Player Matchup

Lancelot
Lancelot
Masushii
Lancelot
Level 117
God Stats
4W - 3L
1,546 SR
Queue Stats
132W - 80L
1,707 Elo+
Party 1
Hera
Hera
l Badlee l
Hera
Level 25
God Stats
1W - 1L
1,504 SR
Queue Stats
10W - 4L
1,580 Elo+
Party 1
King Arthur
King Arthur
lZangetsuI
King Arthur
Level 122
God Stats
3W - 4L
1,438 SR
Queue Stats
147W - 101L
1,655 Elo+
Party 1
Team Averages
Level 88
1,496 SR
1,647 Elo+

VS

Team Averages
Level 60
1,497 SR
1,329 Elo+
Kukulkan
Kukulkan
CamoScorpion3
Kukulkan
Level 46
God Stats
1W - 1L
1,284 SR
Queue Stats
3W - 4L
1,329 Elo+
Party 2
Nemesis
Nemesis
Nicomen
Nemesis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,329 Elo+
Party 2
Ymir
Ymir
pariset
Ymir
Level 27
God Stats
2W - 0L
1,707 SR
Queue Stats
3W - 4L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Masushii
Lancelot
16
1 / 2 / 1
11,126
556
15,213
18,704
9,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 4 / 1
11,115
556
10,608
11,506
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
lZangetsuI
King Arthur
15
1 / 5 / 0
11,014
551
12,067
23,801
26,105
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CamoScorpion3
Kukulkan
18
3 / 1 / 7
12,443
622
22,891
9,244
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Nicomen
Nemesis
19
8 / 1 / 3
13,023
651
18,001
18,598
16,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
pariset
Ymir
17
0 / 0 / 11
11,744
587
6,231
19,921
20,278
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
11
11
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CamoScorpion3
Kukulkan
3
1
7
6.5
L
Lancelot
Masushii
Lancelot
1
2
1
0.75
W
Nemesis
Nicomen
Nemesis
8
1
3
9.5
L
0
4
1
0.13
L
King Arthur
lZangetsuI
King Arthur
1
5
0
0.2
W
Ymir
pariset
Ymir
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,888
Damage
47,123
54,011
Taken
47,763
41,079
Mitigated
41,166
4,058
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CamoScorpion3
Kukulkan
22,891
2,598
0
690
9,244
4,235
950
2,262
6,982
86,535
0
L
Lancelot
Masushii
Lancelot
15,213
3,227
0
1,802
18,704
9,543
0
9,782
8,922
0
49,917
W
Nemesis
Nicomen
Nemesis
18,001
8,067
0
3,143
18,598
16,653
1,458
2,879
15,719
0
54,951
L
10,608
2,821
0
516
11,506
5,431
211
6,148
5,358
47,612
0
L
King Arthur
lZangetsuI
King Arthur
12,067
831
0
1,740
23,801
26,105
0
13,841
9,960
0
40,625
W
Ymir
pariset
Ymir
6,231
1,170
1,476
4,995
19,921
20,278
217
6,017
13,904
15,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,255
Gold Earned
37,210
223
Minions Killed
198
10
Camps Cleared
7
1,060,184
Distance Traveled
1,076,583
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,443
622
120
6
3
352,673
2
L
Lancelot
11,126
556
69
3
3
416,264
0
W
Nemesis
13,023
651
64
3
4
391,128
2
L
Hera
11,115
556
85
4
4
307,596
4
L
King Arthur
11,014
551
69
3
3
336,324
1
W
Ymir
11,744
587
14
1
0
332,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role