Player Matchup

King Arthur
King Arthur
Crota5
King Arthur
Level 95
God Stats
9W - 7L
1,550 SR
Queue Stats
110W - 109L
1,527 Elo+
Party 2
Ganesha
Ganesha
DanTheMan7383
Ganesha
Level 105
God Stats
27W - 16L
1,613 SR
Queue Stats
299W - 271L
1,548 Elo+
Party 3
Izanami
Izanami
JuicyLibatron
Izanami
Level 129
God Stats
14W - 6L
1,741 SR
Queue Stats
315W - 288L
1,614 Elo+
Party 3
Lancelot
Lancelot
Serabi
Lancelot
Level 140
God Stats
5W - 5L
1,490 SR
Queue Stats
170W - 175L
1,529 Elo+
Party 2
Chronos
Chronos
reeet420
Chronos
Level 89
God Stats
4W - 1L
1,747 SR
Queue Stats
186W - 177L
1,566 Elo+
Solo
Team Averages
Level 112
1,628 SR
1,557 Elo+

VS

Team Averages
Level 110
1,599 SR
1,511 Elo+
Ah Puch
Ah Puch
FosGold
Ah Puch
Level 91
God Stats
0W - 1L
1,813 SR
Queue Stats
93W - 125L
1,480 Elo+
Party 1
Lancelot
Lancelot
JackieRabbitLeg
Lancelot
Level 85
God Stats
0W - 4L
1,182 SR
Queue Stats
370W - 379L
1,488 Elo+
Solo
Jing Wei
Jing Wei
ThePrettyBunny
Jing Wei
Level 122
God Stats
0W - 1L
1,793 SR
Queue Stats
193W - 222L
1,520 Elo+
Party 1
Ares
Ares
WillTank4Food
Ares
Level 108
God Stats
5W - 1L
1,772 SR
Queue Stats
99W - 127L
1,510 Elo+
Party 1
Ra
Ra
zzzodiackiller
Ra
Level 146
God Stats
0W - 4L
1,436 SR
Queue Stats
67W - 78L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crota5
King Arthur
10
2 / 1 / 0
5,918
592
4,993
7,899
3,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
10
0 / 0 / 7
5,965
597
3,245
7,838
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
11
3 / 0 / 1
6,376
638
6,014
4,086
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Serabi
Lancelot
11
3 / 1 / 4
6,035
604
5,500
8,228
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
reeet420
Chronos
9
4 / 2 / 0
5,370
537
3,596
4,416
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FosGold
Ah Puch
8
1 / 3 / 1
5,109
511
4,875
3,773
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
8
2 / 3 / 1
5,388
539
3,245
6,733
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
9
0 / 0 / 0
5,176
518
1,941
6,029
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 5 / 2
4,333
433
3,716
10,077
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 1
5,893
589
4,214
8,128
4,936
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
3
4
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Crota5
King Arthur
2
1
0
2
W
Ganesha
0
0
7
3.5
L
Ah Puch
FosGold
Ah Puch
1
3
1
0.5
L
Lancelot
2
3
1
0.83
W
Izanami
3
0
1
3.5
W
Lancelot
Serabi
Lancelot
3
1
4
5
L
Jing Wei
0
0
0
0
L
0
5
2
0.2
W
Chronos
reeet420
Chronos
4
2
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,348
Damage
17,991
32,467
Taken
34,740
17,549
Mitigated
16,915
11,012
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Crota5
King Arthur
4,993
601
0
2,799
7,899
3,832
0
3,780
4,119
0
40,254
W
Ganesha
3,245
426
0
2,466
7,838
6,424
0
4,245
3,593
15,151
0
L
Ah Puch
FosGold
Ah Puch
4,875
420
0
139
3,773
1,473
119
1,831
1,942
28,307
0
L
Lancelot
3,245
533
0
2,332
6,733
2,353
0
1,377
5,356
0
21,784
W
Izanami
6,014
3,057
0
1,424
4,086
1,672
20
644
3,442
0
61,721
W
Lancelot
Serabi
Lancelot
5,500
1,519
0
3,596
8,228
3,633
0
1,750
6,478
0
44,571
L
Jing Wei
1,941
1,620
0
3,765
6,029
1,720
0
650
5,379
0
34,869
L
3,716
87
106
548
10,077
6,433
0
2,983
7,094
16,833
0
W
Chronos
reeet420
Chronos
3,596
1,328
0
727
4,416
1,988
170
2,386
2,030
31,974
0
L
4,214
1,206
68
4,842
8,128
4,936
0
0
8,128
44,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
25,899
375
Minions Killed
279
0
Camps Cleared
0
992,695
Distance Traveled
924,335
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,918
592
84
8
0
203,379
2
W
Ganesha
5,965
597
4
0
0
187,881
1
L
Ah Puch
5,109
511
51
5
0
136,105
2
L
Lancelot
5,388
539
45
5
0
220,249
6
W
Izanami
6,376
638
122
12
0
189,480
0
W
Lancelot
6,035
604
90
9
0
233,077
0
L
Jing Wei
5,176
518
67
7
0
197,475
2
L
Ares
4,333
433
18
2
0
193,284
3
W
Chronos
5,370
537
75
8
0
178,878
4
L
Ra
5,893
589
98
10
0
177,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role