Player Matchup

Heimdallr
Heimdallr
BucketHeadD1852
Heimdallr
Level 129
God Stats
3W - 0L
1,576 SR
Queue Stats
6W - 11L
1,411 Elo+
Party 1
Bellona
Bellona
Hefty Fam
Bellona
Level 58
God Stats
2W - 1L
1,361 SR
Queue Stats
9W - 5L
1,391 Elo+
Party 1
Achilles
Achilles
Syx429
Achilles
Level 108
God Stats
3W - 2L
1,762 SR
Queue Stats
9W - 11L
1,411 Elo+
Party 1
Team Averages
Level 98
1,566 SR
1,404 Elo+

VS

Team Averages
Level 102
1,487 SR
1,417 Elo+
Hou Yi
Hou Yi
Dk2Dice
Hou Yi
Level 102
God Stats
89W - 137L
1,399 SR
Queue Stats
274W - 403L
1,329 Elo+
Solo
Lancelot
Lancelot
Larch-Dance
Lancelot
Level 156
God Stats
5W - 8L
1,538 SR
Queue Stats
59W - 64L
1,473 Elo+
Party 2
Discordia
Discordia
fataltoxin
Discordia
Level 49
God Stats
21W - 24L
1,524 SR
Queue Stats
52W - 56L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BucketHeadD1852
Heimdallr
17
3 / 7 / 8
12,681
634
18,379
20,030
11,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Hefty Fam
Bellona
18
2 / 1 / 10
12,937
647
6,105
21,723
27,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Syx429
Achilles
19
12 / 4 / 3
14,671
734
23,406
27,309
32,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dk2Dice
Hou Yi
15
1 / 6 / 8
11,763
588
11,853
18,054
6,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Larch-Dance
Lancelot
18
9 / 5 / 3
14,267
713
30,692
26,018
43,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
fataltoxin
Discordia
14
2 / 7 / 8
11,720
586
9,869
14,032
12,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
17
Kills
12
12
Deaths
18
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BucketHeadD1852
Heimdallr
3
7
8
1
L
Hou Yi
Dk2Dice
Hou Yi
1
6
8
0.83
W
Bellona
Hefty Fam
Bellona
2
1
10
7
L
Lancelot
Larch-Dance
Lancelot
9
5
3
2.1
W
Achilles
Syx429
Achilles
12
4
3
3.38
L
Discordia
fataltoxin
Discordia
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,890
Damage
52,414
69,062
Taken
58,104
71,729
Mitigated
61,725
12,306
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BucketHeadD1852
Heimdallr
18,379
6,436
0
2,773
20,030
11,480
1,751
2,844
17,186
0
57,990
L
Hou Yi
Dk2Dice
Hou Yi
11,853
6,075
0
3,153
18,054
6,494
707
157
17,897
0
32,978
W
Bellona
Hefty Fam
Bellona
6,105
2,488
0
2,918
21,723
27,539
732
5,027
16,696
0
27,947
L
Lancelot
Larch-Dance
Lancelot
30,692
7,154
498
634
26,018
43,093
56
0
26,018
6,993
51,580
W
Achilles
Syx429
Achilles
23,406
8,089
0
6,615
27,309
32,710
336
7,142
20,167
0
69,867
L
Discordia
fataltoxin
Discordia
9,869
774
0
0
14,032
12,138
126
0
14,032
29,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,289
Gold Earned
37,750
182
Minions Killed
159
13
Camps Cleared
3
1,026,049
Distance Traveled
1,075,109
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,681
634
60
3
1
310,782
1
L
Hou Yi
11,763
588
59
3
2
288,310
1
W
Bellona
12,937
647
39
2
0
369,925
0
L
Lancelot
14,267
713
53
3
1
476,397
1
W
Achilles
14,671
734
83
4
12
345,342
3
L
Discordia
11,720
586
47
2
0
310,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role