Player Matchup

Lancelot
Lancelot
Dovrann10
Lancelot
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,439 Elo+
Party 2
Chang'e
Chang'e
Osukko
Chang'e
Level 113
God Stats
1W - 3L
1,683 SR
Queue Stats
5W - 10L
1,471 Elo+
Solo
Hercules
Hercules
thekombuchakid
Hercules
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
16W - 24L
1,365 Elo+
Party 2
Team Averages
Level 58
1,561 SR
1,425 Elo+

VS

Team Averages
Level 79
1,385 SR
1,445 Elo+
Morgan Le Fay
Morgan Le Fay
Silver787
Morgan Le Fay
Level 42
God Stats
2W - 2L
1,173 SR
Queue Stats
41W - 39L
1,519 Elo+
Party 1
Khepri
Khepri
ZenSvelte
Khepri
Level 106
God Stats
20W - 13L
1,601 SR
Queue Stats
93W - 142L
1,397 Elo+
Solo
Horus
Horus
fright74
Horus
Level 89
God Stats
6W - 9L
1,381 SR
Queue Stats
26W - 37L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dovrann10
Lancelot
15
4 / 8 / 3
11,646
728
14,518
24,208
7,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Osukko
Chang'e
14
1 / 6 / 5
9,742
609
8,124
16,351
9,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
15
5 / 2 / 2
9,963
623
8,726
19,827
17,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Silver787
Morgan Le Fay
18
8 / 2 / 6
12,330
771
22,011
8,867
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
ZenSvelte
Khepri
14
2 / 3 / 9
11,164
698
7,581
21,584
23,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
fright74
Horus
16
6 / 5 / 8
11,496
719
21,784
18,475
13,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
16
16
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Dovrann10
Lancelot
4
8
3
0.69
L
Chang'e
Osukko
Chang'e
1
6
5
0.58
W
Morgan Le Fay
Silver787
Morgan Le Fay
8
2
6
5.5
W
Khepri
ZenSvelte
Khepri
2
3
9
2.17
W
Horus
fright74
Horus
6
5
8
2
L
Hercules
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,368
Damage
51,376
60,386
Taken
48,926
34,374
Mitigated
41,802
12,711
Healing
14,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Dovrann10
Lancelot
14,518
4,295
0
515
24,208
7,867
0
13,730
10,181
0
35,002
L
Chang'e
Osukko
Chang'e
8,124
1,040
4,038
4,532
16,351
9,374
0
6,963
9,025
33,847
0
W
Morgan Le Fay
Silver787
Morgan Le Fay
22,011
1,540
0
1,741
8,867
4,664
0
1,317
7,550
81,623
0
W
Khepri
ZenSvelte
Khepri
7,581
1,387
656
7,441
21,584
23,519
579
3,748
17,836
17,888
0
W
Horus
fright74
Horus
21,784
11,824
974
4,174
18,475
13,619
704
3,433
15,042
0
43,580
L
Hercules
8,726
2,689
0
3,626
19,827
17,133
0
9,156
10,262
0
17,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
34,990
109
Minions Killed
185
3
Camps Cleared
10
726,249
Distance Traveled
848,564
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,646
728
37
2
0
244,311
1
L
Chang'e
9,742
609
57
4
1
253,857
3
W
Morgan Le Fay
12,330
771
123
8
7
303,823
3
W
Khepri
11,164
698
17
1
0
272,011
3
W
Horus
11,496
719
45
3
3
272,730
1
L
Hercules
9,963
623
15
1
2
228,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role