Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum I
FefêEspancaÚtero
Bastet
Platinum I
Level 87
God Stats
7W - 5L
1,534 SR
Queue Stats
39W - 28L
2,223 MMR
Party 3
Hou Yi
Hou Yi
Diamond IV
Lördinho
Hou Yi
Diamond IV
Level 154
God Stats
9W - 11L
1,576 SR
Queue Stats
454W - 457L
2,281 MMR
Solo
Sobek
Sobek
Diamond IV
TheOne-EXE
Sobek
Diamond IV
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 23L
2,386 MMR
Party 3
King Arthur
King Arthur
Diamond II
lRafaeLXx
King Arthur
Diamond II
Level 160
God Stats
0W - 1L
1,546 SR
Queue Stats
224W - 197L
2,341 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,531 SR
2,146 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,633 SR
2,322 MMR
Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold IV
ObakaWins
Chronos
Gold IV
Level 84
God Stats
5W - 2L
1,500 SR
Queue Stats
48W - 36L
1,725 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Ovëer
Ah Muzen Cab
Platinum II
Level 129
God Stats
2W - 1L
1,825 SR
Queue Stats
33W - 8L
2,221 MMR
Party 1
Cabrakan
Cabrakan
Masters
Ryōta
Cabrakan
Masters
Level 160
God Stats
6W - 0L
1,841 SR
Queue Stats
304W - 188L
3,073 MMR
Party 2
Erlang Shen
Erlang Shen
Grandmaster
whysosimple
Erlang Shen
Grandmaster
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 34L
3,092 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 0 / 0
3,184
637
1,279
4,232
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,418
484
0
0
0
Hou Yi
Lördinho
Hou Yi
5
0 / 0 / 0
3,132
626
1,899
2,495
811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
4
0 / 1 / 0
2,973
595
983
3,970
1,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
lRafaeLXx
King Arthur
7
1 / 0 / 0
3,945
789
2,100
3,016
1,818
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
MercuryAthenaGebBaron Samedi

VS

Bans
KaliJing WeiBakasuraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 1 / 0
3,425
685
1,664
3,745
1,402
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
ObakaWins
Chronos
5
0 / 0 / 1
3,086
617
3,116
1,230
400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Ovëer
Ah Muzen Cab
6
0 / 1 / 0
3,592
718
1,712
3,032
876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Ryōta
Cabrakan
5
1 / 0 / 0
3,549
710
1,069
3,359
2,050
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erlang Shen
whysosimple
Erlang Shen
4
0 / 0 / 1
3,007
601
1,254
2,167
687
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
1
1
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
W
Sun Wukong
 
Sun Wukong
0
1
0
0
L
0
0
0
0
L
Hou Yi
Lördinho
Hou Yi
0
0
0
0
W
Chronos
ObakaWins
Chronos
0
0
1
0.5
W
Ah Muzen Cab
Ovëer
Ah Muzen Cab
0
1
0
0
W
Cabrakan
Ryōta
Cabrakan
1
0
0
1
L
Sobek
0
1
0
0
L
King Arthur
lRafaeLXx
King Arthur
1
0
0
1
W
Erlang Shen
whysosimple
Erlang Shen
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,261
Damage
8,815
13,713
Taken
13,533
5,562
Mitigated
5,415
5,218
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,279
1,073
0
1,760
4,232
1,148
0
0
4,232
0
15,242
W
Sun Wukong
 
Sun Wukong
1,664
369
0
1,694
3,745
1,402
0
0
3,745
0
18,654
L
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
Lördinho
Hou Yi
1,899
1,600
0
1,254
2,495
811
0
1,800
695
0
17,646
W
Chronos
ObakaWins
Chronos
3,116
1,253
0
773
1,230
400
0
329
901
19,617
0
W
Ah Muzen Cab
Ovëer
Ah Muzen Cab
1,712
430
0
1,102
3,032
876
0
0
3,032
0
24,433
W
Cabrakan
Ryōta
Cabrakan
1,069
264
0
1,815
3,359
2,050
0
654
2,705
7,087
0
L
Sobek
983
25
0
1,579
3,970
1,785
0
2,385
1,585
3,676
0
L
King Arthur
lRafaeLXx
King Arthur
2,100
753
0
625
3,016
1,818
0
0
3,016
0
21,588
W
Erlang Shen
whysosimple
Erlang Shen
1,254
918
0
358
2,167
687
0
0
2,167
0
12,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,652
Gold Earned
16,659
97
Minions Killed
152
0
Camps Cleared
0
360,961
Distance Traveled
444,892
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,184
637
21
4
0
89,436
2
W
Sun Wukong
3,425
685
34
7
0
105,302
1
L
Bastet
2,418
484
0
0
0
0
0
L
Hou Yi
3,132
626
25
5
0
74,870
0
W
Chronos
3,086
617
36
7
0
82,745
0
W
Ah Muzen Cab
3,592
718
47
9
0
97,430
1
W
Cabrakan
3,549
710
8
2
0
85,896
0
L
Sobek
2,973
595
11
2
0
98,363
1
L
King Arthur
3,945
789
40
8
0
98,292
2
W
Erlang Shen
3,007
601
27
5
0
73,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role