Player Matchup

Zeus
Zeus
ICarpae
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,577 Elo+
Party 1
Lancelot
Lancelot
Synteri
Lancelot
Level 71
God Stats
25W - 18L
1,652 SR
Queue Stats
262W - 175L
1,659 Elo+
Party 1
Khepri
Khepri
ThEndlesMilkyWy
Khepri
Level 159
God Stats
3W - 3L
1,572 SR
Queue Stats
453W - 314L
1,689 Elo+
Party 1
Medusa
Medusa
iPROBLEMATIK
Medusa
Level 96
God Stats
24W - 8L
1,702 SR
Queue Stats
266W - 164L
1,638 Elo+
Party 1
Chaac
Chaac
pTLucy
Chaac
Level 9
God Stats
8W - 2L
1,835 SR
Queue Stats
63W - 24L
1,687 Elo+
Party 1
Team Averages
Level 80
1,652 SR
1,650 Elo+

VS

Team Averages
Level 68
1,560 SR
1,397 Elo+
Artemis
Artemis
Arcturus__24
Artemis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 118L
1,328 Elo+
Party 2
Bellona
Bellona
BigGibbyGothGf
Bellona
Level 88
God Stats
21W - 12L
1,557 SR
Queue Stats
179W - 174L
1,453 Elo+
Party 2
Kuzenbo
Kuzenbo
P0MKIN_
Kuzenbo
Level 28
God Stats
3W - 4L
1,505 SR
Queue Stats
151W - 167L
1,373 Elo+
Party 2
Sol
Sol
Person7531
Sol
Level 103
God Stats
1W - 2L
1,540 SR
Queue Stats
204W - 238L
1,414 Elo+
Party 2
Lancelot
Lancelot
shadow_night_23
Lancelot
Level 107
God Stats
1W - 2L
1,699 SR
Queue Stats
209W - 232L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ICarpae
Zeus
19
4 / 2 / 7
12,630
526
11,055
17,496
8,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Synteri
Lancelot
18
8 / 1 / 8
12,969
540
20,181
23,258
13,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 0 / 14
12,496
521
8,875
22,905
32,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
20
5 / 0 / 7
13,878
578
16,869
9,386
6,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
pTLucy
Chaac
18
1 / 0 / 10
12,150
506
11,719
26,634
37,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arcturus__24
Artemis
13
1 / 5 / 1
9,448
394
7,155
10,223
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 3 / 1
11,577
482
19,723
21,580
27,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
P0MKIN_
Kuzenbo
14
1 / 2 / 1
9,985
416
6,487
18,920
18,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
0 / 4 / 3
12,210
509
11,624
20,920
9,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
16
1 / 6 / 2
10,486
437
14,166
22,573
11,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
20
Kills
3
3
Deaths
20
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Arcturus__24
Artemis
1
5
1
0.3
L
0
3
1
0.17
W
Zeus
ICarpae
Zeus
4
2
7
3.75
L
Kuzenbo
P0MKIN_
Kuzenbo
1
2
1
0.75
L
0
4
3
0.38
W
Lancelot
Synteri
Lancelot
8
1
8
12
W
2
0
14
9
W
Medusa
5
0
7
8.5
W
Chaac
pTLucy
Chaac
1
0
10
6
L
Lancelot
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,699
Damage
59,155
99,679
Taken
94,216
98,749
Mitigated
71,279
44,409
Healing
28,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Arcturus__24
Artemis
7,155
3,507
0
189
10,223
4,339
0
2,620
7,603
0
48,678
L
19,723
9,863
170
3,911
21,580
27,523
678
2,480
19,100
238
97,474
W
Zeus
ICarpae
Zeus
11,055
1,839
0
4,219
17,496
8,094
3,760
4,770
10,470
96,595
0
L
Kuzenbo
P0MKIN_
Kuzenbo
6,487
3,080
303
8,082
18,920
18,852
10
5,104
13,816
30,490
0
L
11,624
3,519
0
10,485
20,920
9,072
5,758
4,039
16,881
125,480
0
W
Lancelot
Synteri
Lancelot
20,181
4,600
0
13,111
23,258
13,571
2,871
5,225
18,033
0
101,808
W
8,875
1,627
0
6,583
22,905
32,979
405
6,304
16,601
48,090
0
W
Medusa
16,869
11,209
0
5,213
9,386
6,390
10,939
2,761
6,625
0
126,829
W
Chaac
pTLucy
Chaac
11,719
2,075
0
15,283
26,634
37,715
1,161
1,516
25,118
0
81,965
L
Lancelot
14,166
1,665
0
5,847
22,573
11,493
0
5,687
16,886
0
86,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,123
Gold Earned
53,706
630
Minions Killed
585
0
Camps Cleared
0
2,462,677
Distance Traveled
2,239,015
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,448
394
90
4
0
403,118
0
L
Bellona
11,577
482
160
7
0
444,626
2
W
Zeus
12,630
526
144
6
0
426,374
4
L
Kuzenbo
9,985
416
38
2
0
444,519
2
L
Sol
12,210
509
178
7
0
416,354
9
W
Lancelot
12,969
540
115
5
0
602,014
3
W
Khepri
12,496
521
41
2
0
461,917
6
W
Medusa
13,878
578
198
8
0
484,316
5
W
Chaac
12,150
506
132
6
0
488,056
3
L
Lancelot
10,486
437
119
5
0
530,398
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role