Player Matchup

Ares
Ares
DaddyThickLegs
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
Taiki666
Cerberus
Level 62
God Stats
0W - 1L
1,813 SR
Queue Stats
21W - 11L
1,540 Elo+
Solo
Yemoja
Yemoja
Zietofiy
Yemoja
Level 68
God Stats
2W - 1L
1,771 SR
Queue Stats
107W - 102L
1,469 Elo+
Party 3
Merlin
Merlin
assistantmoth
Merlin
Level 69
God Stats
7W - 2L
1,461 SR
Queue Stats
275W - 290L
1,415 Elo+
Party 1
Scylla
Scylla
russ1411
Scylla
Level 126
God Stats
2W - 5L
1,336 SR
Queue Stats
316W - 351L
1,420 Elo+
Party 1
Team Averages
Level 71
1,576 SR
1,469 Elo+

VS

Team Averages
Level 113
1,381 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
HayesTTG
Tsukuyomi
Level 160
God Stats
1W - 2L
1,260 SR
Queue Stats
313W - 320L
1,468 Elo+
Solo
Tyr
Tyr
IllSniffIt123
Tyr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,450 Elo+
Party 2
Merlin
Merlin
Krypt0Panda
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,661 Elo+
Party 2
Danzaburou
Danzaburou
ZombiexMeg
Danzaburou
Level 105
God Stats
11W - 14L
1,363 SR
Queue Stats
364W - 401L
1,437 Elo+
Solo
Yemoja
Yemoja
bromar775
Yemoja
Level 116
God Stats
1W - 0L
1,285 SR
Queue Stats
48W - 47L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,512
774
5,653
13,585
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Taiki666
Cerberus
17
4 / 2 / 6
9,055
823
7,996
17,024
19,545
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Zietofiy
Yemoja
15
2 / 1 / 8
8,049
732
9,042
12,852
12,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
1 / 4 / 4
7,560
687
9,035
10,371
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
russ1411
Scylla
14
3 / 2 / 5
8,520
775
9,951
8,171
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HayesTTG
Tsukuyomi
13
0 / 2 / 8
7,242
658
11,630
9,975
4,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 4 / 5
8,012
728
5,728
10,076
9,515
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
17
3 / 1 / 6
9,521
866
14,815
7,095
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
ZombiexMeg
Danzaburou
15
3 / 3 / 6
8,768
797
9,621
11,436
4,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
bromar775
Yemoja
14
3 / 2 / 3
7,680
698
7,205
9,887
11,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
12
Kills
12
12
Deaths
12
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Tsukuyomi
HayesTTG
Tsukuyomi
0
2
8
2
W
3
4
5
1.38
W
Merlin
3
1
6
6
L
Cerberus
Taiki666
Cerberus
4
2
6
3.5
L
Yemoja
Zietofiy
Yemoja
2
1
8
6
W
Danzaburou
ZombiexMeg
Danzaburou
3
3
6
2
L
1
4
4
0.75
W
Yemoja
bromar775
Yemoja
3
2
3
2.25
L
Scylla
russ1411
Scylla
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,677
Damage
48,999
62,003
Taken
48,469
57,594
Mitigated
33,261
18,821
Healing
19,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,653
497
0
852
13,585
15,604
128
3,619
9,888
12,982
0
W
Tsukuyomi
HayesTTG
Tsukuyomi
11,630
2,199
1,788
2,642
9,975
4,188
0
8,803
1,172
0
20,075
W
5,728
567
466
454
10,076
9,515
0
8,622
1,454
0
9,245
W
Merlin
14,815
501
928
1,753
7,095
3,478
0
6,084
1,011
37,292
0
L
Cerberus
Taiki666
Cerberus
7,996
378
1,358
5,200
17,024
19,545
404
5,547
11,215
17,729
0
L
Yemoja
Zietofiy
Yemoja
9,042
1,410
5,451
2,962
12,852
12,390
211
4,216
8,332
17,124
0
W
Danzaburou
ZombiexMeg
Danzaburou
9,621
3,339
2,331
4,219
11,436
4,981
152
9,262
2,174
0
17,750
L
9,035
580
870
268
10,371
5,570
86
4,065
6,244
21,905
0
W
Yemoja
bromar775
Yemoja
7,205
722
3,333
1,785
9,887
11,099
0
8,906
981
13,018
0
L
Scylla
russ1411
Scylla
9,951
172
1,291
569
8,171
4,485
0
3,778
4,304
20,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
41,223
125
Minions Killed
115
0
Camps Cleared
0
1,093,180
Distance Traveled
1,033,356
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,512
774
2
0
0
228,097
0
W
Tsukuyomi
7,242
658
18
2
0
236,645
5
W
Tyr
8,012
728
4
0
0
218,442
0
W
Merlin
9,521
866
55
5
0
209,412
1
L
Cerberus
9,055
823
58
5
0
237,184
0
L
Yemoja
8,049
732
12
1
0
236,347
1
W
Danzaburou
8,768
797
20
2
0
204,257
3
L
Merlin
7,560
687
28
3
0
179,292
0
W
Yemoja
7,680
698
18
2
0
164,600
2
L
Scylla
8,520
775
25
2
0
212,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role