Player Matchup

Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DailyDoseOfSpam
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,593 Elo+
Party 1
Athena
Athena
PickolasCage
Athena
Level 147
God Stats
0W - 3L
1,331 SR
Queue Stats
110W - 97L
1,606 Elo+
Party 1
Team Averages
Level 138
1,444 SR
1,566 Elo+

VS

Team Averages
Level 80
1,571 SR
1,379 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dramatic021
Hachiman
Level 33
God Stats
3W - 3L
1,712 SR
Queue Stats
174W - 174L
1,352 Elo+
Solo
Sol
Sol
Then9t
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 2 / 0
6,926
630
5,939
8,055
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Yu Huang
11
0 / 5 / 2
6,543
595
11,099
8,396
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
0 / 4 / 2
6,464
588
4,868
14,905
13,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
7 / 0 / 4
8,772
797
11,227
15,821
13,478
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Dramatic021
Hachiman
12
2 / 1 / 7
7,875
716
5,591
5,837
2,436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Sol
Then9t
Sol
12
2 / 1 / 9
8,126
739
10,412
7,756
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
0
1
W
Hercules
 
Hercules
7
0
4
9
L
Yu Huang
0
5
2
0.2
W
Hachiman
Dramatic021
Hachiman
2
1
7
5.5
L
Athena
0
4
2
0.25
W
Sol
Then9t
Sol
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,906
Damage
27,230
31,356
Taken
29,414
21,093
Mitigated
18,995
3,365
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,939
1,360
0
1,665
8,055
4,258
0
3,107
4,948
0
20,424
W
Hercules
 
Hercules
11,227
3,212
0
4,941
15,821
13,478
209
9,317
6,504
0
23,639
L
Yu Huang
11,099
1,054
0
310
8,396
3,781
0
2,473
5,923
28,941
0
W
Hachiman
Dramatic021
Hachiman
5,591
3,593
0
1,448
5,837
2,436
404
3,456
2,381
0
25,166
L
Athena
4,868
1,631
330
1,060
14,905
13,054
0
5,142
9,763
9,164
0
W
Sol
Then9t
Sol
10,412
6,644
0
4,149
7,756
3,081
335
3,745
4,011
40,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,933
Gold Earned
24,773
87
Minions Killed
139
2
Camps Cleared
7
639,214
Distance Traveled
646,474
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,926
630
17
2
2
222,428
0
W
Hercules
8,772
797
32
3
1
210,586
1
L
Yu Huang
6,543
595
61
6
0
191,412
0
W
Hachiman
7,875
716
48
4
0
201,849
2
L
Athena
6,464
588
9
1
0
225,374
2
W
Sol
8,126
739
59
5
6
234,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role