Player Matchup

Lancelot
Lancelot
NBK_Jhess6i9-
Lancelot
Level 107
God Stats
1W - 2L
1,503 SR
Queue Stats
40W - 21L
1,610 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NBK_Romango11-
Morgan Le Fay
Level 108
God Stats
2W - 1L
1,834 SR
Queue Stats
35W - 16L
1,704 Elo+
Party 2
Mulan
Mulan
xx_Luci
Mulan
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 8L
1,693 Elo+
Party 2
Team Averages
Level 81
1,613 SR
1,669 Elo+

VS

Team Averages
Level 88
1,770 SR
1,522 Elo+
Neith
Neith
ADeathShot
Neith
Level 69
God Stats
5W - 1L
1,691 SR
Queue Stats
18W - 16L
1,458 Elo+
Party 1
Zeus
Zeus
GAMING-J-A
Zeus
Level 126
God Stats
4W - 2L
1,871 SR
Queue Stats
45W - 47L
1,525 Elo+
Party 1
Khepri
Khepri
countingroom2130
Khepri
Level 69
God Stats
6W - 0L
1,750 SR
Queue Stats
24W - 25L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
NBK_Jhess6i9-
Lancelot
16
1 / 8 / 6
11,822
622
9,417
20,428
7,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
NBK_Romango11-
Morgan Le Fay
19
8 / 3 / 2
13,913
732
20,409
14,282
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
xx_Luci
Mulan
17
1 / 2 / 7
12,148
639
15,345
23,015
24,851
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 3 / 7
12,258
645
12,204
14,259
6,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
10 / 2 / 3
14,541
765
30,660
17,700
9,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 8
12,926
680
4,258
18,048
20,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
10
Kills
13
13
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
2
3
7
1.83
W
10
2
3
5.75
L
Lancelot
NBK_Jhess6i9-
Lancelot
1
8
6
0.5
L
Morgan Le Fay
NBK_Romango11-
Morgan Le Fay
8
3
2
3
W
1
5
8
1
L
Mulan
xx_Luci
Mulan
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,171
Damage
47,122
57,725
Taken
50,007
38,342
Mitigated
35,947
8,369
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,204
5,054
0
2,649
14,259
6,242
1,667
6,954
7,305
0
50,298
W
30,660
3,300
141
5,024
17,700
9,112
1,068
5,646
12,054
70,728
0
L
Lancelot
NBK_Jhess6i9-
Lancelot
9,417
1,730
0
2,270
20,428
7,569
44
14,745
5,683
0
39,095
L
Morgan Le Fay
NBK_Romango11-
Morgan Le Fay
20,409
2,826
469
2,502
14,282
5,922
1,079
10,267
4,015
64,436
0
W
4,258
586
783
2,748
18,048
20,593
180
8,100
9,948
21,634
0
L
Mulan
xx_Luci
Mulan
15,345
2,121
0
3,128
23,015
24,851
551
10,447
12,568
0
47,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,883
Gold Earned
39,725
216
Minions Killed
212
12
Camps Cleared
5
993,125
Distance Traveled
1,049,214
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,258
645
78
4
2
352,459
5
W
Zeus
14,541
765
101
5
3
343,232
2
L
Lancelot
11,822
622
64
3
5
340,646
3
L
Morgan Le Fay
13,913
732
92
5
4
325,269
2
W
Khepri
12,926
680
33
2
0
353,523
2
L
Mulan
12,148
639
60
3
3
327,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role