Player Matchup

Lancelot
Lancelot
A_Sneaky_Barrel
Lancelot
Level 126
God Stats
5W - 2L
1,725 SR
Queue Stats
32W - 18L
1,677 Elo+
Party 1
Cthulhu
Cthulhu
Charred234
Cthulhu
Level 157
God Stats
1W - 0L
1,476 SR
Queue Stats
37W - 23L
1,649 Elo+
Party 1
Baron Samedi
Baron Samedi
Cookiebossman
Baron Samedi
Level 160
God Stats
13W - 5L
1,836 SR
Queue Stats
97W - 39L
1,670 Elo+
Party 1
Team Averages
Level 148
1,679 SR
1,665 Elo+

VS

Team Averages
Level 78
1,485 SR
1,454 Elo+
Poseidon
Poseidon
Coreyboii154
Poseidon
Level 129
God Stats
1W - 1L
1,689 SR
Queue Stats
144W - 154L
1,643 Elo+
Party 2
Lancelot
Lancelot
Lewpad98
Lancelot
Level 37
God Stats
3W - 13L
1,243 SR
Queue Stats
212W - 306L
1,366 Elo+
Party 2
Vamana
Vamana
Oelli050
Vamana
Level 68
God Stats
1W - 2L
1,522 SR
Queue Stats
14W - 23L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
7 / 0 / 9
8,175
818
10,418
8,227
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Charred234
Cthulhu
12
2 / 0 / 18
8,524
852
11,496
13,218
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Cookiebossman
Baron Samedi
14
12 / 0 / 8
9,388
939
11,427
7,546
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Coreyboii154
Poseidon
9
0 / 9 / 0
5,992
599
8,366
10,845
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
Lewpad98
Lancelot
10
0 / 6 / 0
6,046
605
6,202
14,335
6,091
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Oelli050
Vamana
10
0 / 6 / 0
6,095
610
5,478
12,399
6,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
21
Kills
0
0
Deaths
21
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
7
0
9
11.5
W
Cthulhu
Charred234
Cthulhu
2
0
18
11
W
Baron Samedi
Cookiebossman
Baron Samedi
12
0
8
16
L
Poseidon
Coreyboii154
Poseidon
0
9
0
0
L
Lancelot
Lewpad98
Lancelot
0
6
0
0
L
Vamana
Oelli050
Vamana
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,341
Damage
20,046
28,991
Taken
37,579
24,019
Mitigated
16,579
12,961
Healing
4,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
10,418
2,394
0
3,004
8,227
4,711
338
1,194
6,935
0
18,973
W
Cthulhu
Charred234
Cthulhu
11,496
1,475
145
2,893
13,218
14,696
63
4,103
8,630
26,099
0
W
Baron Samedi
Cookiebossman
Baron Samedi
11,427
997
2,446
4,473
7,546
4,612
1,001
2,633
4,761
30,225
0
L
Poseidon
Coreyboii154
Poseidon
8,366
1,059
0
490
10,845
4,218
0
7,691
3,034
21,588
0
L
Lancelot
Lewpad98
Lancelot
6,202
788
389
2,514
14,335
6,091
0
6,952
7,091
0
12,592
L
Vamana
Oelli050
Vamana
5,478
1,600
0
1,120
12,399
6,270
42
8,396
3,862
0
18,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,087
Gold Earned
18,133
106
Minions Killed
77
4
Camps Cleared
4
640,593
Distance Traveled
545,128
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,175
818
18
2
2
222,036
0
W
Cthulhu
8,524
852
38
4
1
219,683
2
W
Baron Samedi
9,388
939
50
5
1
198,874
0
L
Poseidon
5,992
599
31
3
3
168,528
3
L
Lancelot
6,046
605
24
2
1
188,262
0
L
Vamana
6,095
610
22
2
0
188,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role