Averages
Level 133
1,555 SR
1,501 Elo+
Zhong Kui
Zhong Kui
Hey-Rae
Zhong Kui
Level 139
God Stats
4W - 10L
1,389 SR
Queue Stats
143W - 232L
1,395 Elo+
Party 1
Chiron
Chiron
Kaboom1551
Chiron
Level 119
God Stats
0W - 1L
1,715 SR
Queue Stats
58W - 65L
1,618 Elo+
Party 1
Rama
Rama
MackArmyVet89
Rama
Level 141
God Stats
18W - 13L
1,559 SR
Queue Stats
181W - 203L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Afalau
Atlas
14
2 / 0 / 14
9,970
831
11,169
10,290
12,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Gadgenite
Izanami
16
11 / 0 / 5
10,347
862
21,100
10,886
5,322
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 6
8,407
701
6,379
8,563
6,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hey-Rae
Zhong Kui
11
1 / 6 / 0
7,581
632
7,686
15,359
9,547
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
Kaboom1551
Chiron
12
0 / 5 / 0
7,175
598
6,083
16,761
6,597
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 0
6,840
570
7,671
11,531
4,147
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
16
Kills
1
1
Deaths
16
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
Afalau
Atlas
2
0
14
9
W
Izanami
Gadgenite
Izanami
11
0
5
13.5
L
Zhong Kui
Hey-Rae
Zhong Kui
1
6
0
0.17
L
Chiron
Kaboom1551
Chiron
0
5
0
0
L
0
5
0
0
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,648
Damage
21,440
29,739
Taken
43,651
23,998
Mitigated
20,291
8,939
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Afalau
Atlas
11,169
3,571
0
2,202
10,290
12,463
96
2,366
7,924
22,747
0
W
Izanami
Gadgenite
Izanami
21,100
16,400
0
6,359
10,886
5,322
2,276
2,268
8,618
0
68,902
L
Zhong Kui
Hey-Rae
Zhong Kui
7,686
637
0
2,913
15,359
9,547
234
3,285
11,862
24,485
0
L
Chiron
Kaboom1551
Chiron
6,083
1,848
329
3,756
16,761
6,597
277
4,166
12,428
0
26,848
L
7,671
6,639
0
1,501
11,531
4,147
162
3,877
7,533
0
19,556
W
6,379
1,092
0
378
8,563
6,213
137
3,439
5,124
0
11,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
21,596
146
Minions Killed
117
6
Camps Cleared
3
696,691
Distance Traveled
595,961
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,970
831
18
2
2
258,489
7
W
Izanami
10,347
862
113
9
4
224,651
1
L
Zhong Kui
7,581
632
46
4
0
185,957
2
L
Chiron
7,175
598
49
4
2
208,629
3
L
Rama
6,840
570
22
2
1
201,375
0
W
Nike
8,407
701
15
1
0
213,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role