Player Matchup

Chaac
Chaac
Digital-Dragon10
Chaac
Level 118
God Stats
3W - 1L
1,467 SR
Queue Stats
36W - 46L
1,445 Elo+
Party 2
Lancelot
Lancelot
GOLF__GANG
Lancelot
Level 155
God Stats
3W - 0L
1,818 SR
Queue Stats
61W - 65L
1,463 Elo+
Party 2
Scylla
Scylla
K3nt1uus
Scylla
Level 159
God Stats
1W - 0L
1,820 SR
Queue Stats
61W - 52L
1,597 Elo+
Solo
Team Averages
Level 144
1,702 SR
1,502 Elo+

VS

Team Averages
Level 83
1,500 SR
1,642 Elo+
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Chainy_Chai
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 2L
1,778 Elo+
Party 1
Lancelot
Lancelot
osoangel11
Lancelot
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 24L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
12,450
692
20,640
25,063
27,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
GOLF__GANG
Lancelot
18
7 / 5 / 10
13,820
768
18,764
19,740
9,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
K3nt1uus
Scylla
18
6 / 4 / 6
13,263
737
17,887
13,522
6,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 3 / 8
11,651
647
8,667
26,387
35,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 5 / 6
12,095
672
23,181
20,809
7,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
osoangel11
Lancelot
17
6 / 9 / 3
12,531
696
15,521
22,214
15,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
17
Kills
11
11
Deaths
17
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
8
1.67
L
4
5
6
1.4
W
4
2
8
4
W
Lancelot
GOLF__GANG
Lancelot
7
5
10
2.4
W
Scylla
K3nt1uus
Scylla
6
4
6
2.25
L
Lancelot
osoangel11
Lancelot
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,291
Damage
47,369
58,325
Taken
69,410
42,772
Mitigated
59,311
12,754
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,667
310
0
3,772
26,387
35,784
152
6,221
19,700
19,480
0
L
23,181
10,799
0
6,582
20,809
7,908
1,364
4,116
16,555
64,282
0
W
20,640
4,917
1,182
7,903
25,063
27,085
809
13,305
11,758
228
40,460
W
Lancelot
GOLF__GANG
Lancelot
18,764
3,194
0
1,863
19,740
9,686
800
11,848
7,689
0
44,210
W
Scylla
K3nt1uus
Scylla
17,887
2,951
0
1,806
13,522
6,001
1,294
6,960
6,562
62,228
0
L
Lancelot
osoangel11
Lancelot
15,521
3,754
0
745
22,214
15,619
0
7,492
14,500
0
50,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,533
Gold Earned
36,277
191
Minions Killed
175
6
Camps Cleared
8
1,005,503
Distance Traveled
887,147
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,651
647
13
1
0
298,054
4
L
Sol
12,095
672
95
5
5
274,094
1
W
Chaac
12,450
692
43
2
1
317,899
1
W
Lancelot
13,820
768
45
3
2
375,071
2
W
Scylla
13,263
737
103
6
3
312,533
1
L
Lancelot
12,531
696
67
4
3
314,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role