Player Matchup

Horus
Horus
Balkesho
Horus
Level 139
God Stats
3W - 3L
1,397 SR
Queue Stats
171W - 162L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Brandraxer
Baron Samedi
Level 128
God Stats
7W - 10L
1,543 SR
Queue Stats
158W - 160L
1,625 Elo+
Party 1
Rama
Rama
NazoDansei
Rama
Level 129
God Stats
1W - 0L
1,808 SR
Queue Stats
18W - 19L
1,467 Elo+
Party 1
Arachne
Arachne
Taps21
Arachne
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
blueox45
Gilgamesh
Level 39
God Stats
1W - 1L
1,370 SR
Queue Stats
14W - 13L
1,445 Elo+
Party 1
Team Averages
Level 106
1,524 SR
1,504 Elo+

VS

Team Averages
Level 47
1,690 SR
1,542 Elo+
Cthulhu
Cthulhu
ChiainSmoka666
Cthulhu
Level 5
God Stats
2W - 2L
1,598 SR
Queue Stats
3W - 3L
1,569 Elo+
Party 3
Hercules
Hercules
KaiiiqueS0ouza
Hercules
Level 30
God Stats
1W - 4L
1,743 SR
Queue Stats
5W - 9L
1,548 Elo+
Solo
Cupid
Cupid
KingKaiyo
Cupid
Level 83
God Stats
82W - 75L
1,585 SR
Queue Stats
218W - 191L
1,488 Elo+
Party 2
Chronos
Chronos
Shak0131
Chronos
Level 98
God Stats
6W - 1L
2,024 SR
Queue Stats
28W - 22L
1,613 Elo+
Party 3
Baron Samedi
Baron Samedi
sweetspit
Baron Samedi
Level 17
God Stats
7W - 12L
1,500 SR
Queue Stats
41W - 50L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Balkesho
Horus
12
1 / 0 / 9
8,016
534
6,184
11,268
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Brandraxer
Baron Samedi
14
6 / 0 / 4
8,702
580
10,755
8,363
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 6
8,301
553
11,070
11,336
5,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Taps21
Arachne
12
2 / 1 / 4
7,325
488
3,353
12,979
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
blueox45
Gilgamesh
14
1 / 1 / 0
8,560
571
7,248
12,241
9,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,786
386
5,531
13,458
9,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
13
1 / 0 / 0
7,632
509
6,455
12,019
7,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
KingKaiyo
Cupid
9
1 / 3 / 0
6,097
406
3,289
9,538
2,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
Shak0131
Chronos
11
0 / 6 / 0
6,524
435
3,445
13,674
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
sweetspit
Baron Samedi
11
0 / 2 / 1
6,739
449
5,550
8,189
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
16
Kills
2
2
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
Balkesho
Horus
1
0
9
5.5
W
Baron Samedi
Brandraxer
Baron Samedi
6
0
4
8
L
0
5
0
0
L
Hercules
1
0
0
1
L
Cupid
KingKaiyo
Cupid
1
3
0
0.33
W
6
0
6
9
L
Chronos
Shak0131
Chronos
0
6
0
0
W
Arachne
Taps21
Arachne
2
1
4
4
W
Gilgamesh
blueox45
Gilgamesh
1
1
0
1
L
Baron Samedi
sweetspit
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,610
Damage
24,270
56,187
Taken
56,878
33,937
Mitigated
27,566
27,146
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Balkesho
Horus
6,184
2,881
1,132
4,761
11,268
9,486
0
4,296
6,972
0
31,293
W
Baron Samedi
Brandraxer
Baron Samedi
10,755
949
1,078
4,141
8,363
4,267
441
3,407
4,956
71,422
0
L
5,531
1,250
0
1,351
13,458
9,627
0
1,731
11,727
17,642
0
L
Hercules
6,455
2,097
0
3,079
12,019
7,239
0
0
12,019
0
50,241
L
Cupid
KingKaiyo
Cupid
3,289
1,248
70
2,954
9,538
2,571
0
1,039
8,499
0
36,084
W
11,070
9,341
0
5,243
11,336
5,070
3,219
3,358
7,978
0
61,385
L
Chronos
Shak0131
Chronos
3,445
1,200
0
3,933
13,674
4,268
0
3,448
10,226
44,855
0
W
Arachne
Taps21
Arachne
3,353
2,661
0
5,925
12,979
5,215
0
2,655
10,324
0
41,286
W
Gilgamesh
blueox45
Gilgamesh
7,248
2,376
0
4,866
12,241
9,899
0
810
11,431
0
60,562
L
Baron Samedi
sweetspit
Baron Samedi
5,550
422
357
1,842
8,189
3,861
0
4,537
3,652
51,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,904
Gold Earned
32,778
428
Minions Killed
363
0
Camps Cleared
0
1,409,158
Distance Traveled
1,308,597
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,016
534
25
2
0
288,552
4
W
Baron Samedi
8,702
580
121
8
0
270,839
5
L
Cthulhu
5,786
386
25
2
0
267,898
0
L
Hercules
7,632
509
88
6
0
268,178
6
L
Cupid
6,097
406
61
4
0
243,437
3
W
Rama
8,301
553
106
7
0
271,111
1
L
Chronos
6,524
435
94
6
0
265,788
0
W
Arachne
7,325
488
70
5
0
308,255
1
W
Gilgamesh
8,560
571
106
7
0
270,401
1
L
Baron Samedi
6,739
449
95
6
0
263,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role