Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
GodsMainAccount
Eset
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,563 Elo+
Party 1
He Bo
He Bo
Squidurrito
He Bo
Level 105
God Stats
0W - 2L
1,300 SR
Queue Stats
24W - 25L
1,665 Elo+
Party 1
Skadi
Skadi
Viruzz 117
Skadi
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 138L
1,458 Elo+
Solo
Chiron
Chiron
hellhero1998
Chiron
Level 160
God Stats
3W - 3L
1,350 SR
Queue Stats
151W - 133L
1,538 Elo+
Party 1
Team Averages
Level 140
1,430 SR
1,545 Elo+

VS

Team Averages
Level 120
1,520 SR
1,473 Elo+
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Kitty Vibin
Chaac
Level 157
God Stats
10W - 1L
1,757 SR
Queue Stats
525W - 545L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
Omcaro
Baba Yaga
Level 107
God Stats
2W - 0L
1,561 SR
Queue Stats
147W - 135L
1,482 Elo+
Solo
Achilles
Achilles
Stonesthrow_
Achilles
Level 110
God Stats
4W - 4L
1,281 SR
Queue Stats
226W - 243L
1,456 Elo+
Solo
Lancelot
Lancelot
THeMIKeSIDe
Lancelot
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 375L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 7 / 10
11,494
639
9,699
31,376
26,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 6 / 14
11,199
622
21,118
17,175
8,610
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 9 / 9
9,943
552
5,664
17,428
7,115
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
20
7 / 7 / 6
11,919
662
27,455
18,982
9,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
20
7 / 5 / 9
13,271
737
24,159
25,826
13,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
8 / 2 / 18
13,676
760
27,677
20,040
11,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 15
12,994
722
14,654
32,338
24,874
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
Omcaro
Baba Yaga
20
8 / 3 / 16
13,417
745
25,980
23,053
14,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Stonesthrow_
Achilles
20
7 / 5 / 21
13,250
736
18,833
31,021
47,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
THeMIKeSIDe
Lancelot
16
4 / 8 / 13
11,285
627
14,766
23,882
12,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
116
22
Kills
33
34
Deaths
22
48
Assists
83
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
7
10
1.29
W
Neith
 
Neith
8
2
18
8.5
L
2
6
14
1.5
W
6
4
15
3.38
W
Baba Yaga
Omcaro
Baba Yaga
8
3
16
5.33
L
2
9
9
0.72
W
Achilles
Stonesthrow_
Achilles
7
5
21
3.5
W
Lancelot
THeMIKeSIDe
Lancelot
4
8
13
1.31
L
Skadi
7
7
6
1.43
L
Chiron
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,095
Damage
101,910
110,787
Taken
130,334
65,851
Mitigated
110,407
32,119
Healing
52,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,699
1,205
1,447
7,227
31,376
26,764
0
6,697
24,679
0
17,096
W
Neith
 
Neith
27,677
11,061
2,578
5,890
20,040
11,444
5,014
4,909
15,131
0
52,393
L
21,118
666
2,220
3,139
17,175
8,610
0
3,123
14,052
40,422
0
W
14,654
822
1,688
12,854
32,338
24,874
982
4,133
28,205
0
41,410
W
Baba Yaga
Omcaro
Baba Yaga
25,980
1,691
4,143
10,410
23,053
14,019
888
5,089
17,964
56,094
0
L
5,664
499
1,927
1,062
17,428
7,115
0
4,596
12,832
9,048
0
W
Achilles
Stonesthrow_
Achilles
18,833
2,643
3,395
6,652
31,021
47,268
863
6,790
24,231
0
31,266
W
Lancelot
THeMIKeSIDe
Lancelot
14,766
2,026
673
4,280
23,882
12,802
1,198
5,861
18,021
0
25,867
L
Skadi
27,455
10,995
0
518
18,982
9,885
180
4,961
14,021
0
44,013
L
Chiron
24,159
7,071
4,437
10,142
25,826
13,477
208
6,603
19,223
0
56,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,826
Gold Earned
64,622
156
Minions Killed
196
0
Camps Cleared
0
1,354,237
Distance Traveled
1,683,997
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,494
639
12
1
0
263,454
0
W
Neith
13,676
760
57
3
0
327,063
4
L
Eset
11,199
622
46
3
0
299,966
1
W
Chaac
12,994
722
45
3
0
356,154
7
W
Baba Yaga
13,417
745
65
4
0
329,788
0
L
He Bo
9,943
552
10
1
0
262,861
0
W
Achilles
13,250
736
12
1
0
341,624
0
W
Lancelot
11,285
627
17
1
0
329,368
0
L
Skadi
11,919
662
26
1
0
239,916
0
L
Chiron
13,271
737
62
3
0
288,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role