Player Matchup

Morgan Le Fay
Morgan Le Fay
FroDoubleG
Morgan Le Fay
Level 127
God Stats
8W - 3L
1,652 SR
Queue Stats
259W - 230L
1,542 Elo+
Party 2
Ra
Ra
THERED1212
Ra
Level 120
God Stats
1W - 0L
1,280 SR
Queue Stats
67W - 55L
1,507 Elo+
Party 2
Osiris
Osiris
TrippyPuppet
Osiris
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,565 Elo+
Solo
Khepri
Khepri
jshyP
Khepri
Level 129
God Stats
2W - 0L
1,579 SR
Queue Stats
43W - 27L
1,545 Elo+
Party 2
Cerberus
Cerberus
nbright03
Cerberus
Level 127
God Stats
5W - 1L
1,961 SR
Queue Stats
38W - 30L
1,643 Elo+
Party 2
Team Averages
Level 105
1,594 SR
1,560 Elo+

VS

Team Averages
Level 68
1,547 SR
1,475 Elo+
Chang'e
Chang'e
Apsentek
Chang'e
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,604 Elo+
Party 1
Apollo
Apollo
Gaurdiansoflight
Apollo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 53L
1,373 Elo+
Solo
Thor
Thor
SalaciousBigalow
Thor
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,407 Elo+
Party 3
Danzaburou
Danzaburou
SewkMaiKok
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,604 Elo+
Party 1
Sobek
Sobek
garythemechanic
Sobek
Level 117
God Stats
0W - 1L
1,734 SR
Queue Stats
8W - 15L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FroDoubleG
Morgan Le Fay
15
5 / 4 / 17
9,734
749
17,827
14,031
10,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
12 / 1 / 17
11,630
895
18,281
12,775
10,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
17
5 / 2 / 25
11,215
863
12,587
24,737
30,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
jshyP
Khepri
19
6 / 1 / 23
11,234
864
6,641
17,454
28,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
nbright03
Cerberus
17
6 / 2 / 24
10,174
783
12,779
16,504
25,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Apsentek
Chang'e
15
1 / 8 / 7
8,486
653
15,880
16,430
13,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 6 / 1
8,988
691
9,445
12,096
6,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 9 / 4
8,650
665
12,246
17,339
10,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
SewkMaiKok
Danzaburou
15
0 / 4 / 5
8,129
625
8,985
10,771
5,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 7 / 4
7,557
581
7,398
18,992
25,509
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
29
34
Kills
8
10
Deaths
34
106
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Apsentek
Chang'e
1
8
7
0.56
W
Morgan Le Fay
FroDoubleG
Morgan Le Fay
5
4
17
3.38
L
3
6
1
0.58
L
2
9
4
0.44
L
Danzaburou
SewkMaiKok
Danzaburou
0
4
5
0.63
W
12
1
17
20.5
W
Osiris
5
2
25
8.75
L
2
7
4
0.57
W
Khepri
jshyP
Khepri
6
1
23
17.5
W
Cerberus
nbright03
Cerberus
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,115
Damage
53,954
85,501
Taken
75,628
105,139
Mitigated
60,166
43,246
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Apsentek
Chang'e
15,880
1,142
3,298
2,631
16,430
13,011
0
11,364
5,066
25,707
0
W
Morgan Le Fay
FroDoubleG
Morgan Le Fay
17,827
1,416
102
3,105
14,031
10,891
426
4,491
9,540
28,014
0
L
9,445
4,138
279
743
12,096
6,009
0
8,338
3,758
0
30,855
L
12,246
2,278
622
1,032
17,339
10,637
0
12,180
5,159
0
18,602
L
Danzaburou
SewkMaiKok
Danzaburou
8,985
4,745
174
1,923
10,771
5,000
0
9,039
1,732
0
19,406
W
18,281
4,367
9,422
4,368
12,775
10,252
3,899
5,548
7,227
52,369
0
W
Osiris
12,587
4,345
4,731
8,988
24,737
30,563
1,458
3,942
20,795
0
21,123
L
7,398
317
588
2,357
18,992
25,509
0
14,187
4,385
13,368
0
W
Khepri
jshyP
Khepri
6,641
915
5,013
3,090
17,454
28,400
1,580
4,390
13,064
14,373
0
W
Cerberus
nbright03
Cerberus
12,779
890
454
3,973
16,504
25,033
730
4,907
11,597
18,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,987
Gold Earned
41,810
163
Minions Killed
108
0
Camps Cleared
0
1,235,603
Distance Traveled
1,013,963
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,486
653
14
1
0
205,735
2
W
Morgan Le Fay
9,734
749
28
2
0
211,992
4
L
Apollo
8,988
691
56
4
0
195,738
0
L
Thor
8,650
665
10
1
0
186,543
0
L
Danzaburou
8,129
625
25
2
0
231,903
0
W
Ra
11,630
895
84
6
0
229,825
0
W
Osiris
11,215
863
8
1
0
259,837
2
L
Sobek
7,557
581
3
0
0
194,044
0
W
Khepri
11,234
864
15
1
0
259,867
0
W
Cerberus
10,174
783
28
2
0
274,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role