Player Matchup

Anubis
Anubis
Lunaki67
Anubis
Level 41
God Stats
3W - 13L
1,482 SR
Queue Stats
138W - 165L
1,573 Elo+
Solo
King Arthur
King Arthur
RickTheBarbarian
King Arthur
Level 64
God Stats
5W - 7L
1,734 SR
Queue Stats
106W - 108L
1,530 Elo+
Party 2
Fenrir
Fenrir
RoscoJr
Fenrir
Level 109
God Stats
9W - 8L
1,663 SR
Queue Stats
146W - 136L
1,582 Elo+
Party 2
Ymir
Ymir
lordoftoes
Ymir
Level 58
God Stats
4W - 2L
1,550 SR
Queue Stats
138W - 117L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
ratchard
Baron Samedi
Level 76
God Stats
4W - 5L
1,905 SR
Queue Stats
139W - 127L
1,626 Elo+
Party 2
Team Averages
Level 70
1,667 SR
1,572 Elo+

VS

Team Averages
Level 90
1,589 SR
1,606 Elo+
Hera
Hera
Annanymos
Hera
Level 160
God Stats
9W - 6L
1,693 SR
Queue Stats
204W - 192L
1,568 Elo+
Party 3
Mercury
Mercury
IIITheWolfIII
Mercury
Level 72
God Stats
14W - 4L
1,811 SR
Queue Stats
91W - 60L
1,583 Elo+
Party 1
Lancelot
Lancelot
Leonidas1001
Lancelot
Level 160
God Stats
3W - 8L
1,419 SR
Queue Stats
217W - 205L
1,556 Elo+
Party 3
Hachiman
Hachiman
Nnasty1
Hachiman
Level 11
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 1L
1,712 Elo+
Party 1
Athena
Athena
Waynebrettski
Athena
Level 49
God Stats
0W - 2L
1,280 SR
Queue Stats
73W - 71L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lunaki67
Anubis
14
5 / 1 / 7
8,784
586
8,208
9,105
4,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RickTheBarbarian
King Arthur
13
2 / 2 / 3
8,415
561
9,843
12,895
15,704
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
RoscoJr
Fenrir
12
8 / 3 / 8
8,396
560
10,311
10,564
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 1 / 10
7,488
499
6,948
8,612
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
ratchard
Baron Samedi
13
6 / 1 / 9
8,645
576
9,929
9,878
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 4 / 1
8,079
539
9,835
9,245
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
13
2 / 2 / 3
8,197
546
4,396
11,667
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
Leonidas1001
Lancelot
13
3 / 5 / 0
8,111
541
9,528
14,284
15,678
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Nnasty1
Hachiman
9
0 / 5 / 2
6,176
412
3,515
11,022
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 7 / 3
6,965
464
4,179
17,566
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
23
Kills
8
8
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
2
4
1
0.63
L
Mercury
2
2
3
1.75
L
Lancelot
Leonidas1001
Lancelot
3
5
0
0.6
W
Anubis
Lunaki67
Anubis
5
1
7
8.5
L
Hachiman
Nnasty1
Hachiman
0
5
2
0.2
W
King Arthur
RickTheBarbarian
King Arthur
2
2
3
1.75
W
Fenrir
RoscoJr
Fenrir
8
3
8
4
L
1
7
3
0.36
W
2
1
10
7
W
Baron Samedi
ratchard
Baron Samedi
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,239
Damage
31,453
51,054
Taken
63,784
37,129
Mitigated
36,961
18,964
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,835
3,381
105
1,193
9,245
3,452
198
4,655
4,590
59,302
0
L
Mercury
4,396
1,743
0
285
11,667
4,162
0
3,165
8,502
0
59,022
L
Lancelot
Leonidas1001
Lancelot
9,528
1,952
0
541
14,284
15,678
0
491
13,793
0
54,673
W
Anubis
Lunaki67
Anubis
8,208
400
0
6,177
9,105
4,719
298
2,908
5,971
72,297
0
L
Hachiman
Nnasty1
Hachiman
3,515
2,675
0
1,333
11,022
3,569
0
5,091
5,931
0
21,020
W
King Arthur
RickTheBarbarian
King Arthur
9,843
1,144
0
2,297
12,895
15,704
308
623
12,260
0
58,860
W
Fenrir
RoscoJr
Fenrir
10,311
3,143
0
3,914
10,564
4,801
0
3,073
7,345
0
46,032
L
4,179
951
239
1,859
17,566
10,100
0
11,284
6,282
26,646
0
W
6,948
2,184
0
1,773
8,612
4,348
737
3,519
5,026
34,125
2,642
W
Baron Samedi
ratchard
Baron Samedi
9,929
1,335
1,043
3,760
9,878
7,557
626
3,372
6,438
48,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,728
Gold Earned
37,528
423
Minions Killed
377
0
Camps Cleared
0
1,433,038
Distance Traveled
1,453,353
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,079
539
113
8
0
266,756
5
L
Mercury
8,197
546
95
6
0
366,907
0
L
Lancelot
8,111
541
99
7
0
294,599
0
W
Anubis
8,784
586
110
7
0
267,120
6
L
Hachiman
6,176
412
36
2
0
257,492
0
W
King Arthur
8,415
561
112
7
0
273,120
2
W
Fenrir
8,396
560
72
5
0
324,015
3
L
Athena
6,965
464
34
2
0
267,599
0
W
Ymir
7,488
499
67
4
0
300,250
1
W
Baron Samedi
8,645
576
62
4
0
268,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role