Player Matchup

Discordia
Discordia
Heimdallzin
Discordia
Level 87
God Stats
24W - 25L
1,840 SR
Queue Stats
94W - 114L
1,408 Elo+
Party 1
Ra
Ra
Infiinito
Ra
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 91L
1,522 Elo+
Solo
Khepri
Khepri
McPimp
Khepri
Level 146
God Stats
11W - 11L
1,585 SR
Queue Stats
135W - 132L
1,592 Elo+
Solo
Thanatos
Thanatos
NeoKabezon03
Thanatos
Level 156
God Stats
25W - 19L
1,632 SR
Queue Stats
233W - 212L
1,599 Elo+
Solo
Izanami
Izanami
xMissAnthropy
Izanami
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,278 Elo+
Party 1
Team Averages
Level 122
1,611 SR
1,480 Elo+

VS

Team Averages
Level 125
1,573 SR
1,567 Elo+
Morgan Le Fay
Morgan Le Fay
BuckJ91
Morgan Le Fay
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 192L
1,519 Elo+
Solo
Xing Tian
Xing Tian
Thorthegr8
Xing Tian
Level 146
God Stats
9W - 11L
1,557 SR
Queue Stats
202W - 178L
1,576 Elo+
Solo
Ne Zha
Ne Zha
YUGIOH DUELlST
Ne Zha
Level 143
God Stats
14W - 13L
1,513 SR
Queue Stats
241W - 239L
1,557 Elo+
Solo
Danzaburou
Danzaburou
llRoboTechll
Danzaburou
Level 115
God Stats
6W - 5L
1,752 SR
Queue Stats
100W - 84L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
zambir
Gilgamesh
Level 155
God Stats
7W - 7L
1,546 SR
Queue Stats
314W - 310L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Heimdallzin
Discordia
14
0 / 4 / 1
8,189
585
2,978
5,597
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 2 / 2
10,895
778
15,945
9,320
5,267
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
McPimp
Khepri
17
0 / 2 / 4
9,855
704
5,555
22,166
31,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
NeoKabezon03
Thanatos
15
2 / 7 / 2
8,888
635
10,761
22,480
15,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
14
0 / 3 / 1
8,173
584
2,373
9,265
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BuckJ91
Morgan Le Fay
18
2 / 1 / 10
10,923
780
10,106
8,243
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Thorthegr8
Xing Tian
19
6 / 1 / 5
11,163
797
11,998
16,904
11,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 2 / 7
10,313
737
14,086
16,719
9,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
llRoboTechll
Danzaburou
17
4 / 0 / 8
10,842
774
16,547
13,672
6,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
zambir
Gilgamesh
15
2 / 2 / 8
9,437
674
8,837
12,675
13,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
18
18
Deaths
6
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BuckJ91
Morgan Le Fay
2
1
10
7
L
Discordia
Heimdallzin
Discordia
0
4
1
0.13
L
4
2
2
2.5
L
Khepri
McPimp
Khepri
0
2
4
1
L
Thanatos
NeoKabezon03
Thanatos
2
7
2
0.43
W
Xing Tian
Thorthegr8
Xing Tian
6
1
5
8.5
W
4
2
7
3.75
W
Danzaburou
llRoboTechll
Danzaburou
4
0
8
8
L
Izanami
0
3
1
0.17
W
Gilgamesh
zambir
Gilgamesh
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,612
Damage
61,574
68,828
Taken
68,213
58,209
Mitigated
45,235
18,140
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BuckJ91
Morgan Le Fay
10,106
1,362
207
747
8,243
4,080
1,451
3,738
4,472
48,545
0
L
Discordia
Heimdallzin
Discordia
2,978
176
0
250
5,597
2,081
0
2,183
3,381
9,837
0
L
15,945
1,694
3,008
3,601
9,320
5,267
58
3,218
5,982
68,192
0
L
Khepri
McPimp
Khepri
5,555
505
383
4,314
22,166
31,654
0
6,900
15,109
18,222
0
L
Thanatos
NeoKabezon03
Thanatos
10,761
3,946
0
5,909
22,480
15,686
0
6,153
15,946
0
27,484
W
Xing Tian
Thorthegr8
Xing Tian
11,998
1,085
559
993
16,904
11,295
1,521
5,188
11,226
46,370
0
W
14,086
3,449
0
6,544
16,719
9,816
946
5,466
10,883
0
43,461
W
Danzaburou
llRoboTechll
Danzaburou
16,547
7,931
0
4,021
13,672
6,334
3,484
4,848
8,705
0
48,699
L
Izanami
2,373
1,390
0
675
9,265
3,521
163
3,650
5,489
0
14,995
W
Gilgamesh
zambir
Gilgamesh
8,837
2,250
0
1,177
12,675
13,710
420
5,238
7,245
0
15,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,000
Gold Earned
52,678
243
Minions Killed
294
0
Camps Cleared
0
1,120,585
Distance Traveled
1,563,643
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,923
780
85
6
0
303,302
0
L
Discordia
8,189
585
19
1
0
124,278
0
L
Ra
10,895
778
137
10
0
295,017
0
L
Khepri
9,855
704
23
2
0
285,878
5
L
Thanatos
8,888
635
31
2
0
248,467
0
W
Xing Tian
11,163
797
84
6
0
339,128
2
W
Ne Zha
10,313
737
44
3
0
317,608
4
W
Danzaburou
10,842
774
72
5
0
298,897
1
L
Izanami
8,173
584
33
2
0
166,945
3
W
Gilgamesh
9,437
674
9
1
0
304,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role