Player Matchup

Lancelot
Lancelot
Janoz98
Lancelot
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 59L
1,288 Elo+
Party 2
Zhong Kui
Zhong Kui
LukaSins98
Zhong Kui
Level 68
God Stats
1W - 2L
1,221 SR
Queue Stats
31W - 52L
1,278 Elo+
Party 2
Medusa
Medusa
jackhammer009
Medusa
Level 85
God Stats
42W - 53L
1,407 SR
Queue Stats
103W - 157L
1,322 Elo+
Solo
Team Averages
Level 74
1,376 SR
1,296 Elo+

VS

Team Averages
Level 75
1,526 SR
1,376 Elo+
Lancelot
Lancelot
 
Lancelot
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Gbnl956
Bacchus
Level 68
God Stats
4W - 0L
1,702 SR
Queue Stats
43W - 50L
1,349 Elo+
Party 1
Izanami
Izanami
Nurakus
Izanami
Level 109
God Stats
8W - 20L
1,377 SR
Queue Stats
79W - 124L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Janoz98
Lancelot
9
0 / 3 / 0
5,771
577
3,798
9,415
5,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
LukaSins98
Zhong Kui
10
0 / 6 / 0
5,938
594
2,720
9,441
5,454
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 0
5,552
555
5,963
4,896
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 0 / 3
7,377
738
5,059
6,095
4,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
Gbnl956
Bacchus
12
2 / 0 / 6
7,389
739
4,869
7,398
8,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Nurakus
Izanami
12
3 / 0 / 5
7,707
771
8,301
7,057
2,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
3
5.5
W
Bacchus
Gbnl956
Bacchus
2
0
6
5
L
Lancelot
Janoz98
Lancelot
0
3
0
0
L
Zhong Kui
LukaSins98
Zhong Kui
0
6
0
0
W
Izanami
Nurakus
Izanami
3
0
5
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,481
Damage
18,229
23,752
Taken
20,550
12,772
Mitigated
16,063
2,095
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,059
901
0
1,230
6,095
4,580
172
958
5,137
0
23,525
W
Bacchus
Gbnl956
Bacchus
4,869
499
379
1,208
7,398
8,561
0
1,084
6,314
10,705
0
L
Lancelot
Janoz98
Lancelot
3,798
191
109
1,061
9,415
5,482
41
2,251
7,164
0
10,574
L
Zhong Kui
LukaSins98
Zhong Kui
2,720
323
0
925
9,441
5,454
0
1,420
8,021
19,496
0
W
Izanami
Nurakus
Izanami
8,301
5,101
0
450
7,057
2,922
959
1,295
5,762
0
38,285
L
5,963
2,622
0
0
4,896
1,836
410
1,433
3,463
0
14,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,261
Gold Earned
22,473
76
Minions Killed
123
1
Camps Cleared
9
439,841
Distance Traveled
596,392
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,377
738
38
4
8
215,077
4
W
Bacchus
7,389
739
14
1
1
205,000
0
L
Lancelot
5,771
577
17
2
1
197,411
0
L
Zhong Kui
5,938
594
35
4
0
111,939
0
W
Izanami
7,707
771
71
7
0
176,315
1
L
Medusa
5,552
555
24
2
0
130,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role