Player Matchup

Charybdis
Charybdis
Danker109
Charybdis
Level 159
God Stats
4W - 1L
1,810 SR
Queue Stats
60W - 38L
1,653 Elo+
Party 1
Medusa
Medusa
FurryVoora
Medusa
Level 127
God Stats
14W - 8L
1,615 SR
Queue Stats
464W - 480L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
Masterblock207
Baron Samedi
Level 109
God Stats
12W - 5L
1,735 SR
Queue Stats
43W - 34L
1,615 Elo+
Solo
Sobek
Sobek
RazorDragonblood
Sobek
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,727 Elo+
Party 1
Olorun
Olorun
marcoapp92
Olorun
Level 59
God Stats
6W - 7L
1,470 SR
Queue Stats
70W - 87L
1,376 Elo+
Solo
Team Averages
Level 122
1,626 SR
1,580 Elo+

VS

Team Averages
Level 141
1,596 SR
1,463 Elo+
Xing Tian
Xing Tian
I ChrisFox I
Xing Tian
Level 133
God Stats
1W - 2L
1,969 SR
Queue Stats
75W - 101L
1,425 Elo+
Party 2
King Arthur
King Arthur
ISINGA
King Arthur
Level 118
God Stats
0W - 3L
1,167 SR
Queue Stats
110W - 120L
1,482 Elo+
Party 3
Artemis
Artemis
Mr cheese4088
Artemis
Level 159
God Stats
14W - 10L
1,597 SR
Queue Stats
565W - 597L
1,471 Elo+
Solo
Discordia
Discordia
Poppolo
Discordia
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
336W - 339L
1,486 Elo+
Party 3
Lancelot
Lancelot
nF Dynamite
Lancelot
Level 138
God Stats
2W - 1L
1,748 SR
Queue Stats
99W - 122L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Danker109
Charybdis
20
9 / 3 / 8
15,449
772
31,544
21,231
12,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Medusa
FurryVoora
Medusa
20
1 / 2 / 9
13,662
683
17,174
22,547
12,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Baron Samedi
Masterblock207
Baron Samedi
20
3 / 2 / 7
14,330
717
14,994
13,350
8,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
8 / 2 / 11
14,583
729
15,698
31,497
54,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
marcoapp92
Olorun
19
0 / 4 / 6
12,997
650
7,733
20,760
11,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
I ChrisFox I
Xing Tian
19
0 / 5 / 11
13,155
658
17,285
30,147
53,492
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

King Arthur
ISINGA
King Arthur
20
5 / 3 / 4
13,510
676
16,629
24,479
35,292
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
20
3 / 5 / 3
12,941
647
13,961
18,162
9,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Poppolo
Discordia
20
3 / 5 / 5
12,854
643
24,966
17,869
10,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
nF Dynamite
Lancelot
19
2 / 3 / 6
12,748
637
10,283
23,307
24,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
42
21
Kills
13
13
Deaths
21
41
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Danker109
Charybdis
9
3
8
4.33
W
Medusa
FurryVoora
Medusa
1
2
9
2.75
L
Xing Tian
I ChrisFox I
Xing Tian
0
5
11
1.1
L
King Arthur
ISINGA
King Arthur
5
3
4
2.33
W
Baron Samedi
Masterblock207
Baron Samedi
3
2
7
3.25
L
Artemis
3
5
3
0.9
L
Discordia
Poppolo
Discordia
3
5
5
1.1
W
8
2
11
6.75
W
Olorun
marcoapp92
Olorun
0
4
6
0.75
L
Lancelot
nF Dynamite
Lancelot
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,143
Damage
83,124
109,385
Taken
113,964
99,868
Mitigated
133,138
27,176
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Danker109
Charybdis
31,544
13,866
0
4,133
21,231
12,980
5,822
8,611
12,620
0
94,249
W
Medusa
FurryVoora
Medusa
17,174
6,285
0
5,087
22,547
12,135
342
10,624
11,923
0
84,962
L
Xing Tian
I ChrisFox I
Xing Tian
17,285
992
868
4,135
30,147
53,492
0
10,911
18,877
36,190
0
L
King Arthur
ISINGA
King Arthur
16,629
1,098
1,144
1,472
24,479
35,292
36
8,313
16,030
97
49,609
W
Baron Samedi
Masterblock207
Baron Samedi
14,994
664
3,711
3,432
13,350
8,767
2,800
6,095
7,255
58,220
0
L
Artemis
13,961
5,462
0
2,038
18,162
9,792
295
4,799
13,279
0
63,073
L
Discordia
Poppolo
Discordia
24,966
446
0
441
17,869
10,324
0
7,260
10,573
74,300
0
W
15,698
1,536
0
4,921
31,497
54,202
231
7,360
24,137
24,614
0
W
Olorun
marcoapp92
Olorun
7,733
3,075
827
5,065
20,760
11,784
1,065
9,632
11,128
51,159
0
L
Lancelot
nF Dynamite
Lancelot
10,283
1,401
0
3,575
23,307
24,238
0
6,671
16,580
0
46,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,021
Gold Earned
65,208
417
Minions Killed
360
0
Camps Cleared
0
1,974,279
Distance Traveled
1,939,265
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,449
772
118
6
0
383,046
2
W
Medusa
13,662
683
99
5
0
412,560
0
L
Xing Tian
13,155
658
32
2
0
372,387
2
L
King Arthur
13,510
676
50
3
0
432,888
2
W
Baron Samedi
14,330
717
104
5
0
356,047
0
L
Artemis
12,941
647
83
4
0
346,281
1
L
Discordia
12,854
643
121
6
0
366,837
1
W
Sobek
14,583
729
17
1
0
410,924
0
W
Olorun
12,997
650
79
4
0
411,702
0
L
Lancelot
12,748
637
74
4
0
420,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role