Player Matchup

Tyr
Tyr
Aiori
Tyr
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 8L
1,195 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CooterTrooper
Tsukuyomi
Level 85
God Stats
6W - 4L
1,623 SR
Queue Stats
51W - 50L
1,545 Elo+
Party 2
Eset
Eset
FlamesofBlades
Eset
Level 106
God Stats
12W - 8L
1,871 SR
Queue Stats
99W - 98L
1,493 Elo+
Party 3
Medusa
Medusa
Kantonis
Medusa
Level 39
God Stats
4W - 4L
1,451 SR
Queue Stats
38W - 41L
1,471 Elo+
Party 3
Terra
Terra
SushiMythTides
Terra
Level 106
God Stats
2W - 4L
1,084 SR
Queue Stats
264W - 266L
1,450 Elo+
Party 3
Team Averages
Level 76
1,506 SR
1,431 Elo+

VS

Team Averages
Level 30
1,580 SR
1,510 Elo+
Mercury
Mercury
BRad0015
Mercury
Level 82
God Stats
2W - 2L
1,708 SR
Queue Stats
37W - 44L
1,504 Elo+
Party 1
Bellona
Bellona
Frosty0
Bellona
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
19W - 17L
1,571 Elo+
Party 1
Neith
Neith
NonStopPower156
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
PapaTrump69
Scylla
Level 33
God Stats
2W - 4L
1,691 SR
Queue Stats
39W - 39L
1,476 Elo+
Solo
Ymir
Ymir
drew3415
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Aiori
Tyr
13
2 / 2 / 1
8,278
517
4,674
10,227
8,908
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
CooterTrooper
Tsukuyomi
15
1 / 1 / 3
8,826
552
6,018
13,681
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 1 / 5
8,303
519
6,701
11,335
5,822
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Kantonis
Medusa
16
17 / 2 / 2
10,980
686
17,004
13,970
7,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 0 / 15
9,357
585
5,945
9,644
8,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BRad0015
Mercury
10
3 / 9 / 0
7,016
439
7,436
14,367
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Frosty0
Bellona
12
3 / 2 / 0
8,091
506
10,058
13,027
13,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 10 / 2
5,637
352
3,496
9,501
3,597
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
0 / 3 / 1
6,335
396
5,663
7,794
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
6
0 / 6 / 1
5,228
327
1,496
8,604
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
30
Kills
6
6
Deaths
30
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
Aiori
Tyr
2
2
1
1.25
L
Mercury
BRad0015
Mercury
3
9
0
0.33
W
Tsukuyomi
CooterTrooper
Tsukuyomi
1
1
3
2.5
W
5
1
5
7.5
L
Bellona
Frosty0
Bellona
3
2
0
1.5
W
Medusa
Kantonis
Medusa
17
2
2
9
L
0
10
2
0.1
L
Scylla
0
3
1
0.17
W
5
0
15
12.5
L
Ymir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,342
Damage
28,149
58,857
Taken
53,293
36,715
Mitigated
28,229
19,693
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Aiori
Tyr
4,674
880
0
2,016
10,227
8,908
481
388
9,839
0
36,483
L
Mercury
BRad0015
Mercury
7,436
4,507
0
625
14,367
4,850
0
3,844
10,523
0
34,858
W
Tsukuyomi
CooterTrooper
Tsukuyomi
6,018
1,544
0
3,755
13,681
5,703
737
1,575
12,106
0
78,200
W
6,701
743
323
2,223
11,335
5,822
1,159
3,049
8,286
43,532
0
L
Bellona
Frosty0
Bellona
10,058
4,377
0
3,120
13,027
13,513
240
1,522
11,505
0
58,123
W
Medusa
Kantonis
Medusa
17,004
9,599
0
4,654
13,970
7,706
3,821
1,290
12,680
0
97,544
L
3,496
2,793
0
114
9,501
3,597
0
1,908
7,593
0
15,896
L
Scylla
5,663
414
0
750
7,794
2,741
43
3,149
4,645
42,311
0
W
5,945
1,509
3,427
3,295
9,644
8,576
98
2,306
7,338
19,842
0
L
Ymir
1,496
757
0
690
8,604
3,528
0
2,541
6,063
7,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,744
Gold Earned
32,307
414
Minions Killed
259
0
Camps Cleared
0
1,525,741
Distance Traveled
1,233,289
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,278
517
64
4
0
308,824
4
L
Mercury
7,016
439
52
3
0
320,925
2
W
Tsukuyomi
8,826
552
109
7
0
334,093
0
W
Eset
8,303
519
65
4
0
290,249
0
L
Bellona
8,091
506
108
7
0
284,935
0
W
Medusa
10,980
686
154
10
0
263,044
0
L
Neith
5,637
352
26
2
0
183,064
0
L
Scylla
6,335
396
63
4
0
255,943
4
W
Terra
9,357
585
22
1
0
329,531
0
L
Ymir
5,228
327
10
1
0
188,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role