Player Matchup

Lancelot
Lancelot
Epicksnack
Lancelot
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 82L
1,652 Elo+
Party 1
Aphrodite
Aphrodite
Jordan101109
Aphrodite
Level 148
God Stats
9W - 4L
1,671 SR
Queue Stats
310W - 257L
1,515 Elo+
Party 1
Geb
Geb
SenpaiSauron
Geb
Level 103
God Stats
4W - 2L
1,627 SR
Queue Stats
134W - 85L
1,569 Elo+
Party 1
Team Averages
Level 120
1,599 SR
1,579 Elo+

VS

Team Averages
Level 94
1,377 SR
1,496 Elo+
Bacchus
Bacchus
Juiicce
Bacchus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
PrEe pReE
Zhong Kui
Level 158
God Stats
0W - 2L
1,132 SR
Queue Stats
17W - 21L
1,432 Elo+
Party 2
Neith
Neith
irit
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Epicksnack
Lancelot
14
15 / 3 / 1
10,378
943
14,858
11,041
7,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Jordan101109
Aphrodite
12
1 / 3 / 14
7,908
719
7,234
10,964
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 15
8,656
787
5,994
13,151
12,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Juiicce
Bacchus
10
3 / 4 / 7
7,573
688
7,189
10,829
6,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
PrEe pReE
Zhong Kui
11
2 / 7 / 5
7,389
672
6,430
13,296
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
irit
Neith
12
6 / 6 / 5
8,617
783
11,141
11,876
4,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
17
Kills
11
11
Deaths
17
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Epicksnack
Lancelot
15
3
1
5.17
W
Aphrodite
Jordan101109
Aphrodite
1
3
14
2.67
L
Bacchus
Juiicce
Bacchus
3
4
7
1.63
L
Zhong Kui
PrEe pReE
Zhong Kui
2
7
5
0.64
W
1
5
15
1.7
L
Neith
irit
Neith
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,086
Damage
24,760
35,156
Taken
36,001
25,379
Mitigated
19,517
13,412
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Epicksnack
Lancelot
14,858
2,082
0
435
11,041
7,160
1,653
5,596
5,105
0
25,212
W
Aphrodite
Jordan101109
Aphrodite
7,234
591
4,842
6,478
10,964
6,200
787
3,669
7,089
25,334
0
L
Bacchus
Juiicce
Bacchus
7,189
1,278
0
0
10,829
6,908
17
3,570
7,259
11,949
0
L
Zhong Kui
PrEe pReE
Zhong Kui
6,430
897
135
1,181
13,296
7,676
0
5,065
8,231
21,776
0
W
5,994
390
0
1,657
13,151
12,019
533
3,672
9,203
16,457
0
L
Neith
irit
Neith
11,141
6,782
84
1,563
11,876
4,933
70
4,841
7,035
0
25,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,942
Gold Earned
23,579
100
Minions Killed
90
5
Camps Cleared
2
606,824
Distance Traveled
507,908
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,378
943
35
3
4
221,309
3
W
Aphrodite
7,908
719
53
5
0
184,971
3
L
Bacchus
7,573
688
17
2
0
190,140
3
L
Zhong Kui
7,389
672
33
3
1
163,584
2
W
Geb
8,656
787
12
1
1
200,544
3
L
Neith
8,617
783
40
4
1
154,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role