Player Matchup

Ullr
Ullr
CExley02
Ullr
Level 76
God Stats
12W - 14L
1,362 SR
Queue Stats
185W - 195L
1,447 Elo+
Solo
Vamana
Vamana
Depsi
Vamana
Level 17
God Stats
1W - 1L
1,148 SR
Queue Stats
6W - 3L
1,210 Elo+
Party 2
Ravana
Ravana
TobaccoGames
Ravana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,116 Elo+
Party 2
Olorun
Olorun
Tuzjin
Olorun
Level 12
God Stats
2W - 1L
1,274 SR
Queue Stats
4W - 5L
1,116 Elo+
Party 2
Achilles
Achilles
dingalingthing
Achilles
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,116 Elo+
Party 2
Team Averages
Level 35
1,357 SR
1,201 Elo+

VS

Team Averages
Level 42
1,396 SR
1,273 Elo+
Bellona
Bellona
DJAEWSOME
Bellona
Level 7
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 21L
1,102 Elo+
Party 1
Sol
Sol
Elmothesloth
Sol
Level 67
God Stats
10W - 13L
1,489 SR
Queue Stats
114W - 165L
1,278 Elo+
Party 1
Bacchus
Bacchus
SelfIronicWizard
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Kali
Kali
casualfilt
Kali
Level 49
God Stats
0W - 2L
1,306 SR
Queue Stats
77W - 90L
1,442 Elo+
Party 1
Anhur
Anhur
iaelmo
Anhur
Level 63
God Stats
3W - 2L
1,403 SR
Queue Stats
136W - 174L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
4 / 0 / 7
14,703
588
12,257
13,132
6,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Depsi
Vamana
18
13 / 5 / 5
13,043
522
20,264
27,844
20,933
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
20
12 / 1 / 6
14,434
577
16,640
18,404
8,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Tuzjin
Olorun
18
2 / 1 / 11
12,665
507
18,664
11,323
5,708
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
18
10 / 4 / 7
13,069
523
17,428
22,330
35,055
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DJAEWSOME
Bellona
16
0 / 12 / 1
10,103
404
8,246
27,838
26,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
0 / 6 / 2
11,080
443
9,736
20,477
9,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 4 / 3
10,512
420
8,378
20,347
27,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
4 / 10 / 2
11,126
445
10,456
27,136
12,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
iaelmo
Anhur
16
2 / 9 / 3
10,572
423
9,393
21,857
6,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
41
Kills
9
11
Deaths
41
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
0
7
7.5
L
Bellona
DJAEWSOME
Bellona
0
12
1
0.04
W
Vamana
Depsi
Vamana
13
5
5
3.1
L
0
6
2
0.17
L
3
4
3
1.13
W
Ravana
12
1
6
15
W
Olorun
Tuzjin
Olorun
2
1
11
7.5
L
4
10
2
0.5
W
Achilles
10
4
7
3.38
L
Anhur
iaelmo
Anhur
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,253
Damage
46,209
93,033
Taken
117,655
77,085
Mitigated
82,676
19,492
Healing
25,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
12,257
3,610
0
1,331
13,132
6,492
186
2,013
11,119
0
155,579
L
Bellona
DJAEWSOME
Bellona
8,246
4,436
0
5,096
27,838
26,250
1,062
3,465
24,373
0
57,968
W
Vamana
Depsi
Vamana
20,264
9,345
0
7,362
27,844
20,933
2,000
5,398
20,604
816
70,902
L
9,736
3,377
0
7,101
20,477
9,457
1,368
5,984
14,493
77,824
13,016
L
8,378
1,336
802
2,679
20,347
27,393
0
4,597
15,750
34,319
0
W
Ravana
16,640
4,435
0
3,188
18,404
8,897
0
4,106
14,298
0
150,431
W
Olorun
Tuzjin
Olorun
18,664
11,738
1,285
5,158
11,323
5,708
4,856
4,980
6,343
93,333
0
L
10,456
4,849
0
4,398
27,136
12,696
0
4,211
22,925
0
69,220
W
Achilles
17,428
4,550
0
1,168
22,330
35,055
681
1,836
20,494
0
66,053
L
Anhur
iaelmo
Anhur
9,393
5,008
0
5,824
21,857
6,880
0
1,081
20,776
0
58,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,914
Gold Earned
53,393
672
Minions Killed
473
0
Camps Cleared
0
2,218,461
Distance Traveled
2,090,751
4
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,703
588
211
8
0
447,503
1
L
Bellona
10,103
404
82
3
0
381,643
0
W
Vamana
13,043
522
72
3
0
519,930
1
L
Sol
11,080
443
158
6
0
399,419
7
L
Bacchus
10,512
420
37
1
0
463,252
11
W
Ravana
14,434
577
166
7
0
508,714
1
W
Olorun
12,665
507
135
5
0
371,078
1
L
Kali
11,126
445
92
4
0
480,265
10
W
Achilles
13,069
523
88
4
0
371,236
0
L
Anhur
10,572
423
104
4
0
366,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role