Player Matchup

Kumbhakarna
Kumbhakarna
BigStinkyFard
Kumbhakarna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JamesGoodwin
Gilgamesh
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SteelTankMain
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,351 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,450 Elo+

VS

Team Averages
Level 99
1,648 SR
1,470 Elo+
Atlas
Atlas
JuuzouXX
Atlas
Level 124
God Stats
14W - 13L
1,708 SR
Queue Stats
149W - 148L
1,522 Elo+
Party 2
Da Ji
Da Ji
Zynimyn
Da Ji
Level 69
God Stats
1W - 2L
1,855 SR
Queue Stats
150W - 147L
1,514 Elo+
Party 2
Lancelot
Lancelot
jo187
Lancelot
Level 105
God Stats
1W - 2L
1,382 SR
Queue Stats
26W - 37L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigStinkyFard
Kumbhakarna
19
5 / 0 / 15
14,577
767
11,073
24,858
34,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
JamesGoodwin
Gilgamesh
18
7 / 2 / 11
13,501
711
20,379
27,196
35,062
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
SteelTankMain
Baron Samedi
19
8 / 4 / 11
14,115
743
39,647
21,264
14,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JuuzouXX
Atlas
17
2 / 6 / 3
11,403
600
23,456
30,125
35,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Zynimyn
Da Ji
15
2 / 9 / 1
11,196
589
17,698
25,202
15,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
jo187
Lancelot
16
2 / 5 / 3
12,329
649
16,909
28,013
31,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
20
Kills
6
6
Deaths
20
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BigStinkyFard
Kumbhakarna
5
0
15
12.5
W
Gilgamesh
JamesGoodwin
Gilgamesh
7
2
11
6.25
L
Atlas
JuuzouXX
Atlas
2
6
3
0.58
W
Baron Samedi
SteelTankMain
Baron Samedi
8
4
11
3.38
L
Da Ji
Zynimyn
Da Ji
2
9
1
0.28
L
Lancelot
jo187
Lancelot
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,099
Damage
58,063
73,318
Taken
83,340
84,314
Mitigated
82,448
22,201
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BigStinkyFard
Kumbhakarna
11,073
2,798
0
2,327
24,858
34,832
801
8,097
16,761
35,021
0
W
Gilgamesh
JamesGoodwin
Gilgamesh
20,379
6,281
0
532
27,196
35,062
998
7,809
19,387
0
38,894
L
Atlas
JuuzouXX
Atlas
23,456
6,096
0
3,499
30,125
35,343
0
17,553
11,911
50,117
0
W
Baron Samedi
SteelTankMain
Baron Samedi
39,647
3,374
9,615
9,727
21,264
14,420
909
7,751
13,513
77,240
0
L
Da Ji
Zynimyn
Da Ji
17,698
5,023
0
42
25,202
15,699
0
14,406
10,248
0
33,335
L
Lancelot
jo187
Lancelot
16,909
1,339
43
3,215
28,013
31,406
24
17,856
9,491
0
47,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,193
Gold Earned
34,928
173
Minions Killed
143
4
Camps Cleared
8
1,014,053
Distance Traveled
951,951
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,577
767
38
2
0
344,994
0
W
Gilgamesh
13,501
711
36
2
3
353,082
1
L
Atlas
11,403
600
46
2
2
317,541
2
W
Baron Samedi
14,115
743
99
5
1
315,977
1
L
Da Ji
11,196
589
40
2
3
283,031
3
L
Lancelot
12,329
649
57
3
3
351,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role