Player Matchup

Olorun
Olorun
DUKE_NETS58
Olorun
Level 115
God Stats
6W - 12L
1,266 SR
Queue Stats
394W - 389L
1,386 Elo+
Solo
Horus
Horus
GreenV1king
Horus
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 40L
1,430 Elo+
Solo
Lancelot
Lancelot
KidmuscIe
Lancelot
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 47L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
MIDNIGHTzs
Kuzenbo
Level 123
God Stats
2W - 4L
1,513 SR
Queue Stats
1,289W - 1,458L
1,331 Elo+
Solo
Skadi
Skadi
nathiaraangelina
Skadi
Level 124
God Stats
163W - 162L
1,449 SR
Queue Stats
495W - 532L
1,433 Elo+
Solo
Team Averages
Level 110
1,446 SR
1,403 Elo+

VS

Team Averages
Level 109
1,434 SR
1,413 Elo+
Set
Set
Jiggg2jayyke
Set
Level 106
God Stats
2W - 5L
1,471 SR
Queue Stats
64W - 86L
1,415 Elo+
Solo
Athena
Athena
JuanDa PZK
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 199L
1,373 Elo+
Solo
Vulcan
Vulcan
RNG_Kronos
Vulcan
Level 98
God Stats
6W - 4L
1,496 SR
Queue Stats
176W - 186L
1,410 Elo+
Party 1
Chernobog
Chernobog
RNG_Moralize
Chernobog
Level 123
God Stats
1W - 2L
1,178 SR
Queue Stats
245W - 261L
1,440 Elo+
Party 1
Lancelot
Lancelot
UnsafeDonkey
Lancelot
Level 129
God Stats
17W - 23L
1,524 SR
Queue Stats
615W - 662L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
3 / 1 / 7
11,015
551
18,267
14,594
8,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 7
11,126
556
15,537
15,603
10,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
KidmuscIe
Lancelot
15
2 / 2 / 3
9,623
481
5,636
14,411
6,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
MIDNIGHTzs
Kuzenbo
14
2 / 2 / 6
10,159
508
8,147
21,276
21,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 3
10,378
519
9,423
14,929
5,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,296
415
4,964
13,449
8,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
JuanDa PZK
Athena
13
1 / 4 / 3
8,522
426
8,970
26,735
29,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
RNG_Kronos
Vulcan
14
1 / 4 / 3
8,389
419
8,568
12,645
5,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
RNG_Moralize
Chernobog
15
5 / 3 / 1
9,436
472
13,172
16,841
8,019
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
UnsafeDonkey
Lancelot
16
2 / 0 / 2
9,343
467
7,015
11,710
8,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
16
Kills
9
9
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
1
7
6.5
W
6
2
7
4.75
L
0
5
1
0.1
L
Athena
JuanDa PZK
Athena
1
4
3
0.63
W
Lancelot
KidmuscIe
Lancelot
2
2
3
1.75
W
Kuzenbo
MIDNIGHTzs
Kuzenbo
2
2
6
2.5
L
Vulcan
RNG_Kronos
Vulcan
1
4
3
0.63
L
Chernobog
RNG_Moralize
Chernobog
5
3
1
1.83
L
Lancelot
UnsafeDonkey
Lancelot
2
0
2
3
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,010
Damage
42,689
80,813
Taken
81,380
52,399
Mitigated
59,858
27,942
Healing
24,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
18,267
9,788
885
7,527
14,594
8,099
3,718
5,188
9,406
94,457
9,394
W
15,537
6,756
2,004
4,631
15,603
10,940
0
2,683
12,920
0
76,705
L
4,964
2,367
0
5,121
13,449
8,721
0
2,253
11,196
0
57,993
L
Athena
JuanDa PZK
Athena
8,970
2,298
0
4,500
26,735
29,175
0
9,114
17,621
43,934
0
W
Lancelot
KidmuscIe
Lancelot
5,636
1,546
0
756
14,411
6,253
856
3,141
11,270
0
63,398
W
Kuzenbo
MIDNIGHTzs
Kuzenbo
8,147
3,106
1,103
6,184
21,276
21,387
226
4,085
17,191
44,006
0
L
Vulcan
RNG_Kronos
Vulcan
8,568
4,396
0
3,372
12,645
5,544
0
5,566
7,079
64,878
0
L
Chernobog
RNG_Moralize
Chernobog
13,172
7,441
0
5,781
16,841
8,019
0
5,601
11,240
0
71,800
L
Lancelot
UnsafeDonkey
Lancelot
7,015
973
0
5,719
11,710
8,399
0
2,102
9,608
0
81,048
W
9,423
4,695
0
4,852
14,929
5,720
1,296
3,043
11,886
0
93,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,301
Gold Earned
43,986
579
Minions Killed
508
0
Camps Cleared
0
1,991,691
Distance Traveled
1,866,809
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,015
551
165
8
0
357,838
3
W
Horus
11,126
556
123
6
0
427,331
1
L
Set
8,296
415
99
5
0
296,217
2
L
Athena
8,522
426
67
3
0
361,143
5
W
Lancelot
9,623
481
95
5
0
431,908
0
W
Kuzenbo
10,159
508
51
3
0
395,174
6
L
Vulcan
8,389
419
92
5
0
366,773
2
L
Chernobog
9,436
472
102
5
0
357,744
3
L
Lancelot
9,343
467
148
7
0
484,932
0
W
Skadi
10,378
519
145
7
0
379,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role