Player Matchup

Sobek
Sobek
BertyBoy007
Sobek
Level 61
God Stats
0W - 2L
1,273 SR
Queue Stats
164W - 195L
1,410 Elo+
Solo
Artemis
Artemis
FeedJunk
Artemis
Level 58
God Stats
10W - 6L
1,589 SR
Queue Stats
22W - 22L
1,400 Elo+
Solo
King Arthur
King Arthur
Ikkin339
King Arthur
Level 160
God Stats
8W - 7L
1,539 SR
Queue Stats
358W - 399L
1,416 Elo+
Solo
Hou Yi
Hou Yi
Solshinx
Hou Yi
Level 122
God Stats
17W - 19L
1,428 SR
Queue Stats
100W - 93L
1,478 Elo+
Solo
Lancelot
Lancelot
algranast
Lancelot
Level 139
God Stats
3W - 7L
1,252 SR
Queue Stats
152W - 187L
1,423 Elo+
Solo
Team Averages
Level 108
1,416 SR
1,425 Elo+

VS

Team Averages
Level 96
1,404 SR
1,399 Elo+
Cernunnos
Cernunnos
Izek-toke-up2
Cernunnos
Level 88
God Stats
12W - 11L
1,449 SR
Queue Stats
80W - 85L
1,448 Elo+
Party 2
Sol
Sol
QueenK83
Sol
Level 68
God Stats
6W - 10L
1,272 SR
Queue Stats
120W - 132L
1,369 Elo+
Party 1
Lancelot
Lancelot
RichardOC5
Lancelot
Level 149
God Stats
8W - 5L
1,398 SR
Queue Stats
430W - 426L
1,412 Elo+
Solo
Nike
Nike
Tbone104
Nike
Level 69
God Stats
14W - 9L
1,508 SR
Queue Stats
167W - 187L
1,398 Elo+
Party 1
Merlin
Merlin
kokoarissa
Merlin
Level 104
God Stats
12W - 8L
1,393 SR
Queue Stats
204W - 214L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 16
15,420
907
16,346
45,511
56,949
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
FeedJunk
Artemis
20
12 / 9 / 8
19,056
1,121
53,482
32,981
11,446
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Ikkin339
King Arthur
20
3 / 3 / 13
16,442
967
14,219
37,993
43,890
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Solshinx
Hou Yi
20
4 / 4 / 10
17,609
1,036
26,961
26,267
10,558
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
algranast
Lancelot
20
3 / 8 / 15
16,499
971
19,458
43,789
28,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Izek-toke-up2
Cernunnos
20
6 / 5 / 17
17,568
1,033
42,270
29,172
14,693
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 1 / 17
16,530
972
35,727
17,521
7,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
RichardOC5
Lancelot
20
4 / 5 / 19
17,099
1,006
21,843
26,052
14,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
20
5 / 2 / 20
17,237
1,014
27,969
32,950
35,160
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
kokoarissa
Merlin
20
9 / 9 / 19
17,881
1,052
48,619
30,595
15,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
121
22
Kills
29
29
Deaths
22
62
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
5
16
1.6
L
Artemis
FeedJunk
Artemis
12
9
8
1.78
L
King Arthur
Ikkin339
King Arthur
3
3
13
3.17
W
Cernunnos
Izek-toke-up2
Cernunnos
6
5
17
2.9
W
5
1
17
13.5
W
Lancelot
RichardOC5
Lancelot
4
5
19
2.7
L
Hou Yi
Solshinx
Hou Yi
4
4
10
2.25
W
Nike
5
2
20
7.5
L
Lancelot
algranast
Lancelot
3
8
15
1.31
W
Merlin
kokoarissa
Merlin
9
9
19
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,466
Damage
176,428
186,541
Taken
136,290
151,632
Mitigated
86,878
30,927
Healing
19,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,346
758
1,674
5,004
45,511
56,949
0
18,407
26,058
23,655
0
L
Artemis
FeedJunk
Artemis
53,482
29,919
0
8,204
32,981
11,446
0
19,440
13,190
0
94,349
L
King Arthur
Ikkin339
King Arthur
14,219
2,972
0
4,946
37,993
43,890
0
17,581
19,525
0
40,769
W
Cernunnos
Izek-toke-up2
Cernunnos
42,270
24,138
432
5,534
29,172
14,693
0
4,125
25,047
0
81,111
W
35,727
15,393
0
5,872
17,521
7,100
0
1,740
15,781
67,220
0
W
Lancelot
RichardOC5
Lancelot
21,843
1,652
185
1,452
26,052
14,717
0
3,324
22,540
0
54,185
L
Hou Yi
Solshinx
Hou Yi
26,961
5,620
0
494
26,267
10,558
0
10,692
15,254
0
86,849
W
Nike
27,969
2,466
839
3,220
32,950
35,160
0
2,547
30,403
5,478
36,918
L
Lancelot
algranast
Lancelot
19,458
1,743
402
10,203
43,789
28,789
0
21,727
21,680
0
30,890
W
Merlin
kokoarissa
Merlin
48,619
1,359
0
1,757
30,595
15,208
0
4,422
26,173
77,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,026
Gold Earned
86,315
340
Minions Killed
354
8
Camps Cleared
8
1,798,825
Distance Traveled
1,609,457
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
15,420
907
19
1
1
379,028
0
L
Artemis
19,056
1,121
104
6
3
314,186
0
L
King Arthur
16,442
967
54
3
1
363,963
0
W
Cernunnos
17,568
1,033
96
6
5
306,075
0
W
Sol
16,530
972
69
4
1
294,226
4
W
Lancelot
17,099
1,006
89
5
2
358,912
0
L
Hou Yi
17,609
1,036
136
8
2
335,229
1
W
Nike
17,237
1,014
34
2
0
367,508
1
L
Lancelot
16,499
971
27
2
1
406,419
0
W
Merlin
17,881
1,052
66
4
0
282,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role