Player Matchup

Cernunnos
Cernunnos
Diversity_SNIpEz
Cernunnos
Level 44
God Stats
8W - 6L
1,408 SR
Queue Stats
95W - 117L
1,390 Elo+
Solo
King Arthur
King Arthur
QuickStrikeRyan
King Arthur
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 175L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
TheQueenPearl
Nu Wa
Level 69
God Stats
31W - 50L
1,486 SR
Queue Stats
34W - 61L
1,395 Elo+
Party 2
Team Averages
Level 69
1,465 SR
1,396 Elo+

VS

Team Averages
Level 114
1,659 SR
1,486 Elo+
Hel
Hel
Solid_Snake7896
Hel
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 65L
1,392 Elo+
Party 1
Lancelot
Lancelot
indycoltsfan1360
Lancelot
Level 109
God Stats
3W - 1L
1,803 SR
Queue Stats
77W - 73L
1,595 Elo+
Party 1
Horus
Horus
thedarkkiller213
Horus
Level 124
God Stats
25W - 13L
1,676 SR
Queue Stats
123W - 134L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
12
0 / 2 / 1
7,252
604
10,668
11,496
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
QuickStrikeRyan
King Arthur
12
2 / 2 / 0
7,842
654
11,167
16,246
9,876
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 2
7,347
612
10,404
8,246
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,494
708
7,030
8,574
4,047
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
5 / 1 / 2
8,760
730
14,708
14,913
9,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 1 / 7
8,977
748
9,707
17,337
13,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
7
7
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
0
2
1
0.25
L
King Arthur
QuickStrikeRyan
King Arthur
2
2
0
1
W
2
0
5
4.5
L
0
3
2
0.33
W
5
1
2
6
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
31,445
35,988
Taken
40,824
16,298
Mitigated
26,972
4,824
Healing
25,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
10,668
4,345
512
3,023
11,496
3,788
52
2,316
8,934
0
28,923
L
King Arthur
QuickStrikeRyan
King Arthur
11,167
2,081
0
0
16,246
9,876
22
3,955
12,016
0
20,480
W
7,030
534
5,953
4,668
8,574
4,047
546
3,652
4,622
43,390
0
L
10,404
3,132
594
695
8,246
2,634
138
780
7,294
27,777
0
W
14,708
2,991
0
1,392
14,913
9,516
627
2,871
11,694
0
39,096
W
9,707
4,649
5,144
8,058
17,337
13,409
505
3,603
13,222
0
22,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,441
Gold Earned
26,231
112
Minions Killed
161
2
Camps Cleared
9
669,745
Distance Traveled
741,240
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,252
604
42
4
1
215,917
2
L
King Arthur
7,842
654
31
3
0
251,126
0
W
Hel
8,494
708
81
7
6
240,895
2
L
Nu Wa
7,347
612
39
3
1
202,702
1
W
Lancelot
8,760
730
51
4
2
241,908
1
W
Horus
8,977
748
29
2
1
258,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role