Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Flud7
Ah Muzen Cab
Level 141
God Stats
1W - 0L
1,596 SR
Queue Stats
42W - 22L
1,692 Elo+
Party 2
Thoth
Thoth
TheAmen1114
Thoth
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 48L
1,575 Elo+
Party 2
Team Averages
Level 104
1,532 SR
1,589 Elo+

VS

Team Averages
Level 66
1,357 SR
1,509 Elo+
Set
Set
LowercaseTunic2
Set
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,544 Elo+
Party 1
Thanatos
Thanatos
MegalovaniaMan
Thanatos
Level 76
God Stats
1W - 3L
1,377 SR
Queue Stats
168W - 159L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
dkw107
Baron Samedi
Level 41
God Stats
0W - 1L
1,195 SR
Queue Stats
175W - 279L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 2 / 9
8,229
823
10,710
12,150
6,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Flud7
Ah Muzen Cab
14
9 / 0 / 8
9,342
934
13,114
10,557
4,182
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 2 / 8
8,164
816
5,278
5,946
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,409
641
6,198
13,824
5,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
10
2 / 5 / 2
6,486
649
8,026
9,311
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
dkw107
Baron Samedi
11
2 / 6 / 2
6,893
689
6,106
10,890
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
4
4
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
9
4.25
W
Ah Muzen Cab
Flud7
Ah Muzen Cab
9
0
8
13
L
0
6
3
0.25
L
Thanatos
2
5
2
0.6
W
4
2
8
4
L
Baron Samedi
dkw107
Baron Samedi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,102
Damage
20,330
28,653
Taken
34,025
12,627
Mitigated
14,546
10,300
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,710
2,492
299
3,609
12,150
6,645
177
2,899
9,251
0
21,712
W
Ah Muzen Cab
Flud7
Ah Muzen Cab
13,114
5,724
0
5,017
10,557
4,182
2,074
2,267
8,290
0
35,196
L
6,198
1,875
0
2,019
13,824
5,401
25
2,250
11,330
0
24,815
L
Thanatos
8,026
1,736
0
3,721
9,311
4,123
0
1,333
7,785
0
14,761
W
5,278
194
0
1,375
5,946
1,800
221
1,145
4,801
21,608
0
L
Baron Samedi
dkw107
Baron Samedi
6,106
243
858
1,951
10,890
5,022
46
2,045
8,618
18,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
19,788
118
Minions Killed
89
6
Camps Cleared
3
590,048
Distance Traveled
506,569
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,229
823
26
3
0
199,365
2
W
Ah Muzen Cab
9,342
934
52
5
5
207,251
2
L
Set
6,409
641
42
4
1
184,656
0
L
Thanatos
6,486
649
19
2
2
160,679
3
W
Thoth
8,164
816
40
4
1
183,432
3
L
Baron Samedi
6,893
689
28
3
0
161,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role