Player Matchup

Gilgamesh
Gilgamesh
Apsentek
Gilgamesh
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,226 Elo+
Party 3
Ao Kuang
Ao Kuang
Dolphin69Frijole
Ao Kuang
Level 155
God Stats
3W - 0L
1,209 SR
Queue Stats
312W - 212L
1,599 Elo+
Party 1
Cabrakan
Cabrakan
Rage-265
Cabrakan
Level 140
God Stats
2W - 1L
1,705 SR
Queue Stats
90W - 61L
1,573 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
S1LVER__Cat
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 87L
1,532 Elo+
Party 1
Apollo
Apollo
SewkMaiKok
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,226 Elo+
Party 3
Team Averages
Level 92
1,483 SR
1,431 Elo+

VS

Team Averages
Level 96
1,478 SR
1,485 Elo+
Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Frank7he7ank
Freya
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 61L
1,523 Elo+
Party 2
Bacchus
Bacchus
INNiFlexxX
Bacchus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 79L
1,589 Elo+
Party 2
Arachne
Arachne
PascalRacing
Arachne
Level 146
God Stats
2W - 5L
1,392 SR
Queue Stats
121W - 102L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
Ze Durrty SWEDE
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apsentek
Gilgamesh
20
10 / 3 / 18
15,399
810
27,353
44,122
50,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

20
15 / 3 / 14
15,305
806
22,172
36,881
35,512
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Rage-265
Cabrakan
20
3 / 3 / 27
12,637
665
18,054
35,448
43,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
S1LVER__Cat
Ah Muzen Cab
20
4 / 3 / 20
12,573
662
27,878
22,538
13,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
SewkMaiKok
Apollo
19
4 / 5 / 18
12,463
656
18,294
16,361
8,779
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
5 / 5 / 6
12,533
660
31,201
16,975
9,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 11 / 5
11,330
596
25,514
26,470
14,381
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
INNiFlexxX
Bacchus
19
4 / 7 / 7
12,003
632
18,999
30,898
49,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
PascalRacing
Arachne
15
0 / 7 / 2
9,384
494
15,558
23,011
19,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Ze Durrty SWEDE
Sun Wukong
18
2 / 6 / 5
10,824
570
16,186
26,156
24,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
39
36
Kills
14
17
Deaths
36
97
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
5
6
1.6
W
Gilgamesh
Apsentek
Gilgamesh
10
3
18
6.33
W
15
3
14
7.33
L
3
11
5
0.5
L
Bacchus
INNiFlexxX
Bacchus
4
7
7
1.07
L
Arachne
PascalRacing
Arachne
0
7
2
0.14
W
Cabrakan
Rage-265
Cabrakan
3
3
27
5.5
W
Ah Muzen Cab
S1LVER__Cat
Ah Muzen Cab
4
3
20
4.67
W
Apollo
SewkMaiKok
Apollo
4
5
18
2.6
L
Sun Wukong
Ze Durrty SWEDE
Sun Wukong
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,751
Damage
107,458
155,350
Taken
123,510
151,078
Mitigated
118,545
84,521
Healing
34,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
31,201
637
1,513
4,724
16,975
9,974
0
5,110
11,865
74,268
0
W
Gilgamesh
Apsentek
Gilgamesh
27,353
5,497
7,336
19,834
44,122
50,541
455
18,341
25,781
0
54,926
W
22,172
5,750
8,606
19,931
36,881
35,512
2,624
12,454
24,427
42,713
0
L
25,514
8,305
1,324
6,045
26,470
14,381
0
9,825
16,645
46,627
0
L
Bacchus
INNiFlexxX
Bacchus
18,999
2,488
1,332
4,829
30,898
49,927
0
9,768
21,130
27,087
0
L
Arachne
PascalRacing
Arachne
15,558
10,623
1,695
5,494
23,011
19,498
0
7,286
15,725
0
20,476
W
Cabrakan
Rage-265
Cabrakan
18,054
2,853
1,640
13,478
35,448
43,003
701
16,706
18,742
31,305
0
W
Ah Muzen Cab
S1LVER__Cat
Ah Muzen Cab
27,878
10,121
1,741
9,165
22,538
13,243
3,894
16,155
6,383
0
73,995
W
Apollo
SewkMaiKok
Apollo
18,294
12,850
1,410
1,380
16,361
8,779
3,808
12,058
4,303
0
48,838
L
Sun Wukong
Ze Durrty SWEDE
Sun Wukong
16,186
2,063
94
7,066
26,156
24,765
0
8,237
17,919
0
25,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,377
Gold Earned
56,074
275
Minions Killed
212
0
Camps Cleared
0
1,819,241
Distance Traveled
1,605,358
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,533
660
96
5
0
339,101
1
W
Gilgamesh
15,399
810
39
2
0
406,305
1
W
Ao Kuang
15,305
806
45
2
0
376,051
4
L
Freya
11,330
596
51
3
0
257,503
0
L
Bacchus
12,003
632
21
1
0
326,739
1
L
Arachne
9,384
494
26
1
0
337,871
0
W
Cabrakan
12,637
665
28
1
0
361,511
0
W
Ah Muzen Cab
12,573
662
86
5
0
322,604
3
W
Apollo
12,463
656
77
4
0
352,770
0
L
Sun Wukong
10,824
570
18
1
0
344,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role