Player Matchup

Ymir
Ymir
LivingSmitemare
Ymir
Level 8
God Stats
4W - 3L
1,190 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
MaximilianW
Bellona
Level 45
God Stats
2W - 3L
1,394 SR
Queue Stats
35W - 38L
1,399 Elo+
Party 2
Pele
Pele
OCANA20
Pele
Level 29
God Stats
6W - 5L
1,707 SR
Queue Stats
48W - 53L
1,392 Elo+
Party 2
He Bo
He Bo
Thatclayworld
He Bo
Level 62
God Stats
3W - 8L
1,437 SR
Queue Stats
57W - 55L
1,415 Elo+
Party 2
Cernunnos
Cernunnos
magoo800
Cernunnos
Level 92
God Stats
3W - 5L
1,389 SR
Queue Stats
9W - 16L
1,299 Elo+
Party 2
Team Averages
Level 47
1,423 SR
1,401 Elo+

VS

Team Averages
Level 72
1,704 SR
1,688 Elo+
Bellona
Bellona
Dellex
Bellona
Level 109
God Stats
2W - 0L
1,944 SR
Queue Stats
120W - 102L
1,565 Elo+
Party 1
Nemesis
Nemesis
GerStokke
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,790 Elo+
Party 1
Anubis
Anubis
Glaffire
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,838 Elo+
Party 3
Bakasura
Bakasura
MrYavis
Bakasura
Level 128
God Stats
18W - 14L
1,646 SR
Queue Stats
257W - 248L
1,565 Elo+
Party 3
Lancelot
Lancelot
NozwelX
Lancelot
Level 48
God Stats
16W - 8L
1,932 SR
Queue Stats
46W - 30L
1,682 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,532
426
2,066
4,867
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
MaximilianW
Bellona
8
0 / 5 / 2
5,301
408
5,501
10,849
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
OCANA20
Pele
8
1 / 6 / 1
5,684
437
3,079
11,507
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 5 / 1
6,135
472
5,283
6,677
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
magoo800
Cernunnos
9
0 / 1 / 0
5,404
416
4,326
5,901
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dellex
Bellona
11
1 / 0 / 3
6,713
516
4,226
5,473
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
GerStokke
Nemesis
11
1 / 0 / 2
6,117
471
4,027
8,443
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Glaffire
Anubis
11
2 / 1 / 6
6,969
536
4,987
6,822
3,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
MrYavis
Bakasura
13
6 / 2 / 4
7,953
612
8,440
11,047
4,671
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
NozwelX
Lancelot
12
8 / 0 / 6
7,775
598
6,395
8,005
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
18
18
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dellex
Bellona
1
0
3
2.5
W
Nemesis
GerStokke
Nemesis
1
0
2
2
W
Anubis
Glaffire
Anubis
2
1
6
5
L
0
1
0
0
L
Bellona
MaximilianW
Bellona
0
5
2
0.2
W
Bakasura
MrYavis
Bakasura
6
2
4
4
W
Lancelot
NozwelX
Lancelot
8
0
6
11
L
Pele
OCANA20
Pele
1
6
1
0.25
L
1
5
1
0.3
L
Cernunnos
magoo800
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
28,075
39,801
Taken
39,790
18,173
Mitigated
18,831
5,530
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dellex
Bellona
4,226
616
203
2,187
5,473
4,327
0
1,205
4,268
0
30,202
W
Nemesis
GerStokke
Nemesis
4,027
1,254
0
3,542
8,443
2,873
0
569
7,874
0
49,320
W
Anubis
Glaffire
Anubis
4,987
202
0
3,207
6,822
3,724
415
3,987
2,835
44,479
0
L
2,066
110
0
733
4,867
3,720
0
0
4,867
19,132
0
L
Bellona
MaximilianW
Bellona
5,501
1,656
0
1,795
10,849
7,588
0
1,515
8,644
0
26,782
W
Bakasura
MrYavis
Bakasura
8,440
5,158
0
4,254
11,047
4,671
522
384
10,663
0
38,401
W
Lancelot
NozwelX
Lancelot
6,395
541
0
4,274
8,005
3,236
0
1,204
6,801
0
50,143
L
Pele
OCANA20
Pele
3,079
673
0
1,247
11,507
3,272
0
2,878
7,658
0
29,185
L
5,283
102
0
275
6,677
1,781
0
594
5,873
30,748
0
L
Cernunnos
magoo800
Cernunnos
4,326
2,247
0
1,480
5,901
1,812
1,026
0
5,901
0
37,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,056
Gold Earned
35,527
239
Minions Killed
383
0
Camps Cleared
0
1,176,945
Distance Traveled
1,362,243
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,713
516
57
4
0
271,317
2
W
Nemesis
6,117
471
68
5
0
282,983
4
W
Anubis
6,969
536
75
6
0
229,356
3
L
Ymir
5,532
426
24
2
0
242,223
0
L
Bellona
5,301
408
32
2
0
268,379
0
W
Bakasura
7,953
612
93
7
0
277,131
8
W
Lancelot
7,775
598
90
7
0
301,456
1
L
Pele
5,684
437
54
4
0
235,996
5
L
He Bo
6,135
472
58
4
0
215,992
2
L
Cernunnos
5,404
416
71
5
0
214,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role