Player Matchup

Neith
Neith
Maseratii_Power_
Neith
Level 68
God Stats
1W - 3L
1,542 SR
Queue Stats
39W - 53L
1,348 Elo+
Party 2
Poseidon
Poseidon
el_cubanito_123
Poseidon
Level 72
God Stats
7W - 14L
1,277 SR
Queue Stats
123W - 152L
1,326 Elo+
Party 2
Lancelot
Lancelot
mbl1601
Lancelot
Level 133
God Stats
5W - 4L
1,491 SR
Queue Stats
278W - 256L
1,515 Elo+
Party 2
Team Averages
Level 91
1,437 SR
1,396 Elo+

VS

Team Averages
Level 105
1,569 SR
1,508 Elo+
Da Ji
Da Ji
HeXxShotgun
Da Ji
Level 127
God Stats
4W - 2L
1,604 SR
Queue Stats
135W - 102L
1,558 Elo+
Party 1
Hades
Hades
Hefty Lad
Hades
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 18L
1,420 Elo+
Party 1
Yemoja
Yemoja
vI IBEASTvI
Yemoja
Level 147
God Stats
9W - 8L
1,605 SR
Queue Stats
168W - 123L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
10,020
626
8,028
10,003
4,509
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
14
0 / 10 / 3
9,455
591
9,310
14,714
5,313
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
mbl1601
Lancelot
14
5 / 3 / 1
10,854
678
15,339
17,610
10,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 6
12,333
771
20,019
14,279
6,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Hefty Lad
Hades
15
2 / 1 / 12
11,286
705
8,489
12,583
7,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
16
5 / 1 / 12
12,477
780
7,830
17,383
26,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
17
17
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
10
4
6
3.25
W
Hades
Hefty Lad
Hades
2
1
12
8
L
1
4
4
0.75
L
Poseidon
0
10
3
0.15
L
Lancelot
mbl1601
Lancelot
5
3
1
1.83
W
Yemoja
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,677
Damage
36,338
42,327
Taken
44,245
20,807
Mitigated
41,488
3,426
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,019
4,463
0
130
14,279
6,776
1,754
1,799
12,480
0
46,173
W
Hades
Hefty Lad
Hades
8,489
1,132
505
2,080
12,583
7,770
687
3,768
8,815
37,388
0
L
8,028
3,394
0
1,166
10,003
4,509
0
2,823
7,180
0
32,397
L
Poseidon
9,310
1,400
0
0
14,714
5,313
0
4,822
9,892
40,927
0
L
Lancelot
mbl1601
Lancelot
15,339
1,828
0
2,260
17,610
10,985
0
9,121
8,489
0
37,357
W
Yemoja
7,830
1,476
1,936
4,856
17,383
26,942
547
3,965
13,418
24,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,329
Gold Earned
36,096
177
Minions Killed
138
12
Camps Cleared
3
814,653
Distance Traveled
824,757
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,333
771
58
4
3
297,940
2
W
Hades
11,286
705
59
4
0
269,964
0
L
Neith
10,020
626
62
4
3
230,948
0
L
Poseidon
9,455
591
70
4
4
265,371
1
L
Lancelot
10,854
678
45
3
5
318,334
3
W
Yemoja
12,477
780
21
1
0
256,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role