Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
SiilentDeath07
Atlas
Level 124
God Stats
2W - 4L
1,422 SR
Queue Stats
38W - 83L
1,342 Elo+
Party 2
Izanami
Izanami
SiilentPsyco07
Izanami
Level 48
God Stats
13W - 27L
1,437 SR
Queue Stats
20W - 54L
1,217 Elo+
Party 2
Team Averages
Level 99
1,453 SR
1,353 Elo+

VS

Team Averages
Level 55
1,414 SR
1,515 Elo+
Rama
Rama
AwesomeBadger04
Rama
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,515 Elo+
Party 1
Achilles
Achilles
Ur A Shmuk2
Achilles
Level 83
God Stats
5W - 2L
1,569 SR
Queue Stats
9W - 6L
1,515 Elo+
Party 1
Vulcan
Vulcan
V1perZ8977
Vulcan
Level 63
God Stats
2W - 2L
1,174 SR
Queue Stats
6W - 3L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 2 / 3
6,855
623
3,450
7,808
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 3 / 2
7,130
648
4,904
10,095
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 2
7,512
683
2,972
5,916
2,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,947
722
7,485
5,699
2,426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Ur A Shmuk2
Achilles
12
5 / 1 / 2
8,145
740
5,330
6,811
6,221
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
V1perZ8977
Vulcan
12
0 / 2 / 7
7,471
679
7,159
5,129
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
7
7
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
3
1.25
W
2
1
5
4.5
L
1
3
2
0.67
L
2
2
2
1.5
W
Achilles
Ur A Shmuk2
Achilles
5
1
2
6
W
Vulcan
V1perZ8977
Vulcan
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,326
Damage
19,974
23,819
Taken
17,639
14,473
Mitigated
10,658
1,830
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,450
1,048
0
1,052
7,808
4,056
0
2,914
4,738
0
12,376
W
7,485
6,279
0
2,305
5,699
2,426
755
1,897
3,802
0
18,215
L
4,904
1,001
0
600
10,095
8,301
0
2,505
7,432
16,757
0
L
2,972
1,904
0
178
5,916
2,116
0
2,102
3,604
0
17,474
W
Achilles
Ur A Shmuk2
Achilles
5,330
812
0
822
6,811
6,221
216
1,697
5,114
2,697
15,202
W
Vulcan
V1perZ8977
Vulcan
7,159
1,769
0
0
5,129
2,011
674
1,715
3,414
33,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,497
Gold Earned
23,563
80
Minions Killed
134
2
Camps Cleared
7
467,968
Distance Traveled
575,945
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,855
623
24
2
2
174,055
1
W
Rama
7,947
722
40
4
2
180,445
0
L
Atlas
7,130
648
9
1
0
150,676
0
L
Izanami
7,512
683
47
4
0
143,237
1
W
Achilles
8,145
740
30
3
2
215,662
3
W
Vulcan
7,471
679
64
6
3
179,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role