Player Matchup

Kukulkan
Kukulkan
Lord_Reyne
Kukulkan
Level 122
God Stats
112W - 82L
1,575 SR
Queue Stats
479W - 350L
1,558 Elo+
Party 1
Anhur
Anhur
Rodregrrez
Anhur
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
501W - 386L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
hybridmaar
Sylvanus
Level 127
God Stats
123W - 79L
1,453 SR
Queue Stats
493W - 358L
1,529 Elo+
Party 1
Team Averages
Level 125
1,509 SR
1,551 Elo+

VS

Team Averages
Level 97
1,566 SR
1,556 Elo+
Lancelot
Lancelot
FriendGeorge
Lancelot
Level 125
God Stats
3W - 1L
1,471 SR
Queue Stats
120W - 87L
1,664 Elo+
Party 2
Baron Samedi
Baron Samedi
SERTIC22
Baron Samedi
Level 146
God Stats
17W - 5L
1,727 SR
Queue Stats
165W - 130L
1,549 Elo+
Party 2
Erlang Shen
Erlang Shen
Turtlecatfish
Erlang Shen
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lord_Reyne
Kukulkan
15
0 / 4 / 8
9,704
647
12,029
11,017
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
15
9 / 5 / 1
11,635
776
17,164
20,000
8,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
hybridmaar
Sylvanus
14
1 / 3 / 9
10,606
707
12,031
22,443
27,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FriendGeorge
Lancelot
16
7 / 5 / 4
11,535
769
16,972
18,380
6,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
SERTIC22
Baron Samedi
17
4 / 3 / 6
11,237
749
21,083
16,817
8,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Turtlecatfish
Erlang Shen
15
1 / 2 / 8
10,647
710
9,828
21,342
18,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
10
Kills
12
12
Deaths
10
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
FriendGeorge
Lancelot
7
5
4
1.8
L
Kukulkan
Lord_Reyne
Kukulkan
0
4
8
1
L
Anhur
9
5
1
1.9
W
Baron Samedi
SERTIC22
Baron Samedi
4
3
6
2.33
W
Erlang Shen
Turtlecatfish
Erlang Shen
1
2
8
2.5
L
Sylvanus
hybridmaar
Sylvanus
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,224
Damage
47,883
53,460
Taken
56,539
40,930
Mitigated
33,564
17,013
Healing
20,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
FriendGeorge
Lancelot
16,972
3,596
0
1,939
18,380
6,811
819
7,446
10,934
0
47,880
L
Kukulkan
Lord_Reyne
Kukulkan
12,029
524
182
174
11,017
5,042
630
3,496
7,521
51,833
0
L
Anhur
17,164
9,746
0
3,247
20,000
8,046
599
6,954
13,046
0
39,165
W
Baron Samedi
SERTIC22
Baron Samedi
21,083
1,762
4,022
7,657
16,817
8,240
1,217
7,792
9,025
66,809
0
W
Erlang Shen
Turtlecatfish
Erlang Shen
9,828
5,635
1,285
6,090
21,342
18,513
876
9,699
11,643
0
22,288
L
Sylvanus
hybridmaar
Sylvanus
12,031
1,198
5,124
8,286
22,443
27,842
370
10,912
11,531
19,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,945
Gold Earned
33,419
161
Minions Killed
186
7
Camps Cleared
7
707,781
Distance Traveled
825,821
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,535
769
52
3
3
291,027
2
L
Kukulkan
9,704
647
105
7
6
257,638
4
L
Anhur
11,635
776
48
3
1
229,455
5
W
Baron Samedi
11,237
749
104
7
3
256,702
2
W
Erlang Shen
10,647
710
30
2
1
278,092
1
L
Sylvanus
10,606
707
8
1
0
220,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role