Player Matchup

Ra
Ra
Gluwie
Ra
Level 114
God Stats
0W - 3L
1,406 SR
Queue Stats
39W - 36L
1,597 Elo+
Party 3
Cerberus
Cerberus
Legionpayload
Cerberus
Level 45
God Stats
0W - 1L
1,767 SR
Queue Stats
26W - 46L
1,288 Elo+
Solo
Jing Wei
Jing Wei
Luisgamer C K
Jing Wei
Level 108
God Stats
0W - 1L
1,280 SR
Queue Stats
137W - 144L
1,529 Elo+
Party 4
Lancelot
Lancelot
Medibe JJMB
Lancelot
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 203L
1,484 Elo+
Party 4
Achilles
Achilles
Tofuboyy
Achilles
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,704 Elo+
Party 3
Team Averages
Level 82
1,491 SR
1,520 Elo+

VS

Team Averages
Level 75
1,561 SR
1,494 Elo+
Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Dragoon7773
Artemis
Level 88
God Stats
2W - 0L
1,553 SR
Queue Stats
56W - 51L
1,438 Elo+
Party 2
Horus
Horus
Dumsildorf
Horus
Level 40
God Stats
78W - 61L
1,623 SR
Queue Stats
97W - 77L
1,438 Elo+
Party 2
Janus
Janus
King Kovalev
Janus
Level 160
God Stats
2W - 4L
1,400 SR
Queue Stats
271W - 192L
1,659 Elo+
Party 1
Sun Wukong
Sun Wukong
Yoko-Arika115
Sun Wukong
Level 69
God Stats
5W - 0L
1,727 SR
Queue Stats
196W - 220L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
1 / 3 / 1
10,760
489
18,107
13,198
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Legionpayload
Cerberus
13
1 / 5 / 2
8,213
373
6,338
24,943
23,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Luisgamer C K
Jing Wei
16
1 / 5 / 1
10,076
458
10,386
16,437
6,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Medibe JJMB
Lancelot
15
0 / 5 / 3
9,333
424
8,789
22,546
9,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Tofuboyy
Achilles
15
0 / 3 / 1
9,080
413
4,721
17,657
11,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 1 / 10
11,322
515
17,421
23,077
12,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Dragoon7773
Artemis
19
7 / 1 / 2
12,357
562
16,792
10,555
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
12
0 / 0 / 7
9,030
410
5,432
17,350
17,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 0 / 5
11,590
527
10,935
7,608
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Yoko-Arika115
Sun Wukong
15
5 / 1 / 7
10,706
487
20,308
17,909
14,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
3
Kills
21
21
Deaths
3
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
10
8
W
Artemis
Dragoon7773
Artemis
7
1
2
8
W
Horus
0
0
7
3.5
L
Ra
1
3
1
0.5
W
6
0
5
8.5
L
Cerberus
Legionpayload
Cerberus
1
5
2
0.4
L
Jing Wei
Luisgamer C K
Jing Wei
1
5
1
0.3
L
Lancelot
Medibe JJMB
Lancelot
0
5
3
0.3
L
Achilles
Tofuboyy
Achilles
0
3
1
0.17
W
Sun Wukong
Yoko-Arika115
Sun Wukong
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,341
Damage
70,888
94,781
Taken
76,499
57,475
Mitigated
51,236
24,829
Healing
39,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,421
838
0
15,819
23,077
12,559
432
5,843
17,234
119,858
0
W
Artemis
Dragoon7773
Artemis
16,792
9,676
0
6,784
10,555
4,464
283
2,913
7,642
0
108,775
W
Horus
5,432
2,844
3,578
6,714
17,350
17,021
0
7,371
9,979
0
21,809
L
Ra
18,107
839
1,783
4,019
13,198
5,898
0
6,414
6,349
117,269
0
W
10,935
761
0
1,220
7,608
2,770
0
3,027
4,581
92,437
0
L
Cerberus
Legionpayload
Cerberus
6,338
344
0
4,792
24,943
23,523
0
4,569
20,033
27,861
0
L
Jing Wei
Luisgamer C K
Jing Wei
10,386
7,529
0
3,893
16,437
6,261
0
3,659
12,630
0
86,507
L
Lancelot
Medibe JJMB
Lancelot
8,789
2,187
0
8,700
22,546
9,838
0
6,363
15,650
0
89,242
L
Achilles
Tofuboyy
Achilles
4,721
1,400
0
1,642
17,657
11,955
0
6,875
10,099
0
51,927
W
Sun Wukong
Yoko-Arika115
Sun Wukong
20,308
3,867
0
5,431
17,909
14,422
615
7,050
10,859
0
61,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,462
Gold Earned
55,005
616
Minions Killed
603
0
Camps Cleared
0
2,197,092
Distance Traveled
2,130,807
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,322
515
167
8
0
414,984
5
W
Artemis
12,357
562
174
8
0
393,228
8
W
Horus
9,030
410
26
1
0
457,591
8
L
Ra
10,760
489
182
8
0
432,029
12
W
Janus
11,590
527
160
7
0
444,115
6
L
Cerberus
8,213
373
79
4
0
426,543
5
L
Jing Wei
10,076
458
146
7
0
401,577
1
L
Lancelot
9,333
424
113
5
0
475,420
4
L
Achilles
9,080
413
96
4
0
461,523
4
W
Sun Wukong
10,706
487
76
3
0
420,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role