Player Matchup

Fenrir
Fenrir
D1HANVT
Fenrir
Level 8
God Stats
0W - 3L
1,177 SR
Queue Stats
2W - 5L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
IISancoII
Cthulhu
Level 18
God Stats
3W - 5L
1,548 SR
Queue Stats
13W - 40L
1,389 Elo+
Party 1
Chernobog
Chernobog
TeaBagl-
Chernobog
Level 125
God Stats
1W - 2L
1,291 SR
Queue Stats
32W - 64L
1,350 Elo+
Party 1
Hel
Hel
Toacli
Hel
Level 109
God Stats
0W - 1L
1,783 SR
Queue Stats
17W - 32L
1,447 Elo+
Party 1
Shiva
Shiva
VoyagerSloth
Shiva
Level 155
God Stats
1W - 3L
1,697 SR
Queue Stats
14W - 29L
1,451 Elo+
Party 1
Team Averages
Level 83
1,499 SR
1,412 Elo+

VS

Team Averages
Level 35
1,577 SR
1,500 Elo+
Artemis
Artemis
Deadmule66
Artemis
Level 82
God Stats
4W - 1L
1,663 SR
Queue Stats
39W - 38L
1,442 Elo+
Party 3
Odin
Odin
GoodxRiot
Odin
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
GuyDonkey
Kumbhakarna
Level 49
God Stats
2W - 2L
1,393 SR
Queue Stats
45W - 55L
1,425 Elo+
Party 3
Danzaburou
Danzaburou
LittleBlkGod
Danzaburou
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 34L
1,559 Elo+
Party 2
Persephone
Persephone
OmniRichy
Persephone
Level 17
God Stats
7W - 2L
1,830 SR
Queue Stats
29W - 19L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D1HANVT
Fenrir
14
0 / 3 / 1
8,362
597
3,014
9,273
5,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
IISancoII
Cthulhu
17
3 / 3 / 0
10,015
715
10,048
18,359
16,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
TeaBagl-
Chernobog
16
0 / 3 / 1
9,046
646
9,567
13,849
7,080
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
Toacli
Hel
15
0 / 6 / 2
9,022
644
8,670
12,254
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 7 / 1
9,965
712
16,234
24,521
24,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deadmule66
Artemis
18
2 / 1 / 4
10,427
745
11,048
10,542
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
17
5 / 0 / 6
10,700
764
7,894
10,107
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
GuyDonkey
Kumbhakarna
17
2 / 0 / 10
10,605
758
5,844
15,635
14,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
LittleBlkGod
Danzaburou
19
4 / 3 / 13
11,324
809
18,170
15,175
8,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
OmniRichy
Persephone
20
9 / 0 / 9
11,996
857
22,176
13,383
6,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
4
Kills
22
22
Deaths
4
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
D1HANVT
Fenrir
0
3
1
0.17
W
Artemis
Deadmule66
Artemis
2
1
4
4
W
Odin
5
0
6
8
W
Kumbhakarna
GuyDonkey
Kumbhakarna
2
0
10
7
L
Cthulhu
IISancoII
Cthulhu
3
3
0
1
W
Danzaburou
LittleBlkGod
Danzaburou
4
3
13
3.5
W
Persephone
OmniRichy
Persephone
9
0
9
13.5
L
Chernobog
TeaBagl-
Chernobog
0
3
1
0.17
L
Hel
Toacli
Hel
0
6
2
0.17
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,533
Damage
65,132
78,256
Taken
64,842
59,395
Mitigated
43,719
12,074
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
D1HANVT
Fenrir
3,014
120
0
0
9,273
5,036
0
3,792
5,435
0
4,900
W
Artemis
Deadmule66
Artemis
11,048
6,071
0
3,148
10,542
5,386
4,135
4,077
6,465
0
39,613
W
Odin
7,894
2,616
0
1,708
10,107
9,517
284
1,764
8,343
0
26,024
W
Kumbhakarna
GuyDonkey
Kumbhakarna
5,844
722
1,443
2,342
15,635
14,062
32
3,305
12,330
16,631
0
L
Cthulhu
IISancoII
Cthulhu
10,048
207
490
537
18,359
16,954
0
6,441
11,736
25,869
0
W
Danzaburou
LittleBlkGod
Danzaburou
18,170
11,605
0
4,755
15,175
8,103
3,659
5,317
9,858
0
50,165
W
Persephone
OmniRichy
Persephone
22,176
3,314
294
5,162
13,383
6,651
784
4,255
9,128
59,159
0
L
Chernobog
TeaBagl-
Chernobog
9,567
4,748
317
1,393
13,849
7,080
368
4,491
9,276
0
43,709
L
Hel
Toacli
Hel
8,670
460
4,309
3,111
12,254
5,976
0
4,672
7,384
27,962
0
L
16,234
2,324
600
1,317
24,521
24,349
519
8,624
15,721
0
45,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,410
Gold Earned
55,052
213
Minions Killed
287
0
Camps Cleared
0
1,340,953
Distance Traveled
1,368,324
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,362
597
5
0
0
259,506
0
W
Artemis
10,427
745
62
4
0
266,882
0
W
Odin
10,700
764
36
3
0
272,698
2
W
Kumbhakarna
10,605
758
21
2
0
300,962
3
L
Cthulhu
10,015
715
48
3
0
283,320
1
W
Danzaburou
11,324
809
69
5
0
255,982
0
W
Persephone
11,996
857
99
7
0
271,800
1
L
Chernobog
9,046
646
42
3
0
274,707
1
L
Hel
9,022
644
44
3
0
272,664
0
L
Shiva
9,965
712
74
5
0
250,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role