Player Matchup

Medusa
Medusa
 
Medusa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Perchasyou
Cerberus
Level 154
God Stats
2W - 1L
1,802 SR
Queue Stats
86W - 53L
1,768 Elo+
Party 2
Ra
Ra
Poyolou
Ra
Level 160
God Stats
2W - 0L
1,417 SR
Queue Stats
39W - 17L
1,798 Elo+
Party 2
Team Averages
Level 155
1,573 SR
1,689 Elo+

VS

Team Averages
Level 35
1,533 SR
1,409 Elo+
Danzaburou
Danzaburou
AlienLime
Danzaburou
Level 42
God Stats
4W - 2L
1,627 SR
Queue Stats
26W - 29L
1,480 Elo+
Party 1
Ares
Ares
Auditoreskrill
Ares
Level 45
God Stats
0W - 1L
1,710 SR
Queue Stats
29W - 25L
1,500 Elo+
Party 1
Zeus
Zeus
BHEMonsterKiller
Zeus
Level 17
God Stats
0W - 1L
1,260 SR
Queue Stats
5W - 11L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
13 / 0 / 7
9,019
1,002
16,624
8,079
4,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Perchasyou
Cerberus
12
5 / 0 / 18
7,992
888
8,929
10,519
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 0 / 14
8,032
892
11,402
5,016
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlienLime
Danzaburou
9
0 / 9 / 0
5,233
581
3,665
15,105
5,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 0
5,372
597
4,835
15,253
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 7 / 0
5,529
614
5,586
10,084
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
23
Kills
0
0
Deaths
23
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
0
7
16.5
L
Danzaburou
AlienLime
Danzaburou
0
9
0
0
L
0
7
0
0
L
0
7
0
0
W
Cerberus
Perchasyou
Cerberus
5
0
18
14
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,955
Damage
14,086
23,614
Taken
40,442
15,152
Mitigated
17,209
8,892
Healing
3,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,624
8,114
0
1,501
8,079
4,038
1,273
3,905
4,174
0
42,923
L
Danzaburou
AlienLime
Danzaburou
3,665
2,185
0
663
15,105
5,541
0
7,066
7,722
0
13,943
L
4,835
548
0
2,270
15,253
8,663
0
8,864
5,819
8,517
0
L
5,586
1,486
0
494
10,084
3,005
0
3,245
6,570
19,308
0
W
Cerberus
Perchasyou
Cerberus
8,929
435
0
5,086
10,519
8,704
178
3,930
6,589
10,608
0
W
11,402
1,211
790
1,515
5,016
2,410
277
2,807
2,209
37,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,043
Gold Earned
16,134
132
Minions Killed
61
7
Camps Cleared
0
492,550
Distance Traveled
389,483
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,019
1,002
63
7
2
184,511
2
L
Danzaburou
5,233
581
15
2
0
127,066
2
L
Ares
5,372
597
15
2
0
138,308
1
L
Zeus
5,529
614
31
3
0
124,109
0
W
Cerberus
7,992
888
11
1
1
143,567
0
W
Ra
8,032
892
58
6
4
164,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role